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  • The ideal place for beginners to get help using SketchUp

    9k Topics
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    J
    Does trimble still support Sketchup viewer for iphone?
  • No decsciption available

    209 Topics
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    L
    BlenderGIS can get you pretty good images.. you do need an API key to get set up but it's all free and you can even generate 3d geometry based on the elevations in the satellite images.. it tiles in blender so you the more you zoom the better the image quality to a point.
  • No decsciption available

    821 Topics
    4k Posts
    T
    Hey Mike, I'm sure you figured this out already, but when you first create the attribute type a number with the inch mark like 0" or 0' in the value box and hit enter. This will set the unit for that attribute to inches. This only works for the first time a value is entered. After that first initial value, you will need to use the attribute info dialog to make changes. In addition, you can use 0 to set it to text (not "Default: Text") and 0cm to set it to centimeters. If anyone knows a shortcut for setting the unit to Decimal Number, I would love to hear it!
  • Sketchup Make 2015 MAC - no fonts

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    Dave RD
    Well, SketchUp 2015 doesn't support operating systems that are newer than it is. If he's updated the operating system, it's no wonder he's having problems. The solution is to update SketchUp. Keep in mind, SketchUp Make is for non-commercial use only. If he is using sketchUp at work, he needs to be using Pro. You do, too, if you are using SketchUp for anything other than hobby use. Your profile indicates you are using Make.
  • Grey bars!

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    F
    In my case, it is caused when Indigo RT sets a different aspect ratio for rendering in the active scene (for example, for a resolution of 1920x1080 or multiples of that) and when I apply these settings to the scene. In the viewport, the different aspect ratio is typically represented by vertical or horizontal gray bars. SketchUp 2017 (Make) does not cope with these settings of the render program during normal image export from the same scene and produces grey areas of different widths depending on the image resolution. Up to version SketchUp 2016 (Pro) this was no problem for me. I use version 2016 Pro for work and 2017 Make for hobby (Animation, because MSPhysics only runs with 64-bit SketchUp). Indigo RT (plugin "Skindigo") has in the menu "Skindigo Render Settings" a "Reset Camera" button, which also fixes this problem. "Advanced Camera Tools" are, I think, a pro feature.
  • Unexpected file format

    sketchup
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    D
    I have a student with this error message. I've tried e-mailing, changing the file extension and importing. No luck- Any help would be greatly appreciated!!!
  • Search bar isn't working

    sketchup
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    Rich O BrienR
    Can you screengrab the search result for me?
  • Clippingplane issue

    sketchup
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    BoxB
    A quick look tells me your issue may be related to your incorrect use of layers. Worth reading up on them too.
  • Cut Glass Fruit Bowl

    sketchup
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    C
    Thanks for the example Box, It never occurred to me to bend the bottom twice! Because I sure would have! Oh well, I learned about "Smart Drop" anyaway! Chris
  • How to make a surface comply to another surface

    sketchup
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    srxS
    More advanced plugin for things like this https://extensions.sketchup.com/en/content/s4u-components
  • Working w/ huge files: editing components in separate files?

    sketchup
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    genma saotomeG
    I have one master model w/ ~150,000 faces that I broke up into 8 or 9 sub-assemblies. To ensure a correct placement in the final product I would pick a location in the master model and draw a triangle from there to where I would create an origin point in each future sub-assembly. That gave me an exact number of meters for an XY offset. Of course that triangle would be sent off to the sub-assembly too just in case I needed to importing everything back into a master model for inspection. When I was sure I was done I'd make a copy, remove my offset triangle, and export from there. When I just needed to clear out space and work on everything separately (but always intended to produce just a single model), I'd do the reload component trick mentioned above.
  • DISPLAY ADVICE

    sketchup
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    sketch3d.deS
    @pmolson said: Question 1. Do you actually use a 4k yourself? nope and surely won't because to much strain to the eyes, but click on "etc." above for further info concerning this issue. @pmolson said: Question 2. Wondering if i run two displays... wouldn't recommend multi-monitor setups because regularly difficult with OpenGL-based 3D applications and also may mix up toolbar positions etc. because of negative screen coordinates if e.g. monitor #2 is placed left from the main monitor #1. @pmolson said: Question 3. Any Idea when sketchup will support 4k displays? nope but obviously not before SU v2018 not avail before roughly end of this year... if included. in short, don't try this @ home
  • Older House Plans

    sketchup
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    pbacotP
    @srx said: Maybe this? https://app.box.com/s/3xmdn2yngv6zag8du8uhzc6uuilnou7z "Working drawings may be purchased for $15.00 " Wow!
  • Learning to render with Twilight Hobby

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    ntxdaveN
    Paul, that looks great. One of the challenges I have had/have is in rendering metals. I agree that if you are rendering a product the context is indeed important. I still feel I have a lot to learn. One of the thinks I struggle with is the vocabulary and most of the tutorials I try to read assume you have full comprehension of it.
  • Fredo6 Animator and LightUp for SketchUp

    sketchup
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    ntxdaveN
    If Animator would work with LightUp you would be able to select it.
  • Texture Baking

    sketchup
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    filibisF
    You must check Slender plugin. @unknownuser said: Description: Exports SketchUp model do Collada file, in command-line mode imports into Blender scene, bakes textures, exports Collada file from and finally imports to SketchUp
  • Sketchup causing n-gon triangulation when imported to UE4

    sketchup
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    chippwaltersC
    Different triangulation plugins can work, but you still get problems. You should consider manually creating 'guides' in your models to provide triangulation 'hints' for your model. Take this part of the alamo model I'm doing. You can see how the lines in the faces help with the triangulation. [image: Trian.jpg] You can of course use the eraser tool and ctrl-click (PC, not sure Mac) to 'hide' the lines and they will still work as shown: [image: Trian2.jpg] FWIW, the fastest triangulation plugin I've found is the SketchUV plugin triangulator.
  • Bamboo lashing on a hassock

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    pbacotP
    Good job. Looks fine!
  • HIDDEN LAYERS in copied scenes

    sketchup
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    S
    @pipingguy said: Thanks! And it seems to be permanent....vs. lasting only for one session. Yes - provided you save the model. Page behavior is a property of each Layer and is saved within the model.
  • SU 2017 Complete uninstall?

    sketchup
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    J
    dohh - thanks for the quick answer jorgensen
  • Projecting image on surface question

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    L
    [image: nVNk_Ztest1.jpg][image: faeB_Ztest2.jpg]Hi Numberosis, I think I know the issue. I found I offset the image by 1mm does work, of course, but the graffiti image did not show up in SU therefore I assumed it would not show up in the render if it did not show up in SU. I have attached images showing firstly the view in SU and the result of that same view in the render.
  • Excessive Hidden Lines

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    JQLJ
    Those many lines are the way sketchup has to convert CAD splines into sketchup curves with high accuracy. You probably don't need that much accuracty for terrain contours.
  • Question about 2017

    sketchup
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    JQLJ
    @dave r said: I think the trays are a great idea and wouldn't want to go back to the old way. I was setting up SketchUp for years with the utility windows stacked on the right outside of the drawing window so the tray thing mimics my old setup with the added benefit of a little more toolbar space across the top. I found it incredibly annoying to have the windows covering the modeling space. Keeping them outside the modeling space eliminates that. +1 I don't know if you guys are using make or pro, but every new version of Sketchup, even if it doesn't bring a whole new set of features, represented a significant improvement for me, mainly because of Layout, but still an improvement that I can appreciate.

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