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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    M
    thank You I can't believe I am benifiting something from 2013
  • No decsciption available
    209 Topics
    2k Posts
    L
    BlenderGIS can get you pretty good images.. you do need an API key to get set up but it's all free and you can even generate 3d geometry based on the elevations in the satellite images.. it tiles in blender so you the more you zoom the better the image quality to a point.
  • No decsciption available
    821 Topics
    4k Posts
    T
    Hey Mike, I'm sure you figured this out already, but when you first create the attribute type a number with the inch mark like 0" or 0' in the value box and hit enter. This will set the unit for that attribute to inches. This only works for the first time a value is entered. After that first initial value, you will need to use the attribute info dialog to make changes. In addition, you can use 0 to set it to text (not "Default: Text") and 0cm to set it to centimeters. If anyone knows a shortcut for setting the unit to Decimal Number, I would love to hear it!
  • Paint a curved wall with an image?

    sketchup
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    GaieusG
    I really hate advertising my own topics/posts but have a look at this tutorial about texturing arches with ThomThom's new version of UV Toolkit. http://forums.sketchucation.com/viewtopic.php?f=18&t=34072 If your friend has already made that arch"ing" texture, how about posting the file here?
  • Problem using Kerkythea materials in SU

    sketchup
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    GaieusG
    OK then, you have two choices. Wait till someone more knowledgeable at Kerky than me chimes in here - or go to the KT Forums and (hopefully) get a more prompt but even more importantly; precise answer there.
  • Export To What?

    sketchup
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    J
    @krisidious said: it's always vector for me... dwg and for adobe that works well. Krisidious, I mostly export dwg as well. However, the quantity of entities KILLS me. The SketchUp drawing below has 49,595 entities. I believe this is because dwg does not support Bezier curves or ellipses. All arcs, ellipses, curves and many lines are broken into segments. That is, a simple circle (a single entity item in some vector drawing programs) breaks down to 24 entities in SketchUp. And, the quality of the dwg export is not really good - even for relatively simple objects. Many lines go missing, corners don't meet, etc. I've tested this in Corel Designer and Illustrator. If I have a choice, I bring 3D models into SolidWorks for export as dwg. The filters are fantastic and the results are nearly perfect. Other programs with similar results to what I get with SketchUp (high entity, bad quality vector export) include QuadriSpace, Right Hemisphere (Deep Exploration), and Adobe 3D. [image: Overall.png] JJ
  • Co-work on a same file, possible?

    sketchup
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    D
    Hi, For what it's worth, number of years ago I saw at SIGGraph (possibly 2006, in Boston) a development from Caligary's trueSpace, a 3D modeler (http://www.caligari.com/), that allowed people to work synchronously and simultaneously yet remotely on models that lived in a shared 3D space, without recurring to any 'baton-passing'. This shared space was called truePlay and though it didn't have A/V/chat for communication, coordination and collaboration, I saw them using it with NetMeeting - http://www.letsgodigital.org/en/news/articles/story_7710.html. Caligari was later bought by Microsoft and then... who knows but at the very least this proves a point, namely that co-working on a same file was and moreover should be today perfectly possible at least so, with the right tools and in an appropriate environment Cheers, . Diego .
  • SketchUp in the Cloud?

    sketchup
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    A
    SketchUp does not run in the cloud. The above example "Roozz" was scamware. It messed with the local install of SketchUp because it did install SketchUp locally into 'Program Files'. "Spoon" is at least as clever to install unobtrusively into '%USER%\Local Settings', but it doesn't succeed to display the application inside the browser (it's displayed in a normal window). Running a local app in a browser is really not the point of cloud computing (we do already run media plugins or pdf viewers in the browser; there exist plugins that can put any application inside firefox, also SketchUp). Those plugins Roozz/Spoon don't give platform-interoperability. In the best case, such a plugin would create a VCN connection to a computer/server that runs those applications on a real Windows/OS X. I think Google did good to remove SketchUp from Roozz (which is dangerous) and possibly the same for Spoon. On the other side, Google likes web applications and confirmed that they keep an eye on a future SketchUp Web App, when the technology is ready: http://www.google.com/support/forum/p/sketchup/thread?tid=39d42ddba38c76b3&hl=en
  • Transparent backgound

    sketchup
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    M
    wow, cool! Thanks!
  • Vertical slats

    sketchup
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    mitcorbM
    Two options: Apply the image as a texture to a continuous face. Make two similar components, each unique. Soften the edges and multicopy them to the model a specified spacing.
  • Droping hunderds of trees on surface

    sketchup
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    fuzzionF
    @thomthom said: @chris fullmer said: @fuzzion said: We have a fur/grass/leave making plugin. Whats stopping us from makaing a 3d tree maker plugin? Nothing. I started writing one one night. I got it to make the trunk and branches randomly, then got busy and never got passed that unfortunately. It has always been a dream of mine to write this toool.....someday I guess. Today Chris - today! Plus it will make a lot of people happy and i bet it will be a very very popular plugin. . . .
  • Major SKP and Podium problem

    sketchup
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    Chris FullmerC
    Also a good idea is to try removing all other plugins and see if it is not a plugin conflict. There are a couple out there that will completely crash SU when combined with other plugins.... More specifically speaking, I had a VERY similar issue with another renderer - turned out it was a different plugin I had installed that would cause SU to crash when I tried to run the rendering program. So you might just remove all other plugins for a bit and see if that helps?
  • Hidden Geometry and Scenes Question

    sketchup
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    Dave RD
    I prefer to think of Hiding components as a temporary thing. Layers were specifically implemented for controlling visibility and it is much easier to use them for that than hiding components with the hide tool. I'm sure you saw my examples of working with components hidden instead of having the layers turned off. I would find it a PIA if I was only hiding components instead of using layers. Besides, with hiding, you have no way to organize the model as you do with layers.
  • Strange surface behavoir

    sketchup
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    L
    Thanks Guy's, But I'm aware of most of what you all are suggesting and have done what has been suggested but no luck. I know the problems but there are no easy solutions that I've found. Sketch up does not handle hatch well. The plan was done in autocad first. Correction for Terry - Autocad is the most used software amongst architectural firms here in the US interms of doing construction docs. Terry Dont get me wrong. Autocad is a necessary evil in my industry. Until we can find somethiing better or the majority of the industry dumps it we will have to use it in our workflow. I'm trying to stream line and take advatage of lines already drawn by someone else on acad. It would be perhaps best to re-texture the surface in sketchup to match the grid pattern in autocad. If someone has a better way let me know. I already know the problem which to this point I am not to convinced of a good solution. Ultimately the lines were to show up in a Kerkythea rendering using a wire porcederal shader. What was the method Ithil used to do his floor? I'm sure it was in a CAD program, no. The pattern I'm showing should be a piece of cake. http://forums.sketchucation.com/viewtopic.php?f=81&t=32677&p=293887&hilit=Ithil#p293887 Thanks, Lapx
  • Kerkythea Rendering

    sketchup
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    GaieusG
    @jim said: ...has a nicer user interface... Well, at least simpler (with lots of easy to use presets) and easy to use, fast to set up... @jim said: Is it correct to say anything that can be done in Twilight can also be done in Kerkythea, but may be more work to get there? True. In fact, there are some features that are not present in Twilight but from Twilight, after setting everything up, you can easily export your model to Kerkythea and use those features there.
  • CURVED ARRAYS HOW-TO

    sketchup
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    GaieusG
    @d12dozr said: Does this recent tut by Gaieus help? http://forums.sketchucation.com/viewtopic.php?p=299717#p299717 Only if arches as "textures" is enough. That plugin is awesome and if you have any good guide to bend the arch to, it can texture any format.
  • Strange SU 8 bug?

    sketchup
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    kmeadK
    I just switched over to 8 yesterday and saw the same behavior as well. I couldn't pull it down to reveal more of the pane. When it next happens I will send in a bug report.
  • How to do this?

    sketchup
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    EscapeArtistE
    LOL, yes, I've been bitten by this too.
  • Question on Match Photo

    sketchup
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    pbacotP
    Thank you, Gaieus! That must be what I am missing. I looked at online help for this but I didn't see that. After using SU8 for a while I would have stumbled over it eventually, I guess.
  • Home architectural modelling workflow ideas/suggestions?

    sketchup
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    brodieB
    Very nice tip. I didn't know about 'laydel' I'd always done a right click -> select similar -> delete and then purge after i'm done. your method saves a lot of clicking! -Brodie
  • Moderators help requested with forum error message

    sketchup
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    686 Views
    honoluludesktopH
    Thanks Gai, guess I won't worry about it.
  • Graphics Cards and Sketchup

    sketchup
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    thomthomT
    @gaieus said: 2007 October/November That's when I started my new job and began to use SketchUp. nostalgia
  • HDRI Locator simplified

    sketchup
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    2 Posts
    270 Views
    fuzzionF
    @richard said: Ok I cant find where I posted the first idea for this but have worked out a simple workaround for locating HDRI offsets in SU for exporting to render apps. I took out the previous process of needing to develop the sun / grid map together externally. Not nailed yet but in general: ROTATORS: Sphere mapped with a Grid (PNG) - the grid would suit the offset parameters of the render app! Sphere mapped with a JPG representation of the HDRI - this is UV mapped with the map relaced on use with that selected (via material edit). A sun that is rotated around the orgin to match the sun location on the above HDRI map. USE: (DO ALL ROTATES WITH MOVE TOOL) Drag in component and explode Replace HDRI with selected Rotate sun (X/Y) to main light sorce on the HDRI sphere Group GRID, HDRI and SUN - "Locator Group" Turn off perspective and orbit scene until objects in scene trace ground shadows as seen from the camera Rotate "Locator Group" until sun covers its own shadow cast. DONE read off the Offset Setting from the grid at the red indicator! ThomThom mentioned this as maybe being a godsent for other apps such as VRAY where the HDRI results cant be previewed. I hope that this might also be developed beyond my limits as a dynamic or ruby assisted process, would be cool. I can imagine once the sun is manually positioned to the HDRI sun all after could be "hit button, choose render app and bang offsets listed, or made available for the exporter plugin to read. [attachment=0:21jniyfw]<!-- ia0 -->globe2.jpg<!-- ia0 -->[/attachment:21jniyfw]

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