Ambient Occlusion in SU 2024
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Just had a play with Ambient Occlusion inside 2024. I did not take much care with the scene.

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I find the AO style looks more dirty than AO. Its like a cavity map mixed with AO. Not your scene just in general.
Looks great for exterior stuff but object filled interiors looks a bit grimy.
Nice to see them gives Styles some attention though. I always felt that StyleBuilder was really an opportunity for SketchUp to have a companion app that allowed us to do NPR rendering etc.
Your scene is nice though.
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With your input, this post could be even better π
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