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  • 1932 Ford Model A Pickup Drop Hotrod

    WIP
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    1 Posts
    9 Views
    No one has replied
  • Free of 2025

    Freeware
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    0 Votes
    267 Posts
    6k Views
    pilouP
    [image: 1760228613543-pont.jpg] [image: 1760228621227-unnam11ed.jpg] [image: 1760228628089-valou.jpg] [image: 1760228641876-unna774med.jpg]
  • [Plugin] Material Browser - v1.1.0 - 12 Oct 2025

    Plugins
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    2
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    30k Views
    samuel_tS
    Hello, I have the joy to announce availability of Material Browser v1.1.0! ️ So, what's new in this version? Poly Haven textures: Access 701 textures made by Poly Haven (formerly Texture Haven). [image: 1760224756691-sketchup-2025-material-browser-plugin-zoom-out-resized.webp] Photoreal materials: If you use SketchUp 2025-2026, plugin sets all necessary PBR maps for you. [image: 1760224788478-sketchup-2025-material-browser-plugin-photoreal-resized.webp] Host acceleration: Material Browser has no more impact on SketchUp startup time! Longer SKM caching: Local collections thumbnails are kept until they are outdated or unused. Polished interface: Colored tooltips, loading screens, etc. Materials types: Brick is now categorized as Ceramic, more materials are guessed by words. Link to plugin FAQ: Help is accessible through question mark icon. Link to donate page: Heart icon opens my Ko-fi page. Consider donating if you like this plugin ️ Better integration: Material Browser has finally... a toolbar! Plugin compatibility: It should be compatible with Fredo6's LordOfTheToolbars plugin. Cleaner codebase: A lot of code refactoring has been done. Download latest Material Browser plugin from SketchUcation PluginStore.
  • Sketchucation Tools 5.0.2

    Pinned Extensions & Applications Discussions
    83
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    4 Votes
    83 Posts
    4k Views
    Mike AmosM
    Last free version of Sketchup is V17.
  • 0 Votes
    3 Posts
    47 Views
    gullfoG
    so, all of my folders will be on the dropdown list now? so, no more organized methodical use of the dropdown? so instead of easy navigation and using the dropdown to move up, etc, i just have everything without ordering it? really? please fix this.
  • [Plugin][$] RoundCorner - v3.4a - 31 Mar 24

    Plugins
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    M
    attempted to purchase using my only payment method i dont (AND WILL NOT USE PAYPAL) your system advises my VALID credit card cannot be used, please advise how i can make a purchase (and no i dont know anyone with paypal)
  • [PLUGIN] Flowify v1.1.0 (updated 150327)

    Plugins
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    0 Votes
    126 Posts
    195k Views
    panixiaP
    @gibblersnort sorry for the late reply, can you share a screenshot of your problem? The plugin is not supposed to highlight anything. You have just to select a grop than you want to deform and a PROPER "flowify rig" and then run the command.
  • Many projects

    Gallery
    292
    2 Votes
    292 Posts
    18k Views
    jo-keJ
    Different Colorsetting: [image: 1760172275331-image1-resized.jpg] [image: 1760172275439-image2-resized.jpg] [image: 1760172275546-image3-resized.jpg] [image: 1760172275659-image5-resized.jpg] [image: 1760172275769-image6-resized.jpg] [image: 1760172275867-image7-resized.jpg] Pano: http://doerr.bplaced.net/visu/wgn-alt2
  • Toposhaper Problems

    SketchUp Discussions sketchup
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    0 Votes
    23 Posts
    3k Views
    D
    @Rich-O-Brien Thanks a lot!
  • Any good tutorials on BEVEL gear design in SU?

    SketchUp for 3D Printing
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    0 Votes
    20 Posts
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    jgbJ
    Spent the better part of yesterday getting this gear right (I hope). It is a 24 tooth bevel gear 22.5 mm diam (drawn in centimetres). Gear E in my diagram above. SPGears created a fairly close model. I had to compare that model to my desired cross section and manipulate it into shape. I had to get rid of the overhangs on each tooth to avoid any supports. That was the tedious part. (I'll show how later today) Thankfully SPGears creates each tooth as a circular array of one tooth, so editing is relatively easy. Then I had to make a single generic hub as the 5 gears, plus the other smaller gear (scaled down a bit) have different hubs. That part was far easier. An SPGear is actually a group of 2 nested groups, the set of teeth, and the hub, done in a strange way, but hey, it works. I made it a component of the 2 nested groups. To make sure the gears mesh correctly (fingers crossed) I duplicated the SPGear and turned it 90 deg. I drew an axial line to the vertex within the component for alignment purposes. I then turned it 90 degrees and mated them at the vertex. I also rotated the vertical gear 7.5 deg (24 teeth) to properly mesh the 2 gears. That resulted in a large gap between teeth. By eye I moved the vertical gear along blue and red axis (equally) till I got a nice mesh with a bit of play. Then adjusted (shortened) the vertex end of the axial line accordingly. There were tiny overlaps. So I had to scale the 2 face ends of the teeth a bit to clean up the mesh. Only after all that was I able to redraw the large end to eliminate the overhangs. [image: 1760119413639-24-tooth-bevel-gear.jpg] I cannot yet print a pair to test as I do not yet have a printer (long story, and it's not the $$$) Later.......
  • [Plugin] LordOfTheToolbars - v2.9c - 20 Dec 24

    Plugins
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    320k Views
    A
    @fredo6 That's what I did. Reinstalled both the library and the LoT. Otherwise, I wouldn't bother you. The import button does not work. When you click the export button, it returns the following errors in the console: #<TypeError: no implicit conversion of nil into Hash> c:/users/pc/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6vault.rbe:157:in update' c:/users/pc/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6vault.rbe:157:in export_to_file' c:/users/pc/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/!!fredo6_lordofthetoolbars/lordofthetoolbarsmanager.rbe:4321:in export' c:/users/pc/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/!!fredo6_lordofthetoolbars/lordofthetoolbarsmasterdialog.rbe:2443:in dialog_callback_exec' c:/users/pc/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/!!fredo6_lordofthetoolbars/lordofthetoolbarsmasterdialog.rbe:2321:in dialog_callback' c:/users/pc/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6chromiumwdlg.rbe:2499:in call' c:/users/pc/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6chromiumwdlg.rbe:2499:in master_callback' c:/users/pc/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6chromiumwdlg.rbe:2256:in j_action' c:/users/pc/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6chromiumwdlg.rbe:2215:in j_callback' c:/users/pc/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6chromiumwdlg.rbe:2201:in block in j_dispatch' c:/users/pc/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6chromiumwdlg.rbe:2193:in each' c:/users/pc/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6chromiumwdlg.rbe:2193:in j_dispatch' c:/users/pc/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6chromiumwdlg.rbe:1468:in `block in create_dialog'
  • 0 Votes
    3 Posts
    39 Views
    fredo6F
    Animation data are stored in the model. All data related to movements, cameras and visual effects refer to objects of the model via a unique ID. The .animator file is simply a backup file, in case something is corrupted in the model. The fromat is a serialization of the working data structures in the plugin. So, not really designed for a clean export. Exporting the animation would first require that you are able to export the container objects (Groups, ComponentInstance), with their transformations.
  • [Plugin] Road Profile Builder!

    Extensions & Applications Discussions
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    1 Votes
    1 Posts
    23 Views
    No one has replied
  • My Architect ai.

    Corner Bar
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    0 Votes
    14 Posts
    772 Views
    K
    Good to meet you @pixelcruncher If you have a look at the video I linked to in my previous comment, it's very easy. You just describe it with words, and it doesn't affect the rest of the render. ComfyUI is a tool that helps you work with AI models, so you'd need to train a model (e.g. Qwen or Seedream) to do these kinds of operations for you precisely. Yes, we do have an API (you can test it here https://rapidapi.com/myarchitectai-team-myarchitectai-team-default/api/architecture-rendering-api) but we didn't include the editing tools in it yet as they're still in beta.
  • parametric walls with Curviloft and Flowify

    Woodworking
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    3 Posts
    45 Views
    TutorialsUpT
    What are you trying to achieve? Could you share any reference images? To use Flowify, it’s not necessary to work with solid objects, so there’s no need to check with the solid inspector. However, your wavy wall should be made of a clean quad mesh. If you created it using Corviloft, it should be fine, as long as the "top and bottom" and "left and right" curves have the same number of segments. Flowify requires quad geometry, not solid objects. You can verify this by turning on the hidden geometry. For additional guidance, you can follow this Flowify tutorial: https://www.youtube.com/watch?v=zCFUCE7Bb4Q
  • Free de 2025

    Français
    191
    0 Votes
    191 Posts
    5k Views
    pilouP
    Free Night Café [image: 1760047145265-myasaki1.jpg] [image: 1760047153468-myasaki2.jpg]
  • SketchUp 2026 Released

    Extensions & Applications Discussions
    8
    0 Votes
    8 Posts
    274 Views
    gullfoG
    any timeline to fix the preferences -> file locations? regardless of the setting, it simply shows the default install folders. then i have to remove those and replace with junctions to get them to point to the locations i want (versus whatever the program wants) so materials ,components, and styles are still not responding to the settings in preferences.
  • [Plugin Library] LibFredo6 - v15.5a - 08 Oct 25

    Plugins
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    alexpacio2013A
    @fredo6 After three days of work to figure out what was causing SketchUp to crash, I discovered that there's an incompatibility between the S4U plugins and the new Fredo libraries. Now I have the 2026 version working perfectly.
  • Click2flip for SketchUp 2026

    Plugins
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    0 Votes
    2 Posts
    47 Views
    TIGT
    It works just fine in v2026. I just tried it, have you ? The PluginStore listing might say compatibility up to v2025 but that's because I haven't updated the page yet. [EDIT: just added it] Until a few days ago there was no v2026 or v2025 checkbox on the PluginStore !
  • Ai plugin

    Extensions & Applications Discussions
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    0 Votes
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    No one has replied