⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    Rich O BrienR
    @dkuucharzak said in Username change: @Rich-O-Brien, I misspelled my intended username. Could you help me change it? I can if the one you need is available. Send a mail to support@sketchucation.com and we sort it out
  • No decsciption available
    209 Topics
    2k Posts
    soloS
    Hey guys I am desperate for very high resolution/quality satellite maps, I use Placemaker and I also use Nearmap but the resolution is not that great, I have tried using AI to upscale but that too does not really solve my issues. Is there another solution?
  • No decsciption available
    821 Topics
    4k Posts
    T
    Hey Mike, I'm sure you figured this out already, but when you first create the attribute type a number with the inch mark like 0" or 0' in the value box and hit enter. This will set the unit for that attribute to inches. This only works for the first time a value is entered. After that first initial value, you will need to use the attribute info dialog to make changes. In addition, you can use 0 to set it to text (not "Default: Text") and 0cm to set it to centimeters. If anyone knows a shortcut for setting the unit to Decimal Number, I would love to hear it!
  • Import textured models in SU 2015 Pro

    sketchup
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    J
    Thanks for the explanation, TIG. Now I know what to look for if the model is not imported correctly. In this case, No Image-file was included in MTL-file of the model I tried to import. Once again, thank you very much for the explanation.
  • Significant Issues with Exporting 2d Graphics

    sketchup
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    sketch3d.deS
    @blackdogsketch said: So when I disable hardware acceleration, is the GPU still doing all the graphics export work? no, the rendering is then done in software by the CPU. Depending on the horsepower of the CPU this may not be much slower (or faster) than the GPU, especially in connection with integrated/shared low-end solutions like the intelHD series of many notebooks.
  • HELP error message

    sketchup
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    andybotA
    does the popup go away if you disable skatter from loading at startup?
  • Animation question

    sketchup
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    Rich O BrienR
    An orthographic camera has no field of view unlike a perspective camera. So if you transition from a orthographic to a perspective the shift is because the field of view introduces depth to the scene. [image: 8WPW_ortho-pers.gif] If you transition back to orthographic from the perspective scene you'll see this increased as the camera removes the depth.
  • Model Out Of Plumb?

    sketchup
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    Dave RD
    Perhaps you did get the axes moved slightly by mistake. If you want, send me the file and I'll have a look.
  • [Solved]DC Dialog troubles....

    sketchup
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    D
    good to here... john
  • Automatically display Entity info of group

    sketchup
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    L
    I was thinking of a leader but I think it will be a lot of extra manual work. if it was just a few items I wouldn't mind too much. holding the cursor over to get the info would be a start but I would need it visable for printing. essentially what I have been asked to do is take someone else's blueprint (hopefully autocad file) and trace the walls to make a wall framing key plan for the framer. I would then label the walls to be visable as to where they are going then copy the walls and line them up to add dimensions to them for easier framing. If it was a house or small multi-family complex I wouldn't mind but this is 2 large 4 storey condo complexes totaling about 180,000 sqft so that's a lot of walls to both name and label.
  • Importing full architect plan

    sketchup
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    P
    thx for all the reply's guys very usefull!
  • Model origin vs scene positioning shadow-cast problem

    sketchup
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    pbacotP
    You can set the shadow settings (in all scenes) such that it does not display cast shadows on the ground plane. In the Shadows window (expanded pane). Then you probably would want a script that can do that.
  • Import dwg-file

    sketchup
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    Dave RD
    @vigge50 said: Does anyone know how to solve it? I think was solved for you on the other forum. You appear to be running SketchUp Make instead of SketchUp Pro
  • How to reduce size of section plane??

    sketchup
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    D
    @cortneyrichards said: ...In my case it was the Lisanne Sketchup model. Hope this helps. -Cortney Lisanne is at origin by default and if she was at the extremes of your model, it should be moved to origin after you delete her... john
  • View off axis when opening files/ can't select anything

    sketchup
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    cbdavis4C
    figured this out. I have to minimize or close the model window behind the window I just opened. For some reason the viewport is focused on the window behind...
  • How to make good textures

    sketchup
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    McGyverM
    Initially after reading the title, I thought you were looking to make textures, but it appears you were looking for advice in a different area... But just in case you are not aware of it, here are three good options for making your own textures... • Filter Forge- https://www.filterforge.com/filters/ Filter Forge is a node based texture generating program that will allow you to render out images of over 11627 available user made filters, modify existing ones, or make your own (depending on the version)... The site also has many lower resolution (516 x 516 pixel) seamless images used as examples of what the individual filter look like that could probably be used in many projects if you are not interested in the actual product. Filter Forge comes in four versions... -Basic: Around $149 USD, This version will render up to 3000 x 3000 pixel images of any of the user made filter collection of filters up to the current version you purchase (for example the current version is 5, but when 6 comes out and people start making filters in 6, you will be limited to ones for version 6, unless you upgrade... This applies to all versions except the subscription version). Basic does not render bump, normal or occlusion maps and you can not alter or make your your own filters with it. -Standard: Around $249 USD, this version too renders up 3000 x 3000 pixel images of the user library collection, but you can make your own or alter other user's available filters from the library. It does not do bump, normal or occlusion maps. Probably the best bargain if you are not in need of the Pro features. -Professional: Around $399 USD, this version will render images up to 65,000 x 65,000 pixels (I have no idea how they tested that, but most computers would just melt doing that). You can render bump, normal, ambient occlusion, metallic, and other specialty maps, make your own filters, or alter existing ones. Professional Subscription: $29 USD quarterly. Same features as above, but in subscription format, not affected by version changes if you stay subscribed. Note that with the above prices I have said "Around $____ USD", this is because if you are patient, you can probably catch a really great sale... Often I have purchased upgrades for 70%-80% off... Also from what I understand all versions (except subscription) have the ability to purchase a permanent license key for more money and that option also will reflect any sales percentage offered. There is a free 30 trial demo available, it is fully functional, including the ability to render out any filters you create or download. Lastly, Filter Forge has a unique gimmick... Users who download very popular filters can earn points to apply to discounts, upgrades, or even a free upgrade... BUT... This is fairly hard because it is subject to usage statistics, not downloads and some users may not wish to share their usage stats.... But in the event someone is great at filter making, it's nice have the option, plus it encourages new filter additions to the library. Filter Forge is available for Macintosh and Windows. •Genetica- http://spiralgraphics.biz/index.htm A node based texture generator similar to Filter Forge but with many unique differences (depending on the version), such as drawing tools, visual styles (similar to Photoshop's "styles") and the ability to create animations. It is available in three versions. I do not own Genetica and the website is pretty flat in what their features mean, so in this instance I can not provide as much info other than what I see and understand. -Basic: $149 USD. Renders up to 3000 x 3000 pixel images of filters... It appears though, that you can make and alter filters with this version... But I can not confirm that. You can render bump, specular, luminance and "other" effects maps. Has drawing tools and visual styles. Pro: $399 USD. Renders up to 6000 x 6000 pixel images. All of the above features, but also gives you the ability to import UV mapped models for texture work (don't understand to what extent), create and edit HDRI maps (sounds kinda cool),render and export HDRI maps, has a hair and fiber lab, batch processing, and renders normal maps. Studio: $899 USD. Renders up to 46,000 x 46,000 pixel images all of the above features, but also includes pixel script, animation ability and animation presets. I've been told they have occasional 40% off or more sales around holidays, unfortunately I've missed all of them, I'd like to get the pro version which appears to be the best bargain. But only if it's around $180-$200, as the ability to create and export HDRI maps would great, hopefully I'll eventually catch a sale. Genetica is only available for Windows... No Mac versions. But that's not all from Spiral Graphics (makers of Genetica).... They have two free programs available that are very, very useful... -Genetica Viewer: http://spiralgraphics.biz/viewer/index.htm Viewer will render out any of the couple hundred free presets from the Genetica Texture Pack in up to 2048 x 2048 resolution, as well as effects maps like bump and specular. It's free and extremely useful, so why not just pick it up and try it out. Wood Workshop: http://spiralgraphics.biz/ww_overview.htm Renders out any of around 100 procedurally generated wood texture presets in up to 3000 x 3000 pixels... And it's free. As with Genetica, Viewer and Wood Workshop are Windows only. And Lastly, not a program, but a great texture resource... Textures.com (formerly CG Textures): http://www.textures.com A collection of thousands of photo textures in seamless and non-seamless varieties... There is a free membership which allows for good, but small- medium resolution images and a premium version you pay for... It is "credits" based downloading and with the free version you get 15 credits per day... Depending on the credit value of the image (based on resolution) that could be four or five images per day... For professionals who need access to dozens of images, the premium plan would make more sense. Hopefully this information was useful to someone.
  • Pan along axis

    sketchup
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    Rich O BrienR
    SHIFT + Middle Mouse Down will activate the Pan tool but not constrained to an axis. To pan precisely you could set up 2 scenes and the camera will transition smoothly from point to point.
  • File Paths

    sketchup
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    Joe WoodJ
    Geeze why does this have to be so complicated? I'm lost, does it hurt to just leave it all as is, with wrong file paths? As long as I can draw and export images it's OK with me.
  • Best Method for working with at project team?

    sketchup
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    537 Views
    JQLJ
    I think it might be worth looking at Trimble connect in your case. The idea is using the cloud to sync models. You can give him a component or a global project to manage and sync parts of the model or the whole model: https://extensions.sketchup.com/en/content/trimble-connect-sketchup
  • Error message

    sketchup
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    Dave RD
    @hellnbak said: Just for the record, I did mean 0.skp, as in... Dredging up old stuff. There are two different messages that seem to pop up. One is related to creating backup files that get named 0.skb and the other like Paul and I had. Yours seems to make it three.
  • Hourglass Helix?

    sketchup
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    B
    This came out from involute gear plug-in profile (60 Tooth). Thanks CAUL! I hope that I can soon proceed to a 3D printed piece & real world test. [image: c0XZ_60T-Involute-Profile-Worm.jpg]
  • Textures import Sketchup 8

    sketchup
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    S
    very very thanks
  • Append character to component/s selection

    sketchup
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    TIGT
    Each definition has a unique name. Editable in the Component Browser etc... A definition can have one or more instances placed in the model. If you use 'make_unique' on one [or more] of several instances, then the instance[s] gets a new definition, duplicated from the original, with its name getting an incrementing suffix auto-appended - e.g. 'widget' becomes 'widget#1'... Any instance can also have its own individual name [set in Entity Info] - these instance-names are not directly connected to their definition's name. Unlike definitions instance-names can be repeated and shared by several instances, and even instances of different definitions !

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