@driven said:
I've been watching this thread and have a dilemma in my understanding of your pursuit...
simple flipping and scaling of components helps keep the file size down in a skp...
so any diversion from that principle only makes the skp larger and harder to work with...
Yes, I am aware of that.
@driven said:
is this desire for an 'on export' conversion, as that's a completely different thing that is available for some formats already...
if it's for export, why not say which format you need this for?
john
I did not think it was relevant but since you asked, .s format. It was designed by KUJU for the 2001 game sold by Microsoft -- Train Simulator. While that game lingers on some 15 years later there is an Open Source replacement called Open Rails that will read the .s files and display those models and textures in-game. My work is for use in Open Rails and I use only Sketchup for 3dcad. An example:
[image: Intersection of Powell and Hollis, Emeryville CA, as it looked .ca 1950; All architecture derrived from Sanborn maps of the era, historical photos, area visits.]