⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

Subcategories

  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    Rich O BrienR
    @dkuucharzak said in Username change: @Rich-O-Brien, I misspelled my intended username. Could you help me change it? I can if the one you need is available. Send a mail to support@sketchucation.com and we sort it out
  • No decsciption available
    209 Topics
    2k Posts
    soloS
    Hey guys I am desperate for very high resolution/quality satellite maps, I use Placemaker and I also use Nearmap but the resolution is not that great, I have tried using AI to upscale but that too does not really solve my issues. Is there another solution?
  • No decsciption available
    821 Topics
    4k Posts
    T
    Hey Mike, I'm sure you figured this out already, but when you first create the attribute type a number with the inch mark like 0" or 0' in the value box and hit enter. This will set the unit for that attribute to inches. This only works for the first time a value is entered. After that first initial value, you will need to use the attribute info dialog to make changes. In addition, you can use 0 to set it to text (not "Default: Text") and 0cm to set it to centimeters. If anyone knows a shortcut for setting the unit to Decimal Number, I would love to hear it!
  • Elusive angle in a few pencils

    sketchup
    11
    0 Votes
    11 Posts
    891 Views
    jason_marantoJ
    @box said: The mathematics is beyond my skill level, I still count by stamping my foot. +1 One of these days I'm going to have to dive into trig -- it seems alot of things I would like to be able to do rely on trig... Best, Jason.
  • Limitations on Model complexity

    sketchup
    14
    0 Votes
    14 Posts
    880 Views
    mitcorbM
    Yo, mac1: Sure wish I had known about these links earlier. Seems a lot of discussion could be answered about this 64 bit question by simply providing the link. Thanks for sharing, because the info in both links is presented with clarity.
  • 3D Relief Map??

    sketchup
    5
    0 Votes
    5 Posts
    772 Views
    JoelM3DMJ
    Yes, if the geography was in scale, it wouldn't look much different than a projected image. I picture a map or globe with the mountains and seas all exaggerated and obvious. Somebody somewhere must have something.
  • Setting Ground

    sketchup
    5
    0 Votes
    5 Posts
    292 Views
    GaieusG
    You are right. A transparent material (with a transparent image) does not receive shadow (just casts shadow). Sorry, I was wrong. And you are also correct that it does not receive shadow over 70% opacity. It only casts shadow when it is over. I do not know why I remembered incorrectly. In this case however, I can see no way you can cast shadow on a transparent surface - unless you draw the outline of the (supposed to be) shadow and make it darker this way "baking" it in the model. But of course, that will never be interactive (like when you change the sun position).
  • Show/hide Dialogs acting up

    sketchup
    4
    0 Votes
    4 Posts
    188 Views
    mitcorbM
    Hi, Charlie: I am glad that you were able to overcome the issue. I can see it was definitely out of my ability.
  • Getting a Dark Space-like Style

    sketchup
    6
    0 Votes
    6 Posts
    1k Views
    Jean LemireJ
    Hi folks. For the style question, I have this answer: 1 - Open the Style Window. Normally the Select tab shall be selected. 2 - Choose the "In model" Styles (the small house). 3 - Click on the Edit tab. 4 - Click on the third icon. 5 - Click on the square to the rigth of "Background". 6 - Check that you have RGB to the right of "Picker", if not, use the pull down list to select RGB. 7 - Slide all three cursors to 0 to get pure black. 8 - Click OK then Update the style. 9 - Hide the axes and you are done. For the stars, however, you would need to add some small dots or small geometries, using different colors since stars comes in all kind of colors or, better yet, use what was suggested, using a watermark made from a nice sky photos. There are now so many nice photos available on the web. Good luck with your project. This is one things I already though of modeling, the Rama spaceship, outiside and inside. Using the extremely precise description of A. C. Clarke, it should not be too difficult. Have you read all the four books of this saga ? See this : http://sketchup.google.com/3dwarehouse/details?mid=c3239ab7c577d245298d8588f7bc19ff By the way, since the ship is 54 km long, SU migth have clipping problem with such a large model if you draw it at a 1:1 scale. I would try using a 1:10 scale. But, try it as you whish since you can use the Scale Tool to adjust the size at any stage in the modeling process. You could even use a 1:1000 scale, using meters but pretending that they are kilometers. Just ideas.
  • Can't upload to warehouse

    sketchup
    15
    0 Votes
    15 Posts
    679 Views
    GaieusG
    Ah good, thanks for the solution (should anyone else need it)!
  • Import pattern from Autocad

    sketchup
    5
    0 Votes
    5 Posts
    334 Views
    brodieB
    Not entirely sure I understand the post. So you just want to bring the linework into SU? Your info says you're using SU 7.1? If you're using any Pro version you can import the .dwg file directly. Otherwise, I believe up through 7.1 free version you can download the plugin from google. I can find a link if you need it. -brodie
  • Smallest Sketchup capable hardware

    sketchup
    19
    0 Votes
    19 Posts
    3k Views
    sketch3d.deS
    @philippelemay said: Anyway, I got this: Acer Aspire AX3400-E3202 AMD X2 Dual-Core processor 2,8GHz 3GB DD3 RAM ... Nvidia GeForce 9200 integrated graphics unit ...asking for possible causes on why it's been so laggy. Because I can't accept the fact that it would be insufficient hardware on my part. a cheap soho system with a shared video solution is surely not the system dedicated to 3D cad modeling (aka number crunching) with OpenGL graphics output... why not asking before buying? If screen transformations (zooming, rotating, panning) is the lagging issue, you may want improve it by inputing a dedicated mid-range graphics accelerator as e.g. a nVidia GeForce GTS450 or an ATI Radeon HD5770 etc. hth, Norbert
  • Help with this 3d wall Panel

    sketchup
    45
    0 Votes
    45 Posts
    5k Views
    A
    How did you do that ely. Imported jpeg, traced over the lines. grouped it??, then sub divide in sks is that this http://www.smustard.com/script/SubdivideAndSmooth Looks good.
  • Polygon Count

    sketchup
    8
    0 Votes
    8 Posts
    5k Views
    thomthomT
    True, the count you get from face.mesh.count_polygons is SU's own internal triangulation. It might not match if you try to export and compare in another 3d application. But it works as a good complexity comparison between SketchUp models.
  • Ridiculous load/save times

    sketchup
    8
    0 Votes
    8 Posts
    415 Views
    brodieB
    This may go without saying, but just remember that if you're putting in 8gb, you'll want a 64-bit OS to use it all. I suspect Mac's have been onto that for some time now, but us pc users have to fret over that sort of thing -Brodie
  • Camera Views w/ SU and Other Programs

    sketchup
    4
    0 Votes
    4 Posts
    251 Views
    R
    I found the info if anyone is interested http://www.pushpullbar.com/forums/showthread.php?10974-Sketchup-to-Vue-camera
  • JPEG EXPORT - options don't change a thing

    sketchup
    18
    0 Votes
    18 Posts
    933 Views
    GaieusG
    PNG can be smaller than JPG. It all depends on the colourfulness of the image. With less, "pure" colours,png's are smaller but with more complex colour scenes/schemes (like photos), jpg's can be smaller. It all depends on what you export. If you export with image textures, I bet a jpg will be smaller. If you export in some monochrome, hidden line or even shaded (without textures), png might have the chance to be smaller.
  • Importing a CAD file to model off of

    sketchup
    2
    0 Votes
    2 Posts
    176 Views
    GaieusG
    Hi D and welcome, When SU 7.1 came out, the cad import was already taken out of the free version and substituted with a temporary solution; a plugin that Google said would not be supported in future releases. So yes, you can put it that way; it is a catch for "professionals" to purchase the pro version - while hobbyists will probably not need this feature too much. There is now another plugin being developed by a forum member here: http://forums.sketchucation.com/viewtopic.php?t=31186 Hope it can do what you'd like to import.
  • Customizing my toolbar

    sketchup
    4
    0 Votes
    4 Posts
    273 Views
    GaieusG
    I also use it. Saves a lot of real estate in my toolbar area. What it does not (currently) contain from the native SU tools (at least that I would use) are: Google toolbar Sandbox tools Section toolbar Solid tools (this is later than the plugin itself anyway) It does contain a bunch of tools that otherwise would not have buttons like toggle hidden geometry, profiles, endpoints, edges by colour, perspective/parallel view etc. I rarely use these to remember a shortcut but often enough to have them at hand and no need to dig into the menus. [image: nATq_CustomToolbar.png]
  • Sketchup awfull under Mac OS 10 ???

    sketchup
    7
    0 Votes
    7 Posts
    882 Views
    D
    try the speed test on both your setups, 'shadows on' speeds up my mac with this test, then it stays at around 56.6 f/s with or without shadows in V8 http://forums.sketchucation.com/viewtopic.php?f=72&t=20076&hilit=speed+test#p166898 john
  • From SU to 3ds Max 2011 - Materials/UV settings??

    sketchup
    15
    0 Votes
    15 Posts
    3k Views
    S
    Nick, This is a good place for that discussion....ive been part of many good SU to Max discussions on the SU forum...I didnt intend for my comments to make you feel like a noob or that they were out of place. I approached it more as a wholistic process in which you would need max as an essential part of your work flow and I can only relate that way because thats how it is with me....I use it so much that I was forced into learning about how it worked and that made working between the two programs a whole lot easier.
  • OpenGL issue?

    sketchup
    7
    0 Votes
    7 Posts
    368 Views
    E
    I rolled back to a driver that was a lot older (written before Win 7 came out) and it works fine now.... Very strange..
  • Diagonal rectangles between two perpandicular planes?

    sketchup
    3
    0 Votes
    3 Posts
    357 Views
    D
    Cool thanks. I'll give that a try. I did do somethingl ike this, but it ended up getting kind of messy.

Advertisement