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    sandwich2k

    @sandwich2k

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    Latest posts made by sandwich2k

    • RE: Some tips about why my render looks poor?

      @rspierenburg said:

      Keep in mind most renderers use some (a lot) of post processing in Photoshop or similar after their bake their renders. With post processing you can fix things like white balance much easier than fiddling with settings via the render software.

      I think you're right, using the .skp file from l_breault and using post processing from v-ray through corrections control, I can get something like this (not as good as him, but better than my first try):


      armario2.png

      posted in V-Ray
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      sandwich2k
    • RE: Some tips about why my render looks poor?

      @baz, @l_breault, thank you both for telling me some tips and share a .skp file with some modifications to make it look better.

      I was trying to do a better design trying not to look like an idiot (the one in the post was a fast example). I tested several configurations in the render, the only way I can get a floor close to white and not to blue is using the sunlight default option and adding a dome light, I was getting crazy trying to rotate the textured, so ...

      I'd like to see some vray light setup to get something like the picture from my first post.

      https://i.imgur.com/ov5gjQb.png

      I need a little rest after so much sketchup ๐Ÿ˜•

      This is the best I got so far:

      I think I fixed the grain orientation.
      I think I fixed the sharped edges.
      Now the light looks not blue, but it looks still a little pink, if I try to make it more white intense, then the furniture gets overexposed (not sure about the English word).


      armario.skp


      armario.png

      posted in V-Ray
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      sandwich2k
    • RE: Some tips about why my render looks poor?

      Whats the reason to see it blue instead of white then?, someone knows?

      posted in V-Ray
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      sandwich2k
    • RE: Some tips about why my render looks poor?

      @baz said:

      Now thinking original image a bit 'Stinky'?
      Or, does it matter which way 'textures' point? Even Wood or Feathers?

      It's not a real pronect, just to show in the forum because I have same problem with everything.

      posted in V-Ray
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      sandwich2k
    • RE: Some tips about why my render looks poor?

      @baz said:

      Had a very quick play with your model.
      I dont use Vray, but Twilight. But these tips apply anyway.
      Your model is not very realistic, so grain orientation fixed and impossibly sharp edges softened. Also put your model in a curved stage to eliminate hard shadows. And added some shine and bump to the wood.

      Suggest you watch some YouTube beginner vids.
      Good Luck.

      [attachment=0:mb3nxs0l]<!-- ia0 -->poor_scene_Escena1-baz.jpg<!-- ia0 -->[/attachment:mb3nxs0l]

      Thank you, I cannot see the file till I get home, I think I got the point of the grain orientation (If you mean the texture orientation) and the sharped edges, I watched some videos for beginners last two days but I have no clear why the floor looks blue instead of white despite of the illumination I set, I maybe get this clear when I get home and I can see the file.

      posted in V-Ray
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      sandwich2k
    • Some tips about why my render looks poor?

      Hi everybody.

      I'm sorry to bother you with this question, but it would be possible someone gives me some advices why this render (I'm starting my first tries with v-ray) looks so blue instead of white and nothing realistic?. I attach my .skp file.

      I added different lights, all they white, trying different values, with walls and no walls, I disabled sky and sun light, but this is the best I get.I think there are no reversed faces,I tried some correction controls and changing the exposure value and material override is disabled.

      https://i.imgur.com/FEeU36W.png

      I watched a couple of tutorials in Spanish but I didn't find any tutorial about the setup when you want to render a simple object with no more context like this:

      https://i.imgur.com/ov5gjQb.png

      All help is very welcome, it would be great if someone has some file what I can inspect and learn something from the setup, thanks in advance.


      poor_scene.skp

      posted in V-Ray render plugins extensions
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      sandwich2k
    • Question about tutorials section

      Hi everybody.

      I recently wrote a "tutorial" in the official SketchUp forum.
      Could I post a new topic under tutorials section giving the link?
      It took me so much time to apply certain formate styles to the text,, pictures and so.
      I'm not sure if it would be allowed, so I wonder if this would be allowed.

      Thanks in advance.

      posted in Ideas Box & Board Issues
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      sandwich2k
    • Not possible to create guidelines from axes in certain views

      Hi everybody.

      Only under parallel view I noticed that tape measure lets me create a parallel guideline to the axes only in front/back and top/bottom but not in right/left views.

      https://cdn-enterprise.discourse.org/sketchup/uploads/default/optimized/3X/1/0/109ac152e1049900cbf2669de1f629774ed67a85_1_348x500.gif

      Is this a bug?

      posted in SketchUp Bug Reporting sketchup
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      sandwich2k
    • RE: How to impress pattern on a sphere

      I'm looking for something like this, but it has to continue around all the sphere, doing this way each arc doesn't touch each other.

      http://i.imgur.com/oIyDtYC.gif


      try.gif

      posted in SketchUp Discussions
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      sandwich2k
    • How to impress pattern on a sphere

      hi everybody.

      I'd like to know if there is any way to impress or print a pattern around a sphere.
      the result i'm looking for is getting some edges on the sphere that represent a pattern and then I can manipulate it, the pattern could be a simple wave that respeats.

      thank you.

      posted in SketchUp Discussions sketchup
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      sandwich2k