ABC Movie of the Week.
Gus R
@Gus R
Drafting • Design • Rendering • Architecture • D5 Render • Thea Render • Sketchup
Best posts made by Gus R
-
Snowman
Sketchup, Blender, D5 Sync to D5 Render. The snow is generated with a free Blender plugin. It's too heavy for Sketchup so I directly import it through Blender to D5. There's a mountain back there but I'm still playing around with D5 2.9's new terrain feature.
-
EMD SD45 - Union Pacific
Here's the latest. Still a WIP but I'm getting close to finishing. This is modeled with SU 2022 Pro and rendered in D5 Render.
-
Florida House
A paying job! Imagine that. This is designed by a firm I've done renderings for in the past. It's typically my one contact there and the owner. This house is 4 blocks from the Panhandle shore.Comes with a golf cart garage.
-
Design 703B - Another House
Another house. Work in progress. Finished up the model and material set-up this morning and whipped up a scene.
-
Re-Render
Grabbed a mode from 10-11 years ago and re-rendered it in D5 Render. They already built this. I also did color elevations for planning commission meetings. This is the clubhouse and pool area for a multi-family development in Parker, Colorado.
Latest posts made by Gus R
-
RE: New Sketchup 2025 glimpse.
@L-i-am Hopefully they'll retain a consistent UI with 2025. I have no interest in the collaborative and AI features. I'll stick with my SU and D5 Render workflow.
The key will be if SU retains its usefulness as a modeling software including the operability of plugins. I'd like to provide them input but I think it would go in one ear and out the other.
I'd be happy if they left SU 2022 Pro alone but they're going to end geo location and 3D Warehouse features for "security reasons." I don't really use those much. Eventually I can see a complete "end of life" for 2022.
If they left SU 2025 pretty much as it is with 2024 and just fixed the icons I'd be content.
-
RE: Autumn street
Looks great. I only have one suggestion. I hate making suggestions. But the steps look too steep. Add a couple of more steps.
-
RE: How can I model this?
I think what you want is like a variable pitch helix. The curve of the helix begins from a horizontal plane then begins the helix and at the top the pitch transitions to another horizontal plane. In Sketchup you'd have to mess with the line segments. I tried finding something in Blender and haven't found anything. I'm still a novice with that. It looks like Solidworks and Rhino can do something like that.
-
RE: New Sketchup 2025 glimpse.
@Rich-O-Brien said in New Sketchup 2025 glimpse.:
@nlipovac Its that time of year for major update, late q4 or early q1, so showcasing to paying attendees would be a good strat
Rich,
Everyone could use a good Stratocaster.
-
RE: New Sketchup 2025 glimpse.
As long as Sketchup keeps working in the manner it always has give or take some wonky new icons. Primary being that plugins keeps working. The only AI I use now is minimal in D5 Render. I use Sketchup to draw. Whether it be a house or a locomotive. I could keep using Sketchup Pro 2022 until I go belly up.
-
RE: How can I model this?
I used CurviShear on the plan view for the curves here then extruded with Eneroth Upright Extrude for the wall. I think your curves might be more helical.
-
RE: How to paint all the default material faces only in a object?
@mtanure1234 Try Fredo's Thru Paint.
-
RE: Snowman
Rich!
You know what's funny is the brick is a default brick material from SU, I ran it through D5's AI material whiz bang machine.
-
RE: Snowman
Trying out different icicles.
This is using icicles geometry nodes by Ander Goico which I generated with the help of Construction Lines (which is like a CAD addon for Blender) by Don Norris. I added lines alongside the trim, fascia, under gutters, etc and converted those to curves and then added the icicle geometry node to each line. Then I synced it to D5 Render from Blender. The Bronco is another Blenderkit vehicle. These icicles are more random. It's a little tedious but that's a given.
-
RE: Snowman
@Rich-O-Brien said in Snowman:
Blenderkit has a Peterbilt cabover! I keep promising myself to model a Peterbilt conventional.
It's fun to see someone start their Blender journey
Slowly but it's mostly trying out some mid level procedures and simply navigating within Blender. I have to learn to stop hitting the space bar like I do with SU and it sets off the animator in Blender. I'm trying to find some pre-made geometry nodes because some of them are too complicated. I'm sure I could figure it out but I'm too old for that and it's like calculus class.
I'm sure you're aware of all this with Blender. But for whoever else is reading here's an example of a geometry node to create icicles. Fortunately I was able to get it for $1.20 (it was supposed to be free) and it's pretty easy to insert. This is not the one I used for the rendering above.