⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    Rich O BrienR
    @dkuucharzak said in Username change: @Rich-O-Brien, I misspelled my intended username. Could you help me change it? I can if the one you need is available. Send a mail to support@sketchucation.com and we sort it out
  • No decsciption available
    209 Topics
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    soloS
    Hey guys I am desperate for very high resolution/quality satellite maps, I use Placemaker and I also use Nearmap but the resolution is not that great, I have tried using AI to upscale but that too does not really solve my issues. Is there another solution?
  • No decsciption available
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    T
    Hey Mike, I'm sure you figured this out already, but when you first create the attribute type a number with the inch mark like 0" or 0' in the value box and hit enter. This will set the unit for that attribute to inches. This only works for the first time a value is entered. After that first initial value, you will need to use the attribute info dialog to make changes. In addition, you can use 0 to set it to text (not "Default: Text") and 0cm to set it to centimeters. If anyone knows a shortcut for setting the unit to Decimal Number, I would love to hear it!
  • Error Msg "Invalid ID" - SU can't fix

    sketchup
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    Rich O BrienR
    @sjs66 said: What exactly does it mean when it says "close the mesh?" It means that the mesh is not manifold. It is not a solid volume and there's a hole somewhere that need to be filled. If you make a cube and group it SU Entity Info will report it as Solid. Delete a face and it becomes non-solid. Solid Inspector is hunting and finding this exact problem.
  • Now you see it! - Now you Don't!

    sketchup
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    HornOxxH
    this again is a D'oh! Book moment to me I didn´t get that so far as well - so thanks Dave and Ken for clarifying this
  • How to delete a vertex and have SU automatically restitch?

    sketchup
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    R
    Thanks Chip I am in the habit of selecting the objects before the tool. I didn't realize that the move tool must be selected first for this to work.
  • Paint Bucket Lag

    sketchup
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    V
    I have and use Thru Paint but its not mapped to fire. It is a large project with a bunch of hi-res textures. I disabled SimLab FBX Exporter and OBJ Importer, STL Import Export, Super Drape, Texture Resizer, VRay Tools, VoronoiXYZ, Photo Textures, PlayUp, RpWallmaker, Trimble Connect, and Easy Sketch. My materials and textures were mapping to my AppData location, so it was local but I remapped it to a location where I have all my local libraries. So far, the lag seems fixed but I have no idea which thing resolved it.
  • Adding chamfers to rounded material

    sketchup
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    Dave RD
    Oh. You can use Fredo's Round Corner for that.
  • SCF Power Toolbar

    sketchup
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    jujuJ
    I think this is the same thing: https://sketchucation.com/pluginstore?pln=JHS_PowerBar_2015
  • Extension for extruding walls from dwg

    sketchup
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    R
    My sincere condolences to those who will adopt this ^ vid
  • Convert 3D Max files to SketchUp

    sketchup
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    O
    Hello! What does the maxscript actually? You can turn the textures visibility on in the viewport with the max menu but it doesn't interfere with the export does it? In any case you need to convert the vray/corona/mr/revit materials to standard before exporting to obj/fbx within 3dsmax. With 3dsmax 2017-2018 you have a scene converter inside max, which is useful to convert any material to standard. BUT as usual sometimes you need to switch to manual pilot as lots of things like fallof, blend, color correction, 2-sided, mix and other things aren't easily translatable to standard shader. I use fbx to export to SU (and import with Fluid Importer Pro) but obj works nice too.
  • Laser distancemeter

    sketchup
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    R
    I think what @pace514 means is that when he records a wall in 3D with the disto, it turns out not to be truly vertical, maybe only by a few mm's, hence he can't push/pull the resulting face. It's probably quicker to survey in 2D. If measuring a series of internal rooms, why not survey in plan format...measure the lengths of the walls corner to corner, all the ground floor will be at, say 0.00m level, push/pull the walls up 2.40m say to get the to the ceiling, push/pull the doors & window openings, then group the walls. Allow for the floor thickness and do the same on the upper floors. I know you are not using the Leica DISTO S910 to its full potential but in the case of a home survey, with no commercial benefit, it's safe to assume the walls and corners are vertical and 90°. Move from room to room and take a few diagonal check measurements, a few through open doors to distant walls, do the fine detailing at the end when you are happy with the overall shape. Don't forget to check the wall thickness's as you go, at window/door openings, the structural walls may be thicker and walls upstairs may be thinner as they ate not supporting as much weight. The Disto will be very handy when measuring inaccessible points, roof pitch/height/angle etc. have a look at the video below for working in 3D mode... https://www.youtube.com/watch?v=nX8AVHZY464
  • How to remove a chamfer on a box?

    sketchup
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    JQLJ
    @pilou said: A little more enlighting! yes, video is better thqn talk, however there are a lot of steps in the video that could be faster. I'll try making a little gif after holidays
  • How to impress pattern on a sphere

    sketchup
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    N
    Flowify? https://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=61363 https://www.youtube.com/watch?v=T99WJL46Si8
  • Place components at guide points?

    sketchup
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    F
    That worked wonderfully too! Thanks cotty!
  • Implications of end of google earth

    sketchup
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    TwilightRenderT
    I know this is a bit of an old post, but we at Twilight Render wanted to let you know that after a lot of hard work we are bringing satellite and terrain back to SketchUp Make through Twilight Render Pro and the Terrain Tools AddOn package. We've posted more about it here https://sketchucation.com/forums/viewtopic.php?f=80%26amp;t=68220 or you can visit our website announcement here: https://www.twilightrender.com/phpBB3/viewtopic.php?f=10%26amp;t=5861 We hope this provides a useful workflow for all SketchUp users who have been missing their terrain since May!
  • Number of vertices in the selected objects?

    sketchup
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    chippwaltersC
    Thanks to both of you! Turns out I had FredoTools installed and it does the trick exactly. Much appreciated!
  • Convert circles/circles with holes to quads/triangles(image)

    sketchup
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    N
    @baz said: Tig's Split Tools/SplitDonut should do it for you. Yeah, it's a big help, this plugin. Thanks! EDIT: Forgot to mention, it doesn't work for circles (as specified, but I believe it would be a nice feature to include circles too). Luckily there's other plugin I'm using for triangulating circles - FaceSplit
  • Rough Corner plugin

    sketchup
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    ntxdaveN
    The tutorial video was really good.........
  • How to navigate the viewport in SketchUp

    sketchup
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    chippwaltersC
    @pilou said: hello Chipp! I have not but someones say that is the best! Minute 8.47 to the end! https://www.youtube.com/watch?v=WdnHP7xxWXs Hi Frenchy, I have a Space Mouse on my desk and I use it some, but it keeps my left hand off the keyboard I think I'm happier (faster) with it on the keyboard. It is great for 'fine tuning' a scene though. Something which I can't do easily in KeyShot, so sometimes I create the camera view in SU and export to KS.
  • Medeek Construction Library Kickstarter, plugin tool package

    sketchup
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    facerF
    Medeek Const Library - Kickstarter Status at: 29 Aug Funding Unsuccessful Refer to posted by Nathaniel Wilkerson (Creator) https://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=63133%26amp;p=624441#p624441 [image: f8Y7_MeedeekKickstarter-update10-29aug.PNG]
  • Changing default access of component library

    sketchup
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    john2J
    @tig said: Normally the shipped Components subfolder [and Materials and Styles too] in the Program Files path is reserved for SketchUp's shipped files only. Permissions are limited and the intention is that you set up your own subfolders for these file types in your own USER path. Typically these might be like this... C:\Users\USER\Documents\SketchUp\Components ... Materials ... Styles etc Useful for sharing across multiple versions. Alternatively consider using the USER's defaults... C:\Users\USER\AppData\Roaming\SketchUp\SketchUp 2017\SketchUp\Components etc This is where the USER's Plugins folder lives etc, version by version... Also the USER's Templates and Classifications are in there too... The AppData folder's path is hidden by default, but changing Windows Explorer > Folder Options lets you see it... Thank you . Now I am able to access them quickly.
  • How to round narrowing line?

    sketchup
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    D
    Thanks Fredo, I think if you would like to improve something in plugin, maybe is to allow change diameter of round corner when two lines (maybe selcted) will be approaching each other. But use round corener to construction for quad faces method is also atractive. Unfortunately I heard yesterday about quadfaces, and my knawledge about this method is... hmm poor

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