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  • TIN sphere

    SketchUp Components, Materials & Styles sketchup
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    ah yeah, hadn't thought of that! tips galore! pav
  • [Tutorial > Modeling] Froggy

    SketchUp Tutorials sketchup
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    re: Vue... Solo is referring to Vue Infinite their website is http://www.e-onsoftware.com/ but you could try the new UV mapper for SU by Whaat - available in the ruby forum.
  • Sketchup 7 News...Coen?

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    maybe need to close such topics and "news" too when new skipy will appear, open it...(imho) Admins what do you think?
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    majidM
    Thanx Gaieus ... it was very informative for me ... and also i discovered that if i rename a material as "EmiteFake.." it would be a non emiter but bright face in KT !
  • Curved stair stringer help

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    It looks worked out to me. What approach did you use to make the rail?
  • Hi! Problem constructing shapes from curves

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    Hello, I've added a Tutorial for you here: http://www.sketchucation.com/forums/scf/viewtopic.php?f=18&t=9652 ... Hope this helps Regards Howard L'
  • Keyboard shortcuts

    SketchUp Discussions sketchup
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    GaieusG
    If you are not familiar with ruby scripting, don't bother with the ruby console (actually it's under the Window menu). It is used for entering special scripts there but who does not know what to enter, should practically leave it alone... There are "ready to use" ruby scripts (plugins) made by scripters and they add fantastic extra abilities to SU. Normally they are just plain text files with an *.rb extension which you need to download into the Plugins folder of your SU application. They appear in various menu items (although many of them are only in the "Plugins menu". Visit or Ruby Forum somewhere at the bottom-ish of the Board Index to see a bunch of them.
  • Dwg to skp

    SketchUp Discussions sketchup
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    EdsonE
    there are scripts that correct that problem. one is ExtendCloseLines and it can be obtained from smustard.com. there may be free ones as well. check it out here.
  • Grass texture

    SketchUp Components, Materials & Styles sketchup
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    Another high resolution grass seamless texture of my Homeland [image: vwqk_trebol-high-res.jpg]
  • I made a thingie!...selections and colors questions

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    GaieusG
    Yeah, Remus has said most of the main things. Also, yes, a nice "thingie" (whatever it is). You may also try to right click on a white face and select "Orient faces". In simple models it tends to work. If it messes up your model more than it was, undo and do what Remus said; select the blue faces and reverse them.
  • Drape Tool for DTM Roads

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    GaieusG
    @remus said: wow, 96 hours is a long time I cant help but wonder what the hell SU was doing all that time... Probably dropped by the local Corner Bar for a couple of drinks in the meanwhile... Anyway, impressive for sure. Now comes the modeling (and stamping) part!
  • Color both faces of a surface

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    @remus said: If you make the geometry a group/component and then apply a material to the group (without entering it) it should colour the back faces as well, is that the sort of thing you meant? That works. Good trick. At least it works if the entire component is one color.
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    J
    thanks for the reply. what seems to have worked for now is turning the 'anti-aliasing mode' in the NVIDIA advanced settings from 'application controlled' to 'off'. whether or not this negatively affects other programs is yet to be seen. jill
  • Height-Gradient

    Newbie Forum sketchup
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    iam-doss, that is so cool, thanks, really, awesome.
  • Line styles

    Newbie Forum sketchup
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    If you are good with photoshop or other image-editing software there is a way to have lines & no-lines parts in the same final image. It involves combining two images into one. Separate out the parts of your model you want to have with lines using a group or layer. Temporarily hide that part and export a view without lines. Then unhide it but hide everything else and export with your lines turned on. Then combine the two images in the other software. This approach works with different styles too. Another tip is to set a scene tab when you have the view you like because it will be important that both exports be from the same 'camera' position. It doesn't work so well if your two views don't match!
  • Great deal on textures

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    Don't thank me.....we does what we can. Scott
  • Arch. Modelling from 2D: Optimizing Tools

    SketchUp Tutorials sketchup
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    dazzaD
    @kwistenbiebel said: And now if someone would make a user interface for this with all the needed rubies, we have the 'architectural plugin' we talked about. (maybe with some extra stuff included?) It would take one of the ruby heroes to make a GUI for it.... Yes Please, that would be awesome!!!
  • Simple question - how to rotate flat group ?

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    @unknownuser said: Also in addition to pavs answer, you can use the rotate function, but if you keep your left mouse pressed down once you choose a point of rotation and move the mouse, you can lock onto one of the other axis. yeah thats probably easier as it goes, always nice to have a component or two in the library though. he he pav
  • This is trash!

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    solo i must say this is again impressive, especially the textures used on the dumpster. rubbish never looked so good. pav
  • Playing with curves

    SketchUp Tutorials sketchup
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    IMO I mean: In My Opinion OK simon Looking at the first jpeg and exactely that I don't want to have with the scale tool so it's why I take care with my curves and don't forget to gtoup them before starting pusgpulling your start shape. have fun A new video is coming soon on another way to model organic form ( take a look at my avatar, it's my first try with this technique) Regards Régis