⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • Settings resets back

    sketchup
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    Dave RD
    You need to modify the template you are using as the default. Open a fresh SketchUp session. Make the desired changes to Profiles (set them to 1 if you don't like the heavy edges but leave Profiles turned on) and change colors to suit. I'm not sure what you are referring to as yellow and bluish but all colors can be modified. Make sure you update the style by clicking on its thumbnail in the upper left corner of the Styles window. Then use File>save as template... to save the new template. Make sure Use as default is ticked. From then on, when you open SketchUp, it should look the way you want it to look.
  • Warped surface

    sketchup
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    R
    thanx Cotty, i can do it 1 way now
  • Issue with push-pull, face is moving

    sketchup
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    B
    Hi, Thought I would report back. I managed to get it all sorted, thank you very much for the tips! It's on it's way to being printed! Bas [image: HQvt_Final-4mmwithcutoutsandlettering.png]
  • Repairing hole created after rounding compound surface

    sketchup
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    pilouP
    Add Faces by TIG ? Or for avoid that use the free DesignSpark then export to SU! And make the real time render with the free Visualizer 1.3 [image: conge.gif] Square on the render is just because the mouse was on it for see the interface! [image: conge2.jpg]
  • Face won't close, z coordinates the same

    sketchup
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    J
    Thanks for the suggestions. I was able to solve the problem, and in so doing may have found out something about sketchup that may help others. I was never able to close the face "normally", so I tried Wo3dan's suggestion of a diagonal line. That didn't work either (the face didn't fill at all or only partially filled.) However, on closer examination, some of the lines between the points, while appearing to be continuous, were actually combinations of multiple segments. So I erased the segments, replaced with a continuous line and it filled diagonally, which is ok for my purposes. I still don't understand why it won't fill normally with two Z1 and two Z2 points, but at least this worked. So to make sure a face closes diagonally, make sure the lines are single and continuous and not combinations of segments.
  • Help understanding Victorian floor plan.

    sketchup
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    E
    Anyone interested, on another forum someone's explained to me that in the first image what I've labelled #2, the white squares, is a dormer. That makes sense to me with what Dave said earlier about #3. I've actually e-mailed the UK National Trust to see what they could tell me about that round yoke. I'll post back with their answer in case anyone's interested.
  • Railway Station model

    sketchup
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    Jean LemireJ
    Hi folks. In fact, it is really simple. Import the file into SketchUp (SU). Don't bother with the 1:40 scale. Find a line that is shown with a written dimension on the drawing. Lets pretend that the shown dimension is 50 feet. Select the Tape Measure Tool. Measure the chosen line by clicking on one end and then clicking on the opposite end with the left mouse button (LMB). Remember, a click is a press and then a release of the LMB. Don't press the LMB on one end then slide the mouse to the opposite end and then release the LMB. This won't work. Once you have done the second click, the Dimension Window (DW) shall show a value which is what SU sees as the length of the measured line. Don't bother what is the actual number. Immediately type the correct value of 50 feet. If your model is set to use feet as the basic unit, you can type only 50 without any suffix to specify the unit. SU uses the default unit which is feet, thus correct. If you have already set the units as anything else than feet, type 50' to let SU know that 50 shall be taken as feet instead of your default unit. Don't click in the MW, it becomes automatically active when needed, like in this case, and await an eventual input. Conclude your typing by pressing the Return key or the Enter key to tell SU that you have finished entering the value. You shall get a pop-up window asking you if you want to resize the model. Click Yes. The model will be resized so that the measured line is now 50 feet as it should be in real life. If the resizing is very drastic, the model may become very small or very large and you may seem to be lost in 3D space. Don't worry, use the Zoom extend button to see the whole model. Choose whatever unit you want like mm, for example. Save the model and you are ready to go. Just ideas.
  • SketchUcation 3D Viewer (formerly the '[ignore]' thread)

    sketchup
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    ntxdaveN
    A couple more examples of the Sketchucation Viewer [sw:3el9584q]borW29qZMMJU8CN[/sw:3el9584q] [sw:3el9584q]kJIkQSqAS04O8u8[/sw:3el9584q]
  • How to draw a cube geometry in opened model

    sketchup
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    oceanembersO
    There are some tutorials on API usage, under "introduction" on http://www.sketchup.com/intl/en/developer/ . The specific tutorial you're looking for is http://www.sketchup.com/intl/en/developer/docs/tutorial_geometry
  • Leaks! How to identify their location in SU8

    sketchup
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    TIGT
    Perhaps if you posted the SKP we could comment more constructively... Sadly thomthom's SolidInspector2 and my own SolidSolver can't perform miracles, just fix schoolboy errors... There's a limit to every algorithm.
  • Just upgraded to pro, mouse misbehaving

    sketchup
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    Dave RD
    There isn't any difference in mouse behavior between Free and Pro versions. I think it is a coincidence that your mouse setting got modified when it did.
  • Dividing complex curved surface?

    sketchup
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    pilouP
    TIG Extrude Tools will be your friend! [image: YRXo_tig2.jpg] [image: KQt0_tig.jpg]
  • How to Place Medallion on Vessel?

    sketchup
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    Alan FraserA
    Using plugins to distort that medallion might be problematical. It will almost certainly result in the production of thousands of extremely small faces that may refuse to fill in...and increase the file size even further....possibly fairly drastically My approach would be to make a slightly bowed medallion to begin with. You could make a boolean intersect with a copy of the vessel and a simple cylinder the same diameter as the medallion. This would give you a rough idea of how bowed the medallion needs to be. I assume you made the existing medallion by constructing a single segment than making a circular array. You could do exactly the same thing again...only this time start with a segment that rises slightly towards the centre. This would, in fact, give you a very flat cone, but it would look almost identical to a shape that was curving much like the surface of the vessel. You could then use the scale tool to fine-tune the curvature even closer to that of the vessel, create a face across the underside of the medallion and Push/Pull it into a slight cylinder, then move the whole thing into position on the cup and intersect the two. The slight cylindrical base of the medallion will bridge any uneven gap between the two objects. [image: kHav_medallion.jpg]
  • Why no textures working in 2015 Make?

    sketchup
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    Dave RD
    If you work in millimeters anyway, why wouldn't you just set your units to millimeters so you don't have to type in the units at all?
  • Push/pull on a surface

    sketchup
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    BoxB
    Not to mention a tapered cylinder is as simple as circle, pull, scale. [image: hyJP_Taper.gif]
  • Completting a half oval banner.

    sketchup
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    Dave RD
    I'm glad that helped. If I were doing that from scratch, I would just extrude the half oval rail longer than needed in a single go. Then put in the diagonals on the back and push the faces through. It would be a few less steps than needed to "fix" what you already have. keep on plugging away.
  • Stretch Marks

    sketchup
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    V
    I can remove the majority of them with softening or erasing. In the picture, I have not softened or deleted any lines.
  • Wall Construction issue

    sketchup
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    JQLJ
    @pcmoor said: @jql said: Only problem might be subtracting windows as I haven't tested what I'm suggesting From my experience using this amazing plugin the surface area and volume takes account of any cuts and voids, however care should be taken when editing if it effects the PMPI length. The PMPI is a hidden line path of the shape, and accounts for the length values on the takeoff. I didn't know that and I will try it sometime. If the length of the wall is the PMPI length then that might be a minor issue unless the opennings are top to bottom of the wall. It might work well with visuhole...
  • Wrong measurements

    sketchup
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    Dave RD
    Change the units and precision as needed under Window>model Info>Units. By the way, I moved your post because this isn't a bug with SketchUp.
  • Path Editing will not work (bug?)

    sketchup
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    BoxB
    It's worth noting that you can move points with the move tool. [image: RdcS_Move.gif]

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