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    bobrsta

    @bobrsta

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    Latest posts made by bobrsta

    • RE: SketchUp 2018 - first impressions

      Just downloaded and opened a couple of small files (what I consider to be small). One I did a "save as" to keep my older 2017 file intact, the other, a 26 MB file, I went to save in 2018 format, figuring it'd be easy enough to resave as the 2017 version, and... spinning beach ball! (MacOS).

      Had to force quit.

      Disappointed barely scratches the surface.

      I found 2017 to be very unstable and slow (20+ seconds to save a 140 MB file on an SSD? I can duplicate one that size in about 3). 2018 show no early signs of improvement. Which was all I had really hoped for - A STABLE APPLICATION. Most of the upgrades they tout were available already as darn good plugins.

      WTH, Trimble? I really think its time to find an alternative... Ideas, anyone?

      posted in SketchUp Discussions
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      bobrsta
    • RE: 3D Connexion

      that did the trick!

      Thanks, Box!

      posted in SketchUp Discussions
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      bobrsta
    • 3D Connexion

      I just downloaded / installed SU 2018. As is usual, my SpaceMouse didn't work. Usually, as in every time before, downloading and installing the latest 3D Connexion driver solves this. It didn't this time. Space Mouse no work.

      Anyone else encounter this and come up with a solution? I have emailed 3DC support, not sure how long that will take.

      I'm on MacOS Sierra.

      Thanks!

      Bob

      posted in SketchUp Discussions sketchup
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      bobrsta
    • RE: "locking" layout viewports

      (Potentially could be done via "unlink")

      Thanks to both of you, this is exactly what I need to do.

      Now, about the hierarchal structure to the scene and layer windows...

      posted in LayOut Discussions
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      bobrsta
    • "locking" layout viewports

      Seems there always more to learn... hoping the knowledgeable crew here can help!

      For starters, I recognize that the accepted method of importing particular Sketchup views to Layout is to create a scene in SU then reference that scene in LO. And, in many instances this works quite well and I make use of it in many situations.

      However! Since SU does not have any hierarchal structure to the scene window or scene creation with which to organize scenes into discrete "groups" (or the layers window, for that matter), creating a scene for every possible view of a model that one might want to reference in LO becomes pretty unwieldy when one approaches 50 or 100 scenes. Certainly, there are scenes in any given model that one would like to be able to return to, but many of the views into a model, for me anyway, are "one of's" where I simply need to have that view to annotate using LO, and then never have a need to return to it. To do this, I have been using the "send to layout" button, where a new LO file will open, I fine tune the orientation, usually select "hybrid" render option, then copy/paste that view into a different layout document where I do the annotation, creating a "detail" sheet of annotated views. The purpose of this is to document issues with the particular project for reference by the site construction team (I use SU to model custom home structures and MEPS assemblies for contractors).

      All well and good, unless and until I find something in the model that needs modification (move a structural element, for example). Then, if I make the mistake of "updating" the model reference in LO (it will prompt for that), everything goes awry with my previously annotated views. Luckily, in the instance that prompted this topic, I did not save LO and was able to revert to "Last saved" and so did not lose hours of the previous day's work. But, it would seem, to me anyway, that a right click on a viewport in LO should bring up an additional option to "delete reference to model", or "freeze model reference" or something similar, so that a save in SU does not translate to a jumbled viewport in LO, if model reference is updated.

      I suppose one work around would be to use a screen shot of the SU model at the particular view, then bring that PNG image into LO for annotation, but I lose that fine tune ability of the view orientation.

      Any enlightenment from the SU masters here would be greatly appreciated! As I continue my never ending education...

      Thanks to all!

      Bob

      posted in LayOut Discussions layout
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      bobrsta
    • RE: Problems after changing drawing axis

      I use the axis tool and align it with a wall corner on the plan. So, on the cabinet wall, I can take the tape measure tool and search for a corner of a cabinet door for a reference point from which to measure and it doesn't find a corner to reference. You didn't encounter this? Are you on a PC or Mac? I'm on a Mac

      Thank you!

      posted in SketchUp Discussions
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      bobrsta
    • Problems after changing drawing axis

      I have a recurring issue perhaps someone can shed some light on

      the project I'm modeling has a wing of the residence spun off at approx 63.4° to everything else. I change the drawing axis to match when I'm modeling objects in this wing to facilitate. But my objects behave strangely when drawn - they're difficult to select, to snap to, to drag a construction line from etc etc. Its like everything is created ever so slightly skewed from this odd angle axis. This has been a recurring issue, so I have become extremely careful about pulling construction guides and using the arrow keys to lock tools to a plane. And yet, I continue to have this issue. I keep trying different approaches to the objects I'm modeling, but it continues to happen as I get into the details of the modeled objects. Any way to keep SU on the "straight and narrow", so to speak?

      The model is at close to 70 megs, so here's a DB link if anyone is inclined to take a look.

      Thanks!

      Bob

      https://www.dropbox.com/s/48hpksed61k4m4j/Flattum%20Interiors.skp?dl=0

      posted in SketchUp Discussions sketchup
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      bobrsta
    • Sharing model with client

      Hello everyone

      I want to share a model with my client. They're not really the end user, but they did commission it for the builder's use and he wants to be able to "play" with it. I'm trying to figure out how to give him the file to open in a template that would have just the viewing tools in the toolbar at the top - orbit, pan, zoom, tape measure and maybe section tools. I basically want to "hide" the drawing and move tools from the toolbar of the file I send him so he can't get into too much trouble navigating through the model. SU Viewer would be a good option if it only allowed the ability to control layer visibility. But, it doesn't. In addition, I have the cross over challenges (if any) from my system on a Mac to his Windows.

      Any ideas or suggestions are very much appreciated.

      Thanks!

      Bob

      posted in SketchUp Discussions sketchup
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      bobrsta
    • RE: 2017 crashes constantly

      Probably good advice! I always think there's some new whiz bang feature that I can't live without...

      @pilou said:

      @unknownuser said:

      Maybe I just go back to 2016, not near as many issues there.

      Why change something that works fine ? 😉
      Keep old version(s) is a good habit! ☀

      posted in SketchUp Discussions
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      bobrsta
    • RE: 2017 crashes constantly

      Apparently, there is some conflict in the plug in. Just learned that this morning. Apparently, they're (3Skeng) waiting on info / analysis from the SU team at Trimble.

      So, when do we get "D'oh" version 2, Rich?! Great little guide, was very happy to get that a the last confab in Steamboat.

      Bob

      @rich o brien said:

      @bobrsta said:

      The main ruby I have is the 3Skeng modules.

      Did you send them the file to see if it is related to their plugin?

      Does it crash if you disable it?

      125MB is not so large but if you have a style enabled that draws on GPU resources it could chug a bit.

      posted in SketchUp Discussions
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      bobrsta