πŸ”Œ Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download
  • Color to Image texture?

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    thomthomT
    @tig said: You can easily get the material's color's RGB. You then need to write a png file with those values. Import it in as a texture for that material... There are image writing modules for Ruby with stuff like GD2 ? PNG files are not trivial to deal with. If anyone are knows of a lightweight lib to use with SU Ruby then I'd be very interested. I just wrote my own BMP reader for a plugin I'm working on. A BMP writer would be easy - but the downside is the filesize...
  • Loading Ruby Scripts

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    M
    @d12dozr said: Plugins do not have to appear under Plugins menu, they can show up in Right click menu, Tools menu, and Draw menu. I'm not familiar with deletecoplanaredges.rb, but I would check in those places I mentioned first... Found it, it was Right Click Menu. Thanks for the Help
  • Trouble loading plugins

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    C
    Just to add a small rider to Jeff's excellent reply. SU only needs one plugins folder and that is the one here:- MacintoshHD/ Library/ Application Support/ Google SketchUp 7/ SketchUp/ plugins I suuggest you move all plugins from the other user level folder to the one above and remove the user level plugins folder completely.
  • Place Guide Point

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    TIGT
    Or this one here http://forums.sketchucation.com/viewtopic.php?p=95648#p95648
  • That plugin that 'expoldes' all components..

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    utilerU
    Thats the one, Chris!!!! Pilou's fragmented / explode tool was the one i was looking for.... Thanks also to wind-borne and Paul for your suggestions, was aware of Bomb but not explode / implode..... Cheers,
  • Print the Outliner?

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    Dave RD
    Thanks for that. I should have looked there first.
  • Conflicts avec 1001 bit tools.

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    R
    Good to hear
  • Architecture plug-in

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    utilerU
    @dizain said: Utiler, I'm waiting for compensation from Goh to $ 10 for having knocked out my windowwizer 4 with his 1001bit... But the plug-in for Rhino is another thing, with all due respect to Goh. Knocked out windowizer??? Knocked it out of what???
  • LayOut auto reference bubble

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    mariochaM
    @chris fullmer said: LayOut has no ruby interface, so it is not possible through ruby. The Google team would have to implement that. And yes, they could if they thought enough people wanted it! Ha, deception ! So what to do? Build a huge list of people wanting either ruby in LO or the feature in next version. I do think it was mentionned quite a few times in the last LO wishlist survey.
  • [Plugin] Counttriangles.rb by Eleandor

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    ken28875K
    @marian said: this might be more useful to people that make models for games, where there is a a limit of how many triangles they can use. Thanks, Marian. Very useful plugin indeed, since i work in the game industry and do all my conceptual models with Sketchup, before exporting into Maya or the game engine. Take care, _KN
  • Connect a face to face (bridge face plugin)

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    TIGT
    @jamma-pcb said: Has anyone got any instructions on TIGS plugin... just cant get it to work... ??? Look here... http://forums.sketchucation.com/viewtopic.php?p=226249#p226249 Run the tool - select the two faces and a rail [curve] as prompted... The path must be a 'curve' - even if it's straight lines - use 'weld' to make these into a 'curve'. Arcs, Circles and Beziers are made as curves but combinations of these or just simple 'lines' are not curves - so these need 'weld'ing...
  • [REQUEST] select lines by axis [Plugin]

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    B
    TIG you made my day!!! It works perfectly, it will save me hours of work! Thank you very much! PS: This code could be integrated in Thomthom's classic "selection toys"
  • Weld plugin.

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    Chris FullmerC
    Unfortunately the index is outdated, incomplete, and not maintained.
  • Can't find RpEdits anywhere

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    EarthMoverE
    I guess I was wrong. I thought the paintbrush would paint continuously on faces while the mouse button was held down, but apparently it requires a mouse click for each face. Al, if you are listening, I would love to have the ability to paint continuous faces with a material until the mouse is released. I can't for the life of me figure out why this hasn't been scripted yet. Hopefully Fredo will add a toggle in his HoverSelect to switch between faces and edges. (been waiting months and keeping my fingers crossed)
  • Incremental rename bunch of components

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    A
    Thanks TIG! I'll try it out (and learn a little more about SU Ruby)
  • Smoove Shape

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    S
    yes but when i select a part of the surface, it takes all the surface with that yellow dots, so it takes all points up your plugin will be a nice one i think, may the force be with you! @thomthom said: Make your selection of Faces and Edges before activating the Smoove tool, then you can use irregular shape. I am currently working on a Vertex Editing plugin with soft selection - but it's still a bit to go before it's done.
  • Modelur 0.2.2 released

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    thomthomT
  • TF Rubies Help

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    J
    Clark is a member here using the name daiku. Shoot him a PM.
  • Unable to locate shape Bender download?

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    A
    Hi, its at the end of the first post here, http://forums.sketchucation.com/viewtopic.php?f=323&t=18210 Mike
  • Texture coords randomiser

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    massimoM
    Hi, you can try the "rantexpos.rb" plugin. Scroll down, they are in alphabetical order. Be careful it's a bit buggy if I remember well.

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