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    Number of vertices in the selected objects?

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    • chippwaltersC Offline
      chippwalters
      last edited by

      Anyone know a plugin which can give me the number of vertices in a selected set of components, objects and groups? It would be a great help for creating LODs for games. TIA!

      Currently working with Cross-Reality technologies

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      • jujuJ Offline
        juju
        last edited by

        Goldilocks can probably help you out, has an edge density feature/inspector.

        Save the Earth, it's the only planet with chocolate.

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        • chippwaltersC Offline
          chippwalters
          last edited by

          @juju said:

          Goldilocks can probably help you out, has an edge density feature/inspector.

          Thanks for the thought. Just checked it out and it can't give me correct stats on just selected. Plus it doesn't do roll ups either. I'll keep looking πŸ˜„

          Currently working with Cross-Reality technologies

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          • sdmitchS Offline
            sdmitch
            last edited by

            @chippwalters said:

            @juju said:

            Goldilocks can probably help you out, has an edge density feature/inspector.

            Thanks for the thought. Just checked it out and it can't give me correct stats on just selected. Plus it doesn't do roll ups either. I'll keep looking πŸ˜„

            Here is an oldie of mine from 2011 which counts things in a selection including vertices.


            Enity Counter.rb

            Nothing is worthless, it can always be used as a bad example.

            http://sdmitch.blogspot.com/

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            • fredo6F Offline
              fredo6
              last edited by

              You have also FredoTools::CountFacesBYSide, which gives the number of vertices, among other information.

              Fredo

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              • chippwaltersC Offline
                chippwalters
                last edited by

                Thanks to both of you! Turns out I had FredoTools installed and it does the trick exactly. Much appreciated!

                Currently working with Cross-Reality technologies

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