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    wozabee

    @wozabee

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    Latest posts made by wozabee

    • RE: [Plugin] SketchUcation Tools

      Hi guys
      Have been away for some Sketchup for a few years and went to install SketchUcation Tools into my Sketchup 2016.
      It's telling me this latest version of the plugin is incompatible with 2016, and to install v3~
      Is there an archive I can download earlier versions from?
      Also, I hear there was a possible slow-down problem with 3.0~??
      Would v3.1.8 be better?

      Cheers,

      Woz B.

      posted in Plugins
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      wozabee
    • RE: [Plugin] Position_shadows_v1.2 112610

      Well Tig, took the plunge.
      I just installed this on SketchUp 2016.

      Works as perfect as ever! 😄

      Just renamed the .zip file to .rbz.

      I used to use this one a lot for renders.
      HonoluluDesktop would be very happy this lives on♫♪♫♪... .. .

      posted in Plugins
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      wozabee
    • RE: SketchUp 9

      So? ...are they THERE yet?

      Has anyone heard, well, even a teenypeep/rumour about when we can expect (more like praying for) the next Sketchup incarnation?

      posted in SketchUp Discussions
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      wozabee
    • RE: Anyone using Lumion w/ Sketchup

      Well, I finally got around to trialling Lumion.

      Very disappointed. Not in Lumion itself, but what I learned i needed to run it.
      My home PC is an intel quad core with Space navigator, lots of ram, and an Nvidia Qudaro FX1700 GPU.
      Lumion ran at about 1 frame per...week, would only recognise 2 axis of the navigator (have latest drivers) which, I think conflicted with the mouse badly, as itwould only pan/tilt in very small bits as if it were frustratedly fighting something.

      Looking at Lumion's minimum specs on their forum referred me to this site: http://www.videocardbenchmark.net/high_end_gpus.html
      which told me my home card had a score of only 437! waaay lower than the 1500 needed for even the simplest stuff.
      This also told me why my WORK PC with its Quadro FX 4600 card (about $2000 worth!) was going soooo slow also, with a Passmark score of only 875!!!

      Wish now I'd just bought a Gforce GTX 580 - with a Passmark of nearly 4000, its only about $500.

      Although its going to be hard to convince work to front that cash up just to TRIAL Lumion to see if it benifits - let alone, convincing the MISSUS on my home PC.

      I think they really need to explain this issue somewhere more accessible to prospective buyers, rather than buried in their forum.

      Rant over.

      Cheers,

      Woz

      posted in SketchUp Discussions
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      wozabee
    • RE: Anyone using Lumion w/ Sketchup

      Hi Arthur,
      Just sent off pretty much this same message to Lumion.
      ...but I'm just too excited about it to wait.
      I'm keenly interested in using Lumion for some upcoming projects my work may have in the works soon.

      I'm currently producing various previsual environment fly-throughs and scene block-outs exclusively using Google Sketchup in combination with Twilight Render (which uses the Kerkythea rendering engine).
      Unfortunately, Kerkythea (and therefore Twilight) does NOTcurrently use my GPU - a Quadro FX 4600 - and literally takes forever to render my final runs - especially involving any large quantity of foliage - so, I imagin just the initial savings in waiting time would be worth the initial investment.
      Over the last 3 years I have grown VERY adept to navigating environments fluidly with 3Dconnexion's SpaceNavigator™ in Sketchup. It gives my left hand something to do while adjusting models with the right hand, and Mostly, I forget it's there. Mostly.

      Does Lumion currently interface with the SpaceNavigator, or have any future plans to?
      Will it support stereoscopic output (with the right hardware) at full HD?
      Also, having noticed on your promo videos that such things as shore/wave interaction have still quite some way to go, what are your present next goals to see to? (though, I have to say most of the water stuff so far is beautiful).

      Cheers,

      Woz

      posted in SketchUp Discussions
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      wozabee
    • RE: Anyone using Lumion w/ Sketchup

      This looks FANTASTIC!
      http://www.youtube.com/watch?v=uoLV8QIm02M
      Apart from the relatively high cost ($2000 US for Lumion Ultimate, against $99 for Twilight), I'm 80 percent sold, just from this video.

      I've been using Twilight for a year and a half with Sketchup. Does a lovely job when combined with my Spacenavigator™ and Flightpath, but the thing that makes it literally crawl is TREES! That, and the fact that it sadly does not take advantage of your GPU at all.
      I've recently inherited a (ex-Avatar) Quadro FX4600 along with a new(ish) work machine.

      I think just on the saved waiting time alone it might pay for itself quite quickly.

      posted in SketchUp Discussions
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      wozabee
    • RE: Sketchup on 3D screens

      I've been literally salivating over the prospect of Stereoscopy being implemented in Sketchup for years now!

      There's now a growing number of video cards (AND monitors) that are 3D enabled, and, heck, Both Maya, and Solidworks have supported Stereoscopy for ages now, and work well with appropriate NVidia cards/3D Glasses, etc.

      There's also a nifty product called the "TrackIR4" which uses an infared camera atop your monitor to track 3 reflective dots on a headband. Sort of a poor-mans Mo-Cap. Designed mainly for (you GUESSED it!) 1st person shoot-em-up games and Flight Sims, so you can just use your head to look around naturally. It's been available for about 5 years now, and I remember they DO had an SDK available. Years back, I was wanting to see stereoscopic 3D in Zbrush and Sculptris - along with Head-Tracking it would be like having a REAL lump of clay to sculpt, right in front of you - The Zbrush people still aren't very interested (they still won't even get their act together for the Space Navigator either, siting "lack of user demand" in my last communications. Catch 22).

      Apart from really helping to resolve things well without having to constantly rotate the view, it would add HUGELY to the "That is SOOO COOOL" factor when you do your presentations on the right big screen!

      Since EVERY feature Film currently in production is now 3D (except for Arthouse films featuring gay cowboys eating pudding...), Google simply needs to perceive enough factors to "see" the potentially upcoming tipping point of this huge user-desire, and just implement it.

      I think it's just a matter of time now. Though, I really really wish the future would hurry up for this particular thing to happen for Sketchup!

      Can't Wait! (takes medication... calms down...).

      posted in SketchUp Discussions
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      wozabee
    • RE: Just thinking...

      I've used 3DConnexion's "Space Navigator" for close to 3 years now exclusively with Sketchup.

      It's literally "become" my left hand!

      There may be a few occasions where I need to zoom into a part of a model very precisely, but for the most part it makes my whole Sketchup experience totally fluid (well... except for Bugsplats, GRRR!).

      Just got one for work too. Its brilliant for flying clients through a presentation up on the big screen.
      Wouldn't be anywhere without it

      posted in SketchUp Discussions
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      wozabee
    • RE: Anti-SketchUp! Snobbery [or Ignorance?]

      I had a pretty hard time initially from other Movie SFX people looking down their noses (behind my back) at my sticking with Sketchup.

      The great thing now, is that the world (well, that small part of the world that really THINKS about things) is gradually seeing just how useful it is, and what people like you guys are helping it to evolve into!

      There will ALWAYS be people like that Nikon fellow saying "urgh" at Canon's.

      But at last we're seeing it used for high profile things like modelling those nifty APUs for Avatar... and working out escher-like cityscapes for that other topsy-turvy matrix'y movie I always forget the title of.... etc...

      The main thing is... since so many professionals have so far snubbed it, it automatically becomes a "Blue Ocean" area that's ripe to be opened up!

      These days, I'm (gradually) being let loose with Sketchup on better (and funner) projects too... which... someday... I can speak about... nnrgh!

      posted in SketchUp Discussions
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      wozabee
    • Moving Vertices bugsplat

      Hi guys,
      I've just noticed 2 very odd things happening on my sketchup 8 the last few days.
      Every time I go to move a vertice, it Bugsplats. Tried swithching off the "Pre-icck on Push-Pull tool" option, same thing.
      First noticed it on a large model, so rebooted, made a simple cube, and much the same thing happens on that.

      I have a good many .rb's installed, but until now have had no bug-splat troubles like this (consider yourself VERY lucky Woz).

      I'm on windows 7, 32 bit and a crankingly good (recently re-installed) system.
      Anyone have any thought on this?

      The other small (but REAAALLY annoying) bug also appeared where pressing almost any key racks the object/view slightly upwards. I though it might be my 3Dconnexion Spacenavigator, but disconnecting it entirely has no effect. Also, started removing plugins going back from most recently installed, but no instant fixes or conflicts noticed there. No idea if these probs two may be related, but they've only materialised these past few days.

      Does this ring a bell for anybody?

      Cheers,

      Woz

      posted in SketchUp Discussions sketchup
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      wozabee