sketchucation logo sketchucation
    • Login
    πŸ€‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    Dividing complex curved surface?

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
    7 Posts 4 Posters 1.7k Views 4 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • X Offline
      xone
      last edited by

      Hi, I would like to ask if there any possible way to divide a (very) complex curved surface into required amount of slices? And each slice isn't the same due to the complex curvature...
      I'm trying to draw the 20th Fenchurch Street office building (that Walkie Talkie building...), manage to come out with the basic curve shape - but now I'm suck on how to get the curve segments needed, to later use follow me tool to create every of those 32 curved spines.
      The curve are so dang complex and have none symmetrical part, no flat surface at all... πŸ˜•

      http://i.imgur.com/UZYxeln.jpg

      http://i.imgur.com/qAVuEAd.jpg

      Any idea?

      1 Reply Last reply Reply Quote 0
      • BoxB Offline
        Box
        last edited by

        Use the relevant number of segments in the curves to create the geometry and the lines will all be there.
        For example, this shape is 33segment arcs, and I have unsoftened the verticals. Turn on hidden geometry to see the underlying structure and work with that.


        33Seg.JPG

        1 Reply Last reply Reply Quote 0
        • M Offline
          mac1
          last edited by

          schorice31.jpgThe walkie scorchie=> sun reflection melted a jag. πŸ˜„
          Is it possible to get you to post skp file?
          The PR brochures shows cross sections of floors 4, 31, and 34 and seems to show different profile than your model but that just may be a image view point??
          Here is #31

          1 Reply Last reply Reply Quote 0
          • X Offline
            xone
            last edited by

            Hmm, unfortunately the Soap Bubble tool I used didn't really create the geometry the way I wanted. Well even if it does it will be maximum 30 segments only, and geometry doesn't really follow the left/right curve contour but just triangle arranged in straight lines.

            What kind of method you used to even get that kind of smooth geometry following the contour? 😲

            File: https://drive.google.com/file/d/0B612uEp40RI1R3VSUU9KSkx4cDA/view?usp=sharing

            I don't need to get it 100% exact as long as the contour is there, just using for gaming mod purpose, not architecture. Though I probably need to re-create the side as I missed one curve on the ground level.

            1 Reply Last reply Reply Quote 0
            • M Offline
              mac1
              last edited by

              Xone: attached is a different view for your info. I used the model you posted just above; Curivzard ( One of Fredos tools) to simplify and smooth its contours; poly line segmenter to set equal vertices on the edges; TIG's extrude tool set to the create the faces.
              This was used as a proof of concept and will have to be re-done for a final drawing. I under stand you are not expecting fidelity ,but here is some info I obtained that maybe useful to you at some point.
              Levels are 34 ( Window mullions stop here) and then 3 levels at the top for the sky garden; total height is 522 ft to top of roof; levels are in following link; as shown two opposite sides are concave and other two are convex.[attachment=0:14wg7bp6]<!-- ia0 -->shape (1).skp<!-- ia0 -->[/attachment:14wg7bp6]
              IMHO use of Soap, Skin and bubble is not the best plugin for you.
              http://www.20fenchurchstreet.co.uk/schedule-areas.html

              1 Reply Last reply Reply Quote 0
              • M Offline
                mac1
                last edited by

                FenchurchXone: attached is a different view for your info. I used the model you posted just above, Curivzard ( One of Fredos tools) to simplify and smooth its contours, poly line segmenter to set equal vertices on the edges, TIG's extrude tool set to the create the faces. This was used as a proof of concept and will have to be re-done for a final drawing. I under stand you are not expecting fidelity ,but here is some info I obtained that maybe useful to you at some point. http://www.20fenchurchstreet.co.uk/schedule-areas.html
                Levels are 34 ( Window mullions stop here) and then 3 levels at the top for the sky garden; total height is 522 ft to top of roof; levels are in this link; as shown two opposite sides are concave and other two are convex.
                IMHO use of Soap, Skin and bubble is not the best plugin for you.

                1 Reply Last reply Reply Quote 0
                • pilouP Offline
                  pilou
                  last edited by

                  TIG Extrude Tools will be your friend! πŸ˜„

                  tig 2.jpg

                  tig.jpg

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

                  1 Reply Last reply Reply Quote 0
                  • 1 / 1
                  • First post
                    Last post
                  Buy SketchPlus
                  Buy SUbD
                  Buy WrapR
                  Buy eBook
                  Buy Modelur
                  Buy Vertex Tools
                  Buy SketchCuisine
                  Buy FormFonts

                  Advertisement