I did this one recently
Initially an ADF firefighter. I then gained a Bachelors of Degree in Industrial design at Curtin University. for years after that I became a landscaper and mixed design and landscaping together and became a landscape designer. I then after a lot of experience filled the roll of landscape Architect. I have been doing physical work to keep fit after a long illness. My aspirations are to work part time in Archvis.
Had a medical procedure so have not used sketchup for a while so I got back on the horse today. Was a bit rusty. I did this referencing an image from jamzVIEW But put my own take on it. Building model was from 3D warehouse by Desired Space that have high quality models and are recommended. Sketchuo plus TM
Just did this render in SU and TM with a bit of post with luminar Neo, based on an image I saw with a few changes
I just did my quickest render ever. I know this is a SU forum but for this I only used sketchup for the terrain. I used Sketchfab and Megascans for the models and TM native trees. The first image is using Luminar AI to replace the sky and the second image I added filters to get the more mystical look
Hi, I thought it would be cool to have wet tyre tracks on the driveway. I could not get hold of some wet tyre tracks. I used a TM native puddle an shrank it down to the size of a tyre track and arrayed them as instances in a linear fashion so there are hundreds of puddles in a line, looks quite convincing I think
Hi I just created this loosely based on an old old painting. Modelled in Sketchup and rendered in TM
I just finished some renders for a friend, it is a kit home system. It is to be built on Russel island off the coast of Queensland Australia. Modelled in SU and rendered in TM
Tanks Mike and Rich, I love these types of images as well you certainly have nowhere to hide as far as renderings'
Just did these for fun and practice modelled in SU and rendered in TM.
Thanks Rich, Box, I would not know how to use ruby script I gor around it easily by getting one face correct by scaling in SU, I when copied the good face and then rotating it 90 deg and replacing that "Wrong" face with the one I copped then every thing worked as it should
Hi, I am making a model ad as seen in the image I sampled the front face and applied the material (two textures to the left) when it was applied it was stretched on one axis. How do i get over this?
@Dave-R I agree with those observations and the align with my plan. I was thinking of you amongst others. This is because apart from the exceptional Architecture it looks like an architects elevation of the period with the (Art Deco period) temporal juxtaposition of mixing it with contemporary 3D shadows. I think that will drive the intent. What interests me are your period renders of machinery which also look like period drawings. Any hints on that?
I am thinking of doing an image looking for comment/advice. I came about this composition of one of my prior Art Deco model I posted a week ago on here. I was surprised and exited by is I desaturated it. I do not know what to get rid of and what to keep but have some ideas. This is just a screenshot. Does anybody think this image is as cool as I think it is? Would love to get some feedback before I start experimenting with it.