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  • 2k Topics
    22k Posts
    panixiaP
    @Arkanthiell said: what exactly you did I did exactly this and it worked perfectly. Give_A_Proper_Name_To_Your_Files.skp
  • 5k Topics
    47k Posts
    Didier BurD
    Hi, Thanks for this smart plugin! FYI it works on SU2023. Regards
  • Share your 3D visualisations with the community

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    109k Posts
    orgelfO
    @panixia thanks a lot, really glad you appreciate it !! @mike-amos Bad news arrive like clouds of locusts these days . It's cool if my art enlights a little bit your days.
  • 5k Topics
    98k Posts
    TIGT
    Some of you have asked how best to use TIG_ShowTime. Here's some outline guidance based on the UK Planning Authorities' Rules - but other countries should have similar requirements. If your proposed building overshadows its neighbors [particularly public amenity space] then no more than 50% of its surface area can be in shadow at any time, between 08.00 and 18.00 hours on 21st March. Some authorities also ask for studies for 21st June [summer] and occasionally 21st December [winter]. Adjust your model's Tags to show only your relevant building's massing and any adjacent structures' volumes and of course relevant ground plane faces etc. Select a camera view that best shows your building any adjacent properties that might be affected. Switch on Shadows so you can see the affects. Add this tool's Screen-Text time-stamp using 'On' - e.g.' 21 March 08.00' at the bottom-left corner of the screen, with a 0 second delay. Now set up Scene tabs for the 11 times [8.00..18.00], with each tab probably using the same view, although you could change the view in some Scene tabs to show relevant shadows better at critical times. Rename each Scene tab to represent the time-stamp, e.g. 08.00, 09.00.. 18.00. For each Scene tab in turn set its Shadow properties to the desired date [e.g. 21st March] and the relevant time [e.g 08.00], then Update that Scene tab to fix those values to it. Open the View > Animation > Settings dialog - typically set Enabled scene transitions, at 3 second, with 0 second delay. Choose View > Animation > Play > to see the effect. When you are satisfied with the results you'll want to save the model and then export some data. Open the first Scene tab in the set. For an animated movie use use File > Export > Animation MP4, select the Options you want - typically 30 fps, 720p HD, etc. By default the output is saved into your model's folder, using the model's name. You can also use the File > Export > 2d Graphic, and choose PNG etc if desired, as appropriate adjust its Options in the dialog. Manually choose a file-name to reflect the Scene tab's name e.g. 08.00.png - otherwise it defaults to use the model-name.png. It is recommended that you use a separate subfolder for these PNG files to avoid cluttering the model's folder. However, Version 1.2 of the TIG_ShowTime tool has a new 'Export PNGs' option in its submenu to save each Scene tab to a PNG file, into a chosen folder. The PNGs are named after the Scene-tab name etc, see the Help section for full details.
  • 🍺Social chats and banter....tinfoil hats recommended

    6k Topics
    73k Posts
    pilouP
    [image: 1774139011668-caf1.jpg] [image: 1774139011712-caf2.jpg]
  • 3k Topics
    29k Posts
    panixiaP
    @Rich-O-Brien said in SketchyPhysics 3.5.6 (26 January 2015): is a huge undertaking Of course I was thinking about "cheat-coding"
  • 4k Topics
    40k Posts
    pilouP
    [image: 1774139011668-caf1.jpg] [image: 1774139011712-caf2.jpg]
  • Animation Along a Path Plug-in?

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    ntxdaveN
    I thought/think Animator is still available, and yes you can use it to follow a path.
  • Create new or adjust materials

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    Dave RD
    @ntxdave said in Create new or adjust materials: The only problem I am having now is that when I rotate the object (actually the camera) So you mean orbit the camera? @ntxdave said in Create new or adjust materials: the image on the back side of the heart comes and goes Sounds like Z-fighing. Make the image of the heart a texture and apply it to just the back face of the heart. Turn on Hidden Geometry so you can paint the back separately from the rest.
  • Silly/Dumb Question about Guidelines

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    ntxdaveN
    Once again, I want to thank all of you for your responses. As I said earlier, this is not my first model and I have been using SU for several years. Just doing things far different from what I am working on now. @Box was right on. I finally did it correctly and it worked exactly the way I wanted it to. My dimensions are slightly off (VERY minor) but I got it to do exactly what I wanted. . I have some other challenges but hope I can share what I am doing in a couple of days. You will all wonder what the heck was so difficult.
  • help needed with a push

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    R
    Much appreciated thanks
  • How to model this curled up carpet?

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    4 Posts
    245 Views
    L
    Thanks Dave and Rich
  • How to save SU online model to my computer

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    3 Posts
    220 Views
    L
    Cheers Mate
  • MatSim not working after buying licence

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    451 Views
    Rich O BrienR
    You can also now license from directly within Sketchucation Tools using the Licensing Tab [image: 1759499507011-b63998e1-181d-4c5f-91ba-6d262d4c6185-image.png]
  • Projected texture or use map?

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    L
    Thanks mate
  • Sketchucation login issues

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    J
    @TIG okay I will try to understand and figure it out I guess. Thanks
  • Bug splats

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    Dave RD
    Every SketchUp release includes bug fixes. As Rich indicates it might be related to an extension. Are these Bug Splats you are experiencing a recent thing? Can you identify what change in your computer might have happened right before you started seeing the Bug Splats? Obviously SketchUp 2017 hasn't changed in 8 years. You could disable all of the extensions and see if you still get Bug Splats. If not, enable half of them and see if there's a change. If so it's probably one of those extensions. If not, enable half of the remaining ones and check again. It could also be related to graphics drivers or operating system updates. If that's the case rolling back to a version from before when the Bug Splats started would be the next step. What operating system are you using? Keep in mind that your computer is evolving out from under SketchUp 2017 Make. I presume you are using it as a hobbyist so it may not be a big deal that you have to deal with Bug Splats but for those who any software professionally, it's important to decide whether you are going to keep the applications updated to the supported operating system and other applications or if you're going to prevent the computer from getting updates in order to stick with the OS supported by the applications.
  • SU freezes

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    L
    Hi It’s now doing the same thing on my new m2 Mac mini, have to save as , then able to carry on So frustrating
  • VEIL OVER SCENES

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    Dave RD
    @Woodarc said in VEIL OVER SCENES: I had the axes in the wrong place and, in effect, was looking at the scenes from below ground level. FWIW, the "veil" wasn't due to the location of the axes. Just that the camera was below ground level and the style had ground displayed and Show ground from below turned on. The location of the the ground plane is fixed in the model space and not tied to the location of the axes. By default the axes are positioned such that red and green lie on the ground plane and cross at the origin. Moving the axes doesn't move the ground plane nor does it move the origin.
  • Guide point out of crossed lines

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    146 Views
    B
    Meantime I've managed to find a plugin which solves the case - tomtom, tt_guide_tools-1.4.1, maybe it will be usefull for someone as well. However if you have any other ideas - please let me know.
  • How would model and texture this vase?

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    panixiaP
    @Rich-O-Brien said in How would model and texture this vase?: Rub some talc on it first to dull reflections Really clever. Never thought about that.. The devil is in the details
  • Window aspect ratio

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    Rich O BrienR
    What's your typical FOV in SketchUp when modelling? That might be throwing you off. I use 35mm in my startup file. But if I'm modelling from reference and use AI to estimate the FOV of the reference image and go from there. Unless the image has explicit camera data I can get from properties.
  • Make Unique Texture giving weird results

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    grizzlerG
    @Rich-O-Brien said in Make Unique Texture giving weird results: Are you using the the Yellow pin to skew the image? That's UVW mapping which is not the same as your regular UV mapping which is purely 2D. If you skew an image in SketchUp you can introduce additional UV points so a plane with 4 verts could have 5 points when you view the UVs. [image: 1746549795145-7487ff2a-5f0f-4586-98bc-f32da2c43178-image.png] Hopefully this shows what I mean. I think if this type of mapping is where the issue may lie. Either its the new engine thats flaky or the destination app does not support UVW mapping. I could be wrong.....it has happened before....many many times. I don't use the coloured pins, I used the non "fixed pins". I think I understand how the UV mapping might get messed up when I first make the adjustments, but once the image is in place I simply "Make texture unique" and that used to resolve the issue.
  • Tiny house steps

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    Mike AmosM
    I agree that this form of construction would be for limited access housing. If you consider a small single bedroom home with no need for child or constant use, it looks sharp. I have a lot of use of yacht stair types in my small home designs and frankly see no problem with it. This could be considered as loft access and how many times does anyone access their loft? Just as those who tell me that, "In the USa, people box in their fridge freezer",,, I get it but, I do not live in the USA so, consider the value of a limited use product and how it might be of valkue WITH that limited access. My 1970 VW, had an engine that IS less than 100% environmentally friendly but, considering the additnional energy consumed by a new BEV, was at least as good over the whole life. If not better, considering the reduction in use of exotic metals.......
  • SU imported texture resolution

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    L
    Thanks Rich
  • How can I model this?

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    391 Views
    Gus RG
    I think what you want is like a variable pitch helix. The curve of the helix begins from a horizontal plane then begins the helix and at the top the pitch transitions to another horizontal plane. In Sketchup you'd have to mess with the line segments. I tried finding something in Blender and haven't found anything. I'm still a novice with that. It looks like Solidworks and Rhino can do something like that.
  • Dynamic multiple-paneled folding doors.

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    J
    Hi, @Gus-R. How you doin'? Thanks for your answer. I've already watched most of Justin's material over dynamic objects, as well as many other developers'. His contents are very good and were a little elucidating for me, but, unfortunately, the solution to my problem doesn't lie there. Would you have any other recommendations?

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