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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    BoxB
    Make it a component and save it to a component collection, then select and place it from the component panel whenever you need it.
  • No decsciption available
    209 Topics
    2k Posts
    soloS
    Hey guys I am desperate for very high resolution/quality satellite maps, I use Placemaker and I also use Nearmap but the resolution is not that great, I have tried using AI to upscale but that too does not really solve my issues. Is there another solution?
  • No decsciption available
    821 Topics
    4k Posts
    P
    please up load your model however a simple method is to split a counter into sections with if statements basic handle turn, then door.skp
  • Codec Problem on Animation Export

    sketchup
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    9 Posts
    321 Views
    JoelM3DMJ
    But where did all my installed codecs go? Last I checked, there were about 8. I downloaded and installed the Classic Windows Codec Pack from Cnet (who I trust) and tried another export. Same problem! Still no codecs show up in the dialog.
  • Pushing hole - sometimes success sometimes not

    sketchup
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    4 Posts
    225 Views
    Jean LemireJ
    Hi John, hi folks. For this to work you need two things: 1 - That the two face defining your wall are perfectly parallel to each other. If the wall has been created by pulling up a rectangle with the Push/Pulltool, this should not be a problem. 2 - That you stop the pushing action exactly on the opposite wall. If you use an inference from any endpoint or edge or the face itself of this opposite wall, this should not be a problem either. Remember that you can orbit, pan, zoom, change view, change rendering mode, change scene, etc. even in the midle of any drawing, moving, rotating, scaling, etc. operation. In short, you can start pusing the rectangle for the opening on one face of the wall and then, while the pushing action is still in progress, orbit so that you are now seeing the opposite face of the wall and then complete the pushing operation using an inference from this face. Just ideas.
  • Can't export a scene as a jpg image

    sketchup
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    7 Posts
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    F
    tx Dave, its a good idea to adjust the style to meet my goal. Still, I think its a bit strange that Sketchup does one export fine and the other stalls forever, the same model, just a different scene with the same layers active. I will disable all extensions when exporting image files though. Need some more time to see what causes the problem. Exporting disabling all trees, cars and people components will also speed things up. Mostly I only need the sketchy lines for the model of the architecture. I will post some of the results of this project later on. Its a competition so I can't right now. Francois
  • Crash crash and crash again

    sketchup
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    11 Posts
    329 Views
    sketcpeppe75S
    I love to draw volumes. sketchup has the strengths and weaknesses of the design with the surfaces ... like sections and filling. I cleaned and reinstalled. I have not solved ... look to make another model using the head so that it is as clean as possible. if there is news ..... thanks again
  • Cannot Access Materials Menu

    sketchup
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    3 Posts
    95 Views
    A
    Thanks for the help. Your suggestion corrected the problem immediately.
  • Anything Similar to Inferring for Move Tool?

    sketchup
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    14 Posts
    331 Views
    pbacotP
    Yes, where you click to begin the move is important. I picked a face on the object by inferencing its face for the beginning of the move. Perhaps I muddied the waters. I wanted to show there are many ways you can get inferences, and I moved off to the left with the face inference to begin the move in the video so the first object wouldn't move to the left and be in the way.
  • Draw a Point

    sketchup
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    5 Posts
    211 Views
    pilouP
    There is a point inside this crazzy Plug Projection by Didier Bur! A must to have
  • Texture mapping a road that goes up

    sketchup
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    3 Posts
    298 Views
    pietervP
    Thanks for the tip man. That's a great plugin. Fredo is the man.
  • Something is making extra copies of components in my file

    sketchup
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    6 Posts
    129 Views
    TIGT
    Placing the model's geometry miles from the SKP origin will surely cause issues. If you have CAD data imported then switch all visible/layers-on and unlocked... and move everything a know amount nearer to the origin X,Y [note it down - you can use it later to move new updated imports into place too...] If you have CAD blocks made into components you might also have components with very remote insertion-points/axes relative to their geometry... so there could be nested objects appearing weirdly...
  • That slows sketchup model?

    sketchup
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    7 Posts
    218 Views
    J
    Perfect Gaieus. Thank you very much. Bone that material is loaded only once. No matter how you utilize. thank you very much
  • Sketchup accuracy, lack thereof...

    sketchup
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    9 Posts
    4k Views
    B
    It would be a really nice feature to have Sketchup manage the accuracy problem by automatically scaling up the geometry so you don't have to worry about it. Enter and display dimensions as usual but behind the scenes it's all scaled up by 100x.
  • Creating an exploded axon

    sketchup
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    7 Posts
    7k Views
    pilouP
    Component is the key!
  • No way, is it ?

    sketchup
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    21 Posts
    470 Views
    thomthomT
    Yea - I'll post back when I resume.
  • Put groups within groups to layers

    sketchup
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    4 Posts
    313 Views
    sdmitchS
    Sorry for the late reply but I have been away all week. The code, as presented, was created and executed in Ruby Web Console. To make it a stand-alone plugin you would need to "wrap" it in a module and def like this. module G2L def g2l mod = Sketchup.active_model ent = mod.active_entities sel = mod.selection sel.each{|ga| if ga.class==Sketchup;;Group ga.entities.each{|gb| if gb.class==Sketchup;;Group gb.layer=ga.layer gb.entities.each{|gc| if gc.class==Sketchup;;Group gc.layer=ga.layer gc.entities.each{|gd| if gd.class==Sketchup;;Group gd.layer=ga.layer end } end } end } end } end end Place a copy in the Plugins folder so that it gets loaded when Skethsup starts. Then in the Ruby Console enter G2L.g2l to execute it. Yes, you can add as many as you need.
  • Help with recursive component?

    sketchup
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    15 Posts
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    GaieusG
    I did not mean to say that there. I'll revisit and see if there is anything to misunderstand, thanks.
  • How to make an action button

    sketchup
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    0 Votes
    3 Posts
    168 Views
    beginnerB
    Hi taylorjl There is a 'Play Animation' action (right click on Scene Tab) with button Play, Pause or Stop. It would jump from Scene to Scene. You can even skip some Scenes from your animation sequence (right click on Scene Tab > Scene Manager > Include in Animation). Under Model Info > Animation > Transition you can adjust Scene Transition and Scene Delay. Set Scene Transition to 5 Set Scene Delay to 0 You will get 'smooth' animation. PS. You could install SketchUp Viewer for your 'Students' to be sure that they don't play too much with your model.
  • 3D warehouse drops multiple versions.

    sketchup
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    Al HartA
    Yes - it is in the latest version of IRender nXt. We are still waiting for some client feedback - e.g. what additional lights or mirrors they would like. The trees are useful even without IRender nXt, since they make 2D trees with shadows in SketchUp, You can try the trees here: IRender Ready Trees [image: download?mid=9f5aa31dc3ee00ef6c134b68c36309b4&rtyp=st&ctyp=other&ts=1348625380000] Also, Rich has added the .exe to convert the 3D warehouse models to SU 6 or SU7 (as needed). (I see in another thread that some people are converting to SU 8 just so they can still use many SU8 only 3D Warehouse models) Also, we are adding the same 3D Warehouse browsing feature to SpaceDesign, for use by people who want to make it easy for people to download other collections into SketchUp.
  • Help with GPU choice

    sketchup
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    2k Views
    hellnbakH
    Well, I've installed my new card and have been putting it thru it's paces all day, and I must say it has made a huge difference in SU's performance. No more sluggishness when moving the model around, shadows come on almost immediately, and everything in general seems to be snappier. Just so you know, this was my old card --- EVGA 01G-P3-1373-AR GeForce GTX 460 SuperClocked Video Card - 1024MB GDDR5, PCI-Express 2.0, Dual DVI, Mini HDMI, SLI, DirectX 11, Fermi w/Limited Lifetime Warranty with Registration and my new card --- EVGA 025-P3-1579-AR GeForce GTX 570 (Fermi) HD 2560MB 320-bit GDDR5 PCI Express 2.0 x16 HDCP Ready SLI Support Video Card In all fairness I must say that for some time now I've suspected my old card was getting tired, so the change may in large part just be due to having a new, fresh card in place. I'll probably never know for sure, but for now I'm very happy. Now if I could just put one of these babies in my laptop
  • SKETCHUP to MUDBOX, ideas anybody?

    sketchup
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    5 Posts
    2k Views
    iichiversiiI
    @liam887 said: ill give that a try then and let you know thanks. I know this post is out dated but just curious to know has anyone managed to omport models from SU to mudbox or is it a complete waste of time?
  • Select based on Entity Info

    sketchup
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    0 Votes
    8 Posts
    138 Views
    R
    Thanks TIG. I agree with the "right way" comment, but when you are bound by something, you are bound by it.

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