⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    Rich O BrienR
    @dkuucharzak said in Username change: @Rich-O-Brien, I misspelled my intended username. Could you help me change it? I can if the one you need is available. Send a mail to support@sketchucation.com and we sort it out
  • No decsciption available
    209 Topics
    2k Posts
    soloS
    Hey guys I am desperate for very high resolution/quality satellite maps, I use Placemaker and I also use Nearmap but the resolution is not that great, I have tried using AI to upscale but that too does not really solve my issues. Is there another solution?
  • No decsciption available
    821 Topics
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    T
    Hey Mike, I'm sure you figured this out already, but when you first create the attribute type a number with the inch mark like 0" or 0' in the value box and hit enter. This will set the unit for that attribute to inches. This only works for the first time a value is entered. After that first initial value, you will need to use the attribute info dialog to make changes. In addition, you can use 0 to set it to text (not "Default: Text") and 0cm to set it to centimeters. If anyone knows a shortcut for setting the unit to Decimal Number, I would love to hear it!
  • Wacked out Perspective

    sketchup
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    ely862meE
    You are very welcome ! I'm glad I could be of help !
  • Organic forms

    sketchup
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    P
    So I had a change of plan and I'm going to create a sort of a small scale golf course. What's the best way to raise up and lower the sand beds? Ideally I want a whole mesh so I can fine tune it how I want in the end. I guess for the sand beds it would be better to make geometry lines and use from contours, but i guess that will result in a separate mesh right? [image: Y5op_Fullscreencapture22062012022035.bmp.jpg] Something like the result i want. [image: Ground-For-Golf-Courses.jpg]
  • Selling models...how? Where?

    sketchup
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    iichiversiiI
    I once read an articale onlina about these virtual worlds like second life and Entropia Universe which have a virtual economy but in saying that they generate real money also, these worlds have the ability to import 3D models created from SU, and many members of the second life have used the warehouse to download funiture, buildings and so on to create there virtual homes, you can set up a business in these worlds selling models, for example a furniture shop, shrubs, maybe even a car sales company i think, imagine that, but now when i reserch it i find very little about selling models in these vurtual worlds, a virtual nite club sold for over $600,000.00 in real USD on Entropia Universe, and this isnt the only high selling item on these worlds, its staggering how much these worlds generate in real cash, and 3D Models are exactly what is selling here, has anyone have experience in this field?
  • Creating grooves from lines over a round shape ?!How to ?

    sketchup
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    ely862meE
    Hi ! Good thing(or bad) is that this model was made for 3d printing, and the ropes will be added in reality . Anyway I saved a smooth model of it and I added some ropes over the geometry, in order to get a render too . [image: rNxo_HyperionforrenderingbyEliseiDesign.jpg] Another killer : I had to create the subframe of this . Imagine all the intersections and small faces and make it solid too !! [image: JOHc_CatwalkHyperionbyEliseiDesign.jpg] The frame is very heavy , I hope my PC will handle both, the balloon(plus gondola) and the frame. Take care !
  • Need Help to Create Useful Obj Files

    sketchup
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    michaliszissiouM
    In SU, As suggested already But: Add this -difficult to find these days- ruby. Download it here: http://forums.sketchucation.com/download/file.php?id=86061 This will remove inner faces (non manifolds). Very important because: In blender: -Import the obj -edit mode (TAB), [W] menu, remove doubles! This will weld all overlapping vertices automatically. -Hit [ctrl+N], it's the shortcut for fixing normals. (it will be a mess if non manifolds/inner faces exist!) SU UVs are still there and you may edit them in UV editor. TIGs obj exporter is an excellent tool! If you love blender (you should lol) and its new render engine (cycles), it's possible to model in SU only and just import. Some important things to know about blender. -You may wish to re scale SU imported objects. In this case after scale/rotation or other transformations, hit [ctrl+A], this brings up a menu, apply these data transformations. Now, bumps/displacements etc will work correctly. (blender avoids to do this automatically for a good reason, it has to do with its particles/instancing system) -you may face depth clipping in 3d view port. Under N panel / view, clip start-end, here your solution -I suppose, you already edited the default preferences of blender, making it similar to SU. -You already learned the shortcuts of transformations, yes? [G] for move-grab, [G]+[x or y or z] for direction, [G]+[shift+z] for moving in xy plane, etc etc , yes? You also learned how to use the excellent snapping methods of blender. If not, ask me.
  • HELP with truck rendering

    sketchup
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    GaieusG
    Juston, your link to the 3D WH model is broken.
  • Right click axis show errors in ruby console by plugins

    sketchup
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    thomthomT
    Replace this: return if not sel if sel.class==Sketchup::SectionPlane With this: if sel && sel.class==Sketchup::SectionPlane
  • Best export format?

    sketchup
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    michaliszissiouM
    http://forums.sketchucation.com/viewtopic.php?f=323&t=33448 But triangulation remains. Obj supports ngons, actually. Same ridiculous problem with newer blender builds. Though blender supports ngons (bmesh builds). Still the obj exporter converts them to tris. Zbrush is an app that does not support ngons. However, the importer will ask for the method to triangulate them, it even has a converter to quads as possible.
  • SU Mac slow response

    sketchup
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    pbacotP
    Yes, the computer is otherwise operating normally. Other apps don't show this, but SU will seem as if there is no input from the keyboard. But as I noted above (and this may vary), while the cursor moves fine it sometimes won't change the tool either, via icon. Seeing hardware acceleration mentioned in another thread-- I checked and I found it to be ON. Wonder when that changed. It may not be related but I'll report if I see a change. It will take a while to assess.
  • Performance issue (problem solved - i am an idiot!)

    sketchup
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    pmolsonP
    I was aware that su is not a 64 bit application and therfore not able to benifit easily from the extra ram. I do believe that my sysyem is a bit of a pig in using ram and may only leave about 2.5gb of the 4.0gb available for su to run on. The additional ram will bring me to 8 total (sorry I was not clear on that). I know this will help with certain portions of the rendering process in podium and my hope is that it will allow su to take and use all it can. Since I determined that I had two things causing my system to run slowly...1. overheating 2. I did not have the use hardware accelerator box checked. and now both those items have been fixed, I am running as smoothly as I ever have and that is not bad at all. So, my hope is that the additional ram will make things just a bit better than they ever were. Can't hurt. Tig you were right to end that last bit with a confused emot. I was, I am, and I will be even more confused if I dig into those threads. Thanks p
  • Poll on ways people use SketchUp

    sketchup
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    cmeedC
    As a set designer I'd say that having a option of "set, prop and vehicle design" are all very different things and I for one have never designed a car! Great to see so many different disciplines being catered for by one great bit of software. Please Trimble be kind and not forget about the non-architectural user base. C
  • 512px version of the app icon ??

    sketchup
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    D
    @unknownuser said: ... i ended up tracing it in layout while i was at the playground with the girls.. made it 1024 for future use Nice
  • Unidentified program trying to access...

    sketchup
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    brookefoxB
    @mac1 said: Maybe some thing here http://support.microsoft.com/kb/922708. Not as far as I can tell, but thank you.
  • Looking for a a good .stl file importer

    sketchup
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    pilouP
    For decimation maybe Meshlab can make the trick and other things
  • A better offset for non coplanar faces !?

    sketchup
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    EarthMoverE
    I think best case scenerio would be for Fredo to add a function to Offset on Surface which will perform multiple offsets at once on all "hard" edges in an organic shape. Perhaps a request is in order.
  • I have a problem with su

    sketchup
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    J
    Thanks everyone ,i solve the problem ,i use Bezier Spline plug and curviloft plug to build the shape ,then use the slicer plug ,so the result likes this [image: 5bWQ_20120614092833.jpg]
  • Preserve cad colors when importing to Sketch Up Pro 8?

    sketchup
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    K
    You could try switching on colour by layer in the layers box. I would avoid bringing in hatches at all however as they will clog up your model and make it very slow. It's better to bring in a simple line drawing and shade it in Sketchup. A quick way to fill faces is the 'make faces' plug in (http://www.smustard.com/script/MakeFaces).
  • Exporting as MXS to Maxwell

    sketchup
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    J
    Thanks Jason, I'll try that.
  • Generate face from closed spline object

    sketchup
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    pilouP
    yes
  • Show/hide a section plane in a scene

    sketchup
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    Dave RD
    It's controlled by the Styles dialog because it's part of the style as is X-ray, Back Edges, Monochrome, etc.

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