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How to navigate the viewport in SketchUp

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  • C Offline
    chippwalters
    last edited by 29 Aug 2017, 07:22

    I'm not saying this is best, but it's what I've figured out over the years. I'm really interested in how others tackle the funky orbiting behavior in SketchUp. In particular, how to orbit around a specific point or a selection. Sometimes it works, other times, not so much. Argh!

    Here's how I do it currently. Hoping for ideas and discussion!

    Currently working with Cross-Reality technologies

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    • P Offline
      pilou
      last edited by 29 Aug 2017, 10:15

      hello Chipp! β˜€

      I have not but someones say that is the best! πŸ˜‰
      Minute 8.47 to the end!

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • R Offline
        rv1974
        last edited by 29 Aug 2017, 13:06

        Chipp 2nd display (= no mouse limtation + x2 real estate for SU) and 'Z' for 'zoom selected' will greatly relief your pain.

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        • C Offline
          chippwalters
          last edited by 29 Aug 2017, 14:03

          @rv1974 said:

          Chipp 2nd display (= no mouse limtation + x2 real estate for SU) and 'Z' for 'zoom selected' will greatly relief your pain.

          I use Shift-A for zoom selected and Shift-Z for zoom extents. Don't have a second display but have a 34" 21:9 LG display which does the trick. Thanks.

          Currently working with Cross-Reality technologies

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          • C Offline
            chippwalters
            last edited by 29 Aug 2017, 14:05

            @pilou said:

            hello Chipp! β˜€

            I have not but someones say that is the best! πŸ˜‰
            Minute 8.47 to the end!

            Hi Frenchy,
            I have a Space Mouse on my desk and I use it some, but it keeps my left hand off the keyboard I think I'm happier (faster) with it on the keyboard. It is great for 'fine tuning' a scene though. Something which I can't do easily in KeyShot, so sometimes I create the camera view in SU and export to KS.

            Currently working with Cross-Reality technologies

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