⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

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  • The ideal place for beginners to get help using SketchUp
    9k Topics
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    Rich O BrienR
    @dkuucharzak said in Username change: @Rich-O-Brien, I misspelled my intended username. Could you help me change it? I can if the one you need is available. Send a mail to support@sketchucation.com and we sort it out
  • No decsciption available
    209 Topics
    2k Posts
    soloS
    Hey guys I am desperate for very high resolution/quality satellite maps, I use Placemaker and I also use Nearmap but the resolution is not that great, I have tried using AI to upscale but that too does not really solve my issues. Is there another solution?
  • No decsciption available
    821 Topics
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    T
    Hey Mike, I'm sure you figured this out already, but when you first create the attribute type a number with the inch mark like 0" or 0' in the value box and hit enter. This will set the unit for that attribute to inches. This only works for the first time a value is entered. After that first initial value, you will need to use the attribute info dialog to make changes. In addition, you can use 0 to set it to text (not "Default: Text") and 0cm to set it to centimeters. If anyone knows a shortcut for setting the unit to Decimal Number, I would love to hear it!
  • Takes forever to open file.

    sketchup
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    honoluludesktopH
    No, I'm retired, but having just faced a hard drive melt down, I need incentive (any kind of award) to mess with my registry.
  • Aircraft Modeling

    sketchup
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    C
    Dave, I thought about that but I am laying this out for the laser cutter and I am using standard wood sizes for a lot of the parts. If I did it at full scale and then reduced it down to 35% the wood sizes will also change and I would not be using 1/4" and 1/8" wood for the parts. Thanks, Larry
  • PhotoMatch doesn't align perfectly?

    sketchup
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    B
    And that is exactly why PhotoScan is such a wonderful plugin/tool for such buildings like those in Trondheim (and other stuff) There is no way you can make any even slightly accurate model from one single photo without making some assumptions, like that some corners are square. With two or more photos you can calculate a points 3D position in 3D space and don't need to make any assumptions about the objects/buildings. In SU it is pretty easy to place any model into a background photo if you surround it with a helper cube with square corners that can be used for the position and perspective aligning.
  • Can not Import DAE into Blender

    sketchup
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    O
    @mac1 said: Try a different program to see if it is SU or Blender. Somebody suggested the German LTplus_SketchUP plug-in to export from SU to DXF and that worked importing into 3DC-Pro, albeit the objects textures not showing. It's in the 3DC court now. Thanks for all your advice ! O t t o
  • SketchUp Warehouse

    sketchup
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    A
    Hi, have a look at this: http://www.google.com/support/forum/p/sketchup/thread?tid=74deeae241b00f82&hl=en In general, the purpose of 3d warehouse is sharing and the ToS imply that what you want to do is allowed. For a detailed and correct interpretation of the [url=http://sketchup.google.com/intl/en/3dwh/tos.html:12hwmeqr]Terms of Service[/url:12hwmeqr], you would need an attorney. Best is always to ask each modeler to be sure if he is ok with redistribution (you can contact the owner by clicking on the model page on the envelope icon next to the author's name).
  • Newbie problem - shadow artifact on objects in model view

    sketchup
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    U
    Thanks thomthom - the clipping bug was driving me nuts - I spent ages looking for what it was. And now I've moved back to origin everthing's fine.
  • Window with trim, sizeable static component

    sketchup
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    A
    Old but still relevant? I need to look into Fredoscale, didn't know it worked like that. As for the OP the current method I use is to create a template window component to a known size e.g. 2' x 2', then make a "unique" copy which i then edit by "Moving" the sides & head ideally to a known dimension, but it can also be pulled to inference with the opening lines if editing in place. This also works with any sub divisions that can be moved individually.
  • Scenes turn off all shadows?

    sketchup
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    TIGT
    Use the Scene Manager > Update tool on ALL scenes... BUT ONLY to update shadow-settings [i.e. when they're 'off' in the current view so that's applied to all selected scenes tabs][image: gqdt_Capture.PNG]
  • Inserting Geo-locations from GE

    sketchup
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    A
    As far as I know, SketchUp does not save the ground altitude from Google Earth (or Google Maps). The snapshot is placed centered on the model origin and the model origin (point) intersects the terrain surface. So there is no way for the query tool to know how to correctly determine the z coordinate of the mported point. So you need to know the elevation of the model origin (you can get it from Google Earth or other geo tools). The real altitude of a point in SketchUp is its z value (inch) + the altitude of the model origin in Google Earth. Vice versa, if you import a point you would have to subtract the altitude of the model origin. If you have the geo-locations in kml file format (placemarks in Google Earth), you can use KML Tools which solve the altitude problem automatically.
  • How to make this

    sketchup
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    R
    i didn't understand the procedure. can anyone please upload a video?
  • The Best Way To Model Translucent Objects?

    sketchup
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    L
    Are you asking about how to get these things (glass and water, for example) to look right in a SketchUp image? Or are you going to use a rendering plugin like Kerkythea, Vray, Maxwell, etc? Those are very, very different questions. If it is just a SketchUp image, then to I don't think there is a point in asking for it to look "right", just how to make it look good. And good is subjective. So for a SketchUp image, I say use a single surface for water or a pane of glass and just adjust the transparency (different than translucency) until you like how it looks. The SketchUp image is, afterall, a conceptual representation, not intended to be realistic. If you are going to use a rendering plugin, then you'll need to go looking in the appropriate forum, either here or one specific to the rendering plugin.
  • Window size

    sketchup
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    EdsonE
    @thomthom said: @edson said: I am not complaining as I do not really see much I would like to change. Anit-aliasing? On my windows box I can pick which anti-aliasing quality I want SketchUp to use. On my Mac Mini I can't. I miss that. hi thom, one does not miss something one does not know. this is my case with GPU's tweaking.
  • Explode shortcut

    sketchup
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    wind-borneW
    I have a lot of ⌥ shortcuts installed within either SU or system preferences. edit to show in action per later responses 0ption.mov
  • Chunky 3D Text

    sketchup
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    D
    Glad it worked, but that's the only way I know of - if you do find another way, let us know!
  • Using Vray version 01.05.30 with SU 8.0

    sketchup
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    thomthomT
    @jorgensen said: It works fine in version 01.05.30, but if I do exactly the same in the newer versions it looks very strange. Do you know if I'm doing something wrong, and it acualy works in the newer versions ? that would be nice. I have attached the texture I use, so you can se if we are referring to the same method. No - I've not got it to work. Still bugged. @jorgensen said: When installing it does not ask for a folder, just automatic installs it in sketchup version 7. Might be because I heve both 7 and 8 installed. hmm.... maybe... can't remember any more...
  • .net framework 4 compatibility for sketchup

    sketchup
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    thomthomT
    I can check the specs tomorrow when I'm back at the office. (just got home.) Was looking at octgacores - or even one decacore I think - but two computers with hexacores gave the most bang for the bucks.
  • I want a tutorial for making leather sofa

    sketchup
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    TIGT
    http://forums.sketchucation.com/viewtopic.php?f=81&t=35657 is a tutorial for a leather Barcelona Chair... http://forums.sketchucation.com/viewtopic.php?f=18&t=14073&p=105815&hilit=sofa#p105815 has links for modeling a sofa... Look in the 'Tutorials' forum there are several threads that might be of interest to you - you can 'Search' within a forum [left-side search] or the whole SCF site [top-right search]...
  • A concave roof shape

    sketchup
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    TIGT
    Edwin I've answered you in a PM... but it might be useful to 'all'... What you want to do can be achieved by hand because the elements are nice and straight [I'll cover the general 'complex' case later] - just think of it as a weird 'spiral-staircase' laid on its side... Make a grouped beam and a grouped rafter - each drawn flat and somewhat longer than the actual length you need [we'll trim them later]. Draw the four edges of the roof-form at the appropriate angles/flatness [inside their own group too]. First let's do the beams [long side]. You can calculate how many copies of the initial flat beam you want from the roof's length and the beams' required centers... Choose the orthogonal-view that lets you see it in end elevation. Select the flat beam. Activate the Rotate Tool, locked in the plane of the view, press Ctrl to enter its copy mode. Start the rotated-copy horizontal and end it so the copy is at the maximum angle [snap to the angled end], immediately type in the number of copies required thus /7 and the intermediate copies will be made divided evenly into that angle. These beams are currently all at the start of the roof. Change your view so that you can select all 7 copies and use the Move Tool to locate them along the roof at the first center distance. Deselect the lowest angled beam that is the remain there [Select+Ctrl+Shift to remove the picked object from the selection]. Use the Move Tool to move the 6 to the next center etc, repeat removing a beam from the selection and moving what's left until you have relocated all of the beams at the expected centers. I suggest that you select all 8 beams and group them for ease of editing later... Now repeat the process to copy and move the rafters... You now have a set of purlin groups and rafter groups inside their own 'container' group. They are now too long on the up-slope end and need trimming to suit. If you want square-cut ends to all of them simply edit each group in turn and PushPull the end face until it aligns with a roof-edge line you drew earlier. If you want angles ends then do this... inside the containing group, draw a large vertical rectangle aligned with the appropriate roof-edge line, group it and move it so it intersects the ends of the all of the grouped beams/rafters. Select the grouped face and use Edit>Cut to move it onto the Clipboard. Edit a grouped let's assume it's a 'beam'] and use Edit>Paste_In_Place to add the grouped face into the beam's entities. Select All and right-click context menu Intersect with Selection. The grouped face will slice through the beam's geometry. Select the face-group and Edit-Cut it again. Now use Erase to remove the unwanted end of the beam you've just sliced off - you will need to draw over one edge of the cut end to get a closing face to form... Repeat the process editing each group and pasting the face-group in place until all ends have been sliced off. Repeat for the rafter groups with the face-group rotated 90 degrees in plan... Explode groups of things as desired - it's recommended that you leave the individual rafters etc as groups as it makes moving/editing them easier as they won't stick to other adjacent geometry... Now... let's assume that the verges/eaves weren't straight lines... It means each member needs an individual rotation etc and then you can use the EEby* tools... [you could use them for the roof you illustrated too - simply Divide the four roof-edges in turn to suit the number of centers then use Weld to make Curves - use the 4 curves as profiles/rails in EEbyRails to make the roof-surface (later use JointPushPull to add thickness to it), then use EEbyLattice with just Rail and just Profile to make the center-lines of the beams/rafters (do some exploding of nested groups etc), then use EEbyFace to extrude a pre-drawn profile for the member along each of the lines you've just made - the beams/rafters will always have square ends...] For a roof like a 'hyperbolic-paraboloid' the four edges are curves and each member is itself curved...[image: S7Pg_Capture.PNG]
  • SketchUp faster on Win 7 64 bit. - Really?

    sketchup
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    R
    @thomthom said: I use Win7 64bit on all my machines at home and at work. No performance issue there. What are the configs of processor and RAM that you're using? [on Windows 7]
  • Problems intersecting terrain

    sketchup
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    GaieusG
    Intersection always works in the editing context you are in. So while you were "outside" the terrain group, the intersection lines did not affect it as they were also created outside. Now as you have exploded the terrain, try to intersect again (if there is no volume intersection, select all you want to intersect and intersect with selected). Turn on hidden geometry and only select the faces in the terrain that should be affected - the time needed will be much less this case.

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