Wishing everyone from members to visitors a very Merry Christmas and prosperous new year

Little festive render to up the mood!
I like 3D, UV and XP
Wishing everyone from members to visitors a very Merry Christmas and prosperous new year

Little festive render to up the mood!
Some Rayscaper tests....



I love the Polyhaven integration to just drag drop HDRIs to switch up the lighting.
Would be nice if AI tackled real world problems rather than disrupting markets that create employment.
I've never seen or tasted Twinkies and for obvious reasons they couldn't have a brand name in the game.
Nor do I know what this even does in the game. But it was a fun challenge. The texture did all the work.

The guys over at Lightbeans had added Lightbeans to our ExtensionStore and site.
3D SketchUp Community for Design and Engineering Professionals.
(sketchucation.com)
I've been using there site for a few months and the textures are high quality. If you are doing ArchViz and need access to high quality render ready building products this is a must have!
Plus it's free! They also drop new materials every week and its all accessible directly in SketchUp.
Check it out if you're interested....

From this separate thread I ended have some play time with texturing...

Modelled using SUbD, UV unwrapped with WrapR and a quick render in Rayscaper

@pixelcruncher is hard at work crushing bugs and adding quality of life stuff for the next release....

Above was 5000 samples at 2k resolution on a 4080 card with no denoising in 14.5mins
Below was 500 samples at 2k resolution on a 4080 card with denoising in 1.5mins

Unless there is more info it's really difficult to deduce the issue.
Box Stretching only displays the Dimensions box if you hover a handle. It needs to know the direction of the Stretch to be able to allow the user to input values.
Delighted to hear you have fought the good fight and won.
Hope you get to enjoy some stress free days going forward.
Hello. Licenses will periodically call home to validate.
Not sure what you mean by reset?
If you can share more info like error messages or alerts that would be great.
Can you also run the Window > Libfredo Settings > Fredo6 Plugins Information for Sketchucation Support menu command in SketchUp and copy/paste the output into your reply.
Easier investigate if you share the SKP file.
Your network is blocking access.
Please whitelist *.sketchucation.com or switch to a less strict network environment.
Did you restart SketchUp? Did you install Libfredo?
That's impressive as a native only approach.
I don't think Kinetic Constraints would work here because the slave objects would not 'see' the path you want to follow.
@majid said in Game Assets:
What piece of software are you using?
To render I used Cycles. All the assets in this scene, except the Axe, were Polyhaven models.
The axe was modelled in SketchUp, UV unwrapped using WrapR and painted in Substance Painter.
If Rayscaper had proxy support for Polyhaven assets then you could render it SketchUp. Maybe Skatter support too for grass particles. But try this in SketchUp with raw meshes was something I didn't want deal with this time.