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  • FFmpeg: Instructions for download and Install

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    @quillpro said in FFmpeg: Instructions for download and Install:

    It does not appear in the Control Panel nor does it ask for permission. I was able to fix the issue by using the macOS terminal to make FFmpeg executable.

    shell ~ % ls -lU /Applications/ffmpeg -rw-rw-r--@ 1 username staff 78461292 Aug 31 2020 /Applications/ffmpeg shell ~ % chmod u=rwx /Applications/ffmpeg shell ~ % ls -lU /Applications/ffmpeg -rwxrw-r--@ 1 username staff 78461292 Aug 31 2020 /Applications/ffmpeg

    The Generation of Video interface is still buggy but it does now generate the video files.

    Hi all, New user but have been enjoying the helpful information found here!

    I too have been having a couple struggles getting the great ANIMATOR app from Fredo6 to generate a video file on my MacBook Pro. I did see that in the automatically generated folder "Animator Videos" a sting of individual images but also a .txt file that stated "permission denied". I thought it sounded like I should try the solution from quillpro to let the Mac OS open and run the file. I think quillpro is most likely better at command line instructions than me - but I couldn't get his Command Lines to work for me.

    What I found online and did the trick for me was the following:

    To change permissions in Terminal, do the following:
    Type this command followed by a space: chmod 755.
    Drag the file "ffmpeg" into the Terminal window.
    Press Return.

    Permissions for the file or folder will be changed to read, write, and execute.

    When I did this, the icon for ffmpeg changed from a white piece of paper with the top right corner folded over to a black colored icon with the words "exec" in green written on it.

    I haven't tried all the different available formats but it made a .mov file that played in QuickTime with no problems.

    Hopefully this helps someone!

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    TIGT

    @FairhavenMatt

    Also remember that working on any program's files that reside away from your computer also risks losing data when saving - which is irretrievable.
    Always work on a version of the file on your computer, saving it there as you work.
    When that work is completed save a copy of the file over onto the 'remote' location.
    Having your version on your computer is no harm and a useful safety net if you get problems with the remote copy getting made.
    Making a remote copy of a file is far less likely to cause any issues, as the OS is very robust at doing this, whereas any ap saving remotely is more likely to have hiccups...
    In your case the remote location is not accessible, but if it had been you have the ever present risk of a glitch in the file's data - potentially making it unusable...

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    @Crimson

    Thanks! i really needed this, I'm rendering it again because it deleted all the images i already rendered

  • Using GPU in Libfredo6 Animator plugin

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    @Rich-O-Brien

    Thank you very much, i'll look into it.

  • Cannot save animated Clip Data on a Mac Book

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    @Just_us

    I had the same issues and found on the FFmpeg site that FFmpeg does not support apple silicone. See this page https://evermeet.cx/ffmpeg/apple-silicon-arm

  • Can't save date in Animator

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    Rich O BrienR

    @Just_us said in Can't save date in Animator:

    I have just successfully installed Lib Fredo 6 and Animator as well as FFMpeg on the PC. The animator save function works perfectly on the PC. But not on the mac. On the one hand I am happy because the students work on PCs at school. On the other hand I prefer to work on the mac in my private life. My question to Fredo is whether he could take another look at it?
    Thanks for all your help

    If you want to get his attention you could ask directly in this thread

    Or use the @ feature so he is notified

    @fredo6

    Sharing more detail like the type of Mac, its OS and any ruby console errors

  • Can I save my Animator work flow after close sketchup?

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    @Rich-O-Brien Thank you sir. I just find the solution, because I did not install sketchucation plugin. it's mean I need to install Lid.rbz and Sketchucation.rbz before using animator.

  • Fredo6 Animator update problem

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    @gtaircooledvw hola encpontraste una solucion ?

  • [Plugin Beta] Animator - v4.0a - 02 Apr 24

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    Hello Fredo,
    Thank you again for the plugin. Regarding the output of images / render: I am currently working on a very heavy project with complex elements. I found a way to work around the restrictions on exporting directly with Vray, although very time consuming: I group all the moving parts, then copy paste each position (through the positioner) into a new file. I end up with a lot of scenes, one for each frame and the non moving parts are on a different layer. I litteraly can see the animation as going through each scene. Obviously, at this point, the animation is ''locked''.
    The major advantage with that is that I can use GPU render, can use render elements on V-Ray etc...
    My question is: would it be possible to automate that process, create an option to export all the moving parts in different scene. I understand it can create hundreds if not thousands of scenes but it would be so helpful.
    I can imagine there would be a technical limit (like, exporting 200 scenes max). Then it would require to create multiple files (one for scenes 001 to 200, then 201 to 400 etc), but in theory, such an option would be fantastic.
    Thank you!

  • No video only png´s

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    @Rich-O-Brien

    Solved!
    Downloaded latest version of ffmpeg via there website.

    Thanks for your help anyways.

  • Get someone else to render video

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    Rich O BrienR

    @dykassist No, I thought you were asking because your device was not capable. Writing 100s of images does take time so run it while you're cutting the grass.

    Or if you've a friend/colleague with more grunt ask them to do it and still go cut the grass.

  • Format Copy/Paint

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    Thanks @Rich-O-Brien . That is exactly what I am trying to do. I will look into your suggestions.

  • Version française

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  • saving as jpg, not png?

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  • Animator Fredo6 - Trying to process additional frame

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    fredo6F

    First I am surprised that it takes 11:30 to generate 101 frames, which is more than 6 seconds per frame. Is your computer slow ?

    I don't know where the error is coming from however. Maybe a fresh installation of LibFredo6 would help.

    Did you try to click on the Preview Video button, to see if it generates the video?

  • Animator Suggestions.

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    @ntxdave said:

    IMHO I suggest you change the name of the thread to Animator Suggestions. The current title is a little misleading. The title insinuates you are making/asking to SketchUp.

    Thanks yes sorry I am new to the forum.

  • Prior 2017 - Animator

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    fredo6F

    @aguiladorada said:

    When will the Animator Prior 2017 plugin be released?

    It will not. Animator works for SU2017 and above.

  • [Tutorial] Animator Quick Start

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    Here the NEW versión of the english tutorial because I miss the Last part of the tuto (Animation Technics) that was included in the Spanish version.
    Here the new link:

    NEW ENGLISH TUTORIAL VERSION LINK
    https://drive.google.com/file/d/1ur6USmBRxGFV-X_5ByE6xRRPJHLJfD2r/view?usp=drive_link

    Also I give you again the link of the explanatory videos of all the examples That are included in the tuto:

    YOUTUBE VIDEO LINK
    https://youtu.be/Ne5k4S_DZWw?si=lZ3bQdOZwKFtaYe6

  • Anirmator - Trajectory not render

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    fredo6F

    Trajectories are drawn on the viewport (i.e. there are not true edges) and are more for help.

  • No more video export

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    Rich O BrienR

    If you have Sketchucation Tools installed use the Window > Libfredo Settings > Fredo6 Plugins Information for Sketchucation Support menu in SketchUp and copy/paste the text output here.

    If not then you need to share the version of Libfredo and Animator you are using,

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