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  • [Tips] Animator Tips and Tricks

    Pinned render plugins extensions
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    faBcnF
    Hi there! When dealing with kinematics, it's very useful to be able to graphically manage speeds instead of positions (slope of positions law) I see that a lot of non-linear laws are availables during a movement, but as far I understand, it's only useful between 2 keyframes. When dealing with more keyframes within a same general movement, I didn't manage to have some smooth transitions... Here is a simple case: Let's say we want to animate a car, constant speed (100km/h) between KF#1 and KF#2. Then it decelerates between KF#2 and KF#3 so that it reaches another constant speed (50km/h) from KF#3 up to KF#4. I didn't manage smooth transitions without generating some weird stuff... Is there some kind of tricks using available non-linear laws? Thanks!
  • [Tutorial] Animator Quick Start

    Pinned render plugins extensions
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    ntxdaveN
    @Migmat said in [Tutorial] Animator Quick Start: Here the NEW versión of the english tutorial because I miss the Last part of the tuto (Animation Technics) that was included in the Spanish version. Here the new link: NEW ENGLISH TUTORIAL VERSION LINK https://drive.google.com/file/d/1ur6USmBRxGFV-X_5ByE6xRRPJHLJfD2r/view?usp=drive_link I have not been able to download/read the pdf file.
  • [Plugin] Animator - v4.6a - 18 Dec 25

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    fredo6F
    There is nothing like a generic batch rendering and video generatiion. Anyway, on a single computer, they would have to queue the jobs because there is one processor and graphic card. I don't know which rendering software you use. If it is VRay, there is now an option to generate the rendered video on Vray cloud, as well as a Batch option. https://www.youtube.com/watch?v=Wy5DT1jKddc
  • FFmpeg: Instructions for download and Install

    render plugins extensions
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    Here is an update on the issue of MP4 clips always being encoded by Animator at 25 FPS regardless of what frame rate was requested in the Animator UI dialog box. I found a way on-line to use ffmpeg to create a copy of an MP4 clip file with a different encoded frame rate. In this example, I wanted to create a clip at 30 FPS. I used Animator to create a clip file called Clip.mp4 of an animation that is 10 seconds long (according to the Animator clip editor timeline); I requested 30 FPS in the Animator UI which means 300 frames in the clip. Animator created 300 frames as expected, but tagged the resulting Clip.mp4 MP4 file as 25 FPS. As a result, when the 300 frames in clip.mp4 are played back on the computer the clip lasts 12 seconds (300 frames at 25 FPS yields 12 seconds). This is not wanted; I intended the clip to play in 10 seconds at 30 FPS. Here is an ffmpeg command that will adjust the frame rate of a new copy of the clip (named Clip-30fps.mp4) to be 30 FPS: ffmpeg -itsscale 0.83333 -i Clip.mp4 -map 0 -c copy Clip-30fps.mp4 This basic command will work to make a new copy of any clip (substituting the clip filenames as desired) to be 30 FPS, when the original clip was encoded at 25 FPS. The key switch in the command is "-itsscale 0.83333"; the number 0.83333 is the approximate ratio between 25 FPS and 30 FPS.
  • Scene animation with Animator

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    Rich O BrienR
    Mission Accomplished
  • MOVEMENT THROUGH MACHINE

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    Rich O BrienR
    @ericdjohn said: Is there an easy process? Did you install FFmpeg?
  • Object switching with Animator [WIP]

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    H
    Hi Rich O Brien! Can you making Tutorial for change sofa by Plugin Animator... Thanks so much.
  • Natural/Cinematic Camera Movement

    camera extensions sketchup animation animator
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    F
    A largely forgotten plugin - MSPhysics. Also not so easy to get running under SUp2022: https://community.sketchucation.com/user/faust07
  • Objects partially or completely visible when zooming

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    Rich O BrienR
    That's called Camera Clipping. It occurs when parts of a 3D scene that fall outside the camera's visible region, known as the viewing frustum.
  • Fredo6 Animator update problem

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    @fredo6 I got it working again with the latest Library, which was a later version than the animator plugin page linked to. Thanks for getting in touch.....keep up the good work, and glad to see you are charging money for your work.....finally!
  • Animator 4.5 Doesn't Open

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    Rich O BrienR
    @quenemary You have no license directory which suggests your SketchUp install is missing read/write permissions. You can fix this by running the SketchUp installer using Run as Administrator and choosing Repair when prompted.
  • Not rendering 60 fps videos

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  • THEA RENDER & ANIMATOR CRASH

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    As we have figured out the issue requires both Animator 4.5+ and Thea 4.0.1397+ update.
  • Animator plugin expired message

    Solved
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    @Rich-O-Brien I am really sorry it was down to libfred06 being before v15.2
  • why alway remind me to updated to newest animator vesion?

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  • Animate movements the wrong way

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    @Rich-O-Brien Thank you!
  • Updating Animtor to 4.1a

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    Rich O BrienR
    Use Sketchucation Tools to install updates https://sketchucation.com/plugin/696-sketchucationtools
  • Expiration: 31 Dec 24

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    TIGT
    Read the post before yours, it announces a update, which should fix this...
  • 1 Votes
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    TIGT
    @FairhavenMatt Also remember that working on any program's files that reside away from your computer also risks losing data when saving - which is irretrievable. Always work on a version of the file on your computer, saving it there as you work. When that work is completed save a copy of the file over onto the 'remote' location. Having your version on your computer is no harm and a useful safety net if you get problems with the remote copy getting made. Making a remote copy of a file is far less likely to cause any issues, as the OS is very robust at doing this, whereas any ap saving remotely is more likely to have hiccups... In your case the remote location is not accessible, but if it had been you have the ever present risk of a glitch in the file's data - potentially making it unusable...
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    @Crimson Thanks! i really needed this, I'm rendering it again because it deleted all the images i already rendered

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