⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
  • Repeat a Component Across Varying Spans

    Dynamic Components sketchup
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    U
    Thank you pcmoor!
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    F
    Modified example with a door in 4 positions: The plugin scenes_v2.rb is limited to 4 trigger positions. Scene animation does not work correctly. The properties of the DCs are not remembered in the scenes. They are triggered from 1 to 4 no matter what scene you click on as next and how much scenes you have in the model. With an understanding of these limitations, the plugin should still be useful... door test
  • Sweep by 2 Rails Plugins?

    SketchUp Discussions sketchup
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    D
    ahh Brilliant lol I never thought about reclicking on profile thanks
  • Component image URL attribute export to CSV

    Newbie Forum sketchup
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    G
    A CSV file can only contain text. An html file can contain embedded images. first convert the image to Base64 <img src="data;image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAM0AAAD NCAMAAAAsYgRbAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5c cllPAAAABJQTFRF3NSmzMewPxIG//ncJEJsldTou1jHgAAAARBJREFUeNrs2EEK gCAQBVDLuv+V20dENbMY831wKz4Y/VHb/5RGQ0NDQ0NDQ0NDQ0NDQ0NDQ 0NDQ0NDQ0NDQ0NDQ0NDQ0NDQ0PzMWtyaGhoaGhoaGhoaGhoaGhoxtb0QGho aGhoaGhoaGhoaGhoaMbRLEvv50VTQ9OTQ5OpyZ01GpM2g0bfmDQaL7S+ofFC6x v3ZpxJiywakzbvd9r3RWPS9I2+MWk0+kbf0Hih9Y17U0nTHibrDDQ0NDQ0NDQ0 NDQ0NDQ0NTXbRSL/AK72o6GhoaGhoRlL8951vwsNDQ0NDQ1NDc0WyHtDTEhD Q0NDQ0NTS5MdGhoaGhoaGhoaGhoaGhoaGhoaGhoaGposzSHAAErMwwQ2HwRQ AAAAAElFTkSuQmCC" alt="beastie.png">
  • Open HTML page at each function change

    Newbie Forum sketchup
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    A
    Thanks John. I've turned it off and it works perfectly fine now. Thanks for your help!
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    Obviously you don't smoke as much as I do. After all day hard work, few hundred restarts of the program and lot of browsing and investigating available scripts - i have done this: MoveTool.rb require 'sketchup.rb' if( not file_loaded? "MoveTool.rb" ) Sketchup.active_model.selection UI.add_context_menu_handler do |menu| menu.add_separator menu.add_item("Move tool"){Sketchup.send_action "selectMoveTool:"} menu.add_item("Select tool"){Sketchup.send_action "selectSelectionTool:"} end file_loaded "MoveTool.rb" end This is my first script and is working for now.
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    I put all my plugins in a common place and then tell sketchup to look there. For me to go from 7 to 8 to 2013 to 2014 to 2015 to t016 is effortless. Since I am a plugins author and want my plugins to work with all these versions I want all of this to be seamless. If you are interested in how this works then PM me.
  • [Plugin]RichSection - not working

    SketchUp Discussions sketchup
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    ntxdaveN
    @srx said: You need to be more patient in reading. You missed this : @srx said: Today I found out that plugin has time limit. How to continue using it? @dimitri972 said: I fixed time expired problem. Here it is: http://www.mediafire.com/download/brjzmnqzbcv38fp/RichSectionv0.5.8FULLByDimitri.zip Author was't answering question for months. I tried to fixing expired issue and fixed. If this isn't wanting thing in this forum, you can delete my post. I don't know forum rules. I did see the link but did not understand that is was a fix for the plugin. The fix needs to be made to the version that is in the Plugin Store in SketchUcation (which is where I got the plugin). This means that everyone who downloads if from SketchUcation is getting a version that does not work. According to the info on the SketchUcation web site, it was updated 03-01 of 2015. There also is no mention of licensing, time out period, or cost for the plugin. Just trying to clarify so that others do not have the same problem although I saw that it has been downloaded over 12000 times. I would like some clarification on what is going on.
  • Save As questions

    Newbie Forum sketchup
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    S
    What you are probably missing is that you bring a component into the model by locating it in the component window, selecting it, and then placing it in the model. If you just open a file in which you saved a component, it opens as a model.
  • Help desperately needed - centring shapes

    Newbie Forum sketchup
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    pilouP
    OK I have made an big effort! [image: l08N_pyr.jpg]
  • Need help making a hexagonal grid around a sphere!

    Newbie Forum sketchup
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    TIGT
    Make a basic sphere. Draw a circle with the number of segments equal to the number of facets desired - default is 24 but it's also editable in Entity Info - let's assume 12 ]. Snap its center onto the model axes origin. It'll make later operations easier... The radius of this first circle is unimportant. Select this circle and use Rotate snapped on to its center to get a segment parallel with the Red axis [with 12s that's 30/2 = 15 degrees] Draw a second circle perpendicular to the first - this time give it the same radius as wanted for the bottle - it must be vertically above the first circle's center and not touching it, also give it the same number of segments. Select this second circle and use Rotate snapped on to its center to get a segment 'vertical' [with 12s that's 30/2 = 15 degrees] We want the 'equator' to be vertical. With even numbers of segments the top/bottom facets of the sphere are 'flat', as would be likely in a real-bottle... Select the first circle and then the FollowMe tool. Click on the second circle and it should now morph into a sphere. Select the sphere and group it. Now with the sphere [group] selected use the Context-menu tool to 'Smooth' the sphere - but slide to 0 so all edges are UNsmoothed - this makes the next steps easier. You can now use the sphere-group as a framework, onto which you can draw your hexagonal facets. Make a hexagon face [on one of the 'equator' facets of the sphere]. Explode its Curve and make it into a Component [so whatever you change in one is change in all others] Select the instance and use Rotate+Ctrl 30 11x to copy it around the equator of the sphere. Now select all of the instances and make then into a Group. Copy that Group upwards [using Shift to constrain in the Blue axis.] Edit the second Group and Select all. Use the Context-menu Make Unique so that when we edit the instances in this level it previous ones are not affected. Rotate these instances about the circle-1-center/origin by 15 so it's offset from the equator set. Move it down so the bottom most vertices of its hexagons snap to the indents in the equator set. Now start editing a component in the equator set and second set, alternating and snapping to each others vertices. Use Edit Component Edit's Hide Rest... and Hide Similar toggles to help with seeing what you are doing and snapping. Xray mode will also come in useful... Scale the group so that its top aligns with a change of surface angle in the guide-sphere. You'll need to do axial rotations and relocation of vertices to get the hexagons in the second level's set approximating to the surface of the sphere. Repeat this process for another level nearer the top. Note how the hexagons in the levels get increasingly distorted to remain planar and mesh with their neighbors. At the top you need to add triangles to make a non-serated rim. You do not need to make the lower levels' facets as these will be a handed version of top ones. Select those Move+Ctrl to copy to the side, Group and Flip so this copy is upside down. Relocate it with Move Snapping to the equator set. It's impossible to make a perfect sphere from regular hexagons, but distorting them as they move away from the equator towards the poles , so that they will remain planar but join together gives you something that approximates to a spherical form. Geodesic domes have distorted panels to make them mesh together, or non-hex panels to make it work in 3d... To add a 'frame' and 'glass', edit the 3 hexagonal [and one triangular topmost] components, PushPull outwards to make 3d, Offset the main faces to delineate the frame, and PushPull inwards on both sides to form the 'glass' [not shown in my quick illustration]. Then color the frame and glass faces as desired... [image: DnNc_Capture.PNG]
  • 0 Votes
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    pbacotP
    Here's an example (attached picture). The house walls (foundation and subgrade shown) are extended stepped down to meet existing grades. There's also retaining walls at the existing upslope and where fill for driveway was added. In this case I did not try to join the "fill" element to the rest of the mesh. That might be a good idea at some later point in project when modeling is done. oops "simulate" [image: Fqhd_Untitled-1.png]
  • Problem with Profile Builder in SU2016.

    SketchUp Discussions sketchup
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    jujuJ
    are you logged in and running as administrator?
  • Push/pull double click wrong direction

    SketchUp Discussions sketchup
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    L
    If anybody is interested, here's a link to the thread started by my post on this subject on the Sketchup Community forum. While the issue isn't totally "solved," I'm satisfied with the answers I got from the SketchUp team, and particularly some of John's explanations were quite helpful. http://forums.sketchup.com/t/2016-push-pull-double-click-pulls-in-opposite-direction/23140
  • Distorted and fragmented .dwg files

    Newbie Forum sketchup
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    it looks like your importing at too small a scale and inferencing is joining the ends of the dashed lines in a random fashion... there is https://sefaira.zendesk.com/hc/en-us/articles/203399495-Best-Practice-for-Importing-Microstation-Files-into-Sketchup that may offer some clues... here's a gif to make it easier for others to view... [image: 4oFj_dng_dxf.gif] john
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    Dave RD
    Perhaps when drawing it you inadvertently enter the radius too early? The typical suggestion for drawing circles is to set the number of sides to something divisible by 4 so that there are vertices on the cardinal points. I use values divisible by 12 so I get the vertices on the cardinal points but the circle is also evenly divisible by 3.
  • Help With Ngone detection in sketchup

    SketchUp Discussions sketchup
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    o.O* this one is A Verr reeee Niace as Borat would say
  • Axes and Glue Plane help needed

    Newbie Forum sketchup
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    Thank you for the support. I have a love/hate relationship with this tool, but I'm feeling more love as I learn more. It's opening up quite a few possibilities. Thanks again!
  • How to solve wrong line intersections

    Newbie Forum sketchup
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    Dave RD
    By the term "wrong intersection", do you mean there isn't one? It would help if you turn off endpoints and extensions in your style.
  • Facearea() problem

    Dynamic Components sketchup
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    Hi you will notice whenever you scale a object its material stretches, so the area calculation remains the same, just what you see is a stretch representation of the same area so make the component unique, so it does not effect others using the same definition, after scale or changes, right click choose scale definition, and right click dynamic component redraw may also be required. I hope to later create a set of ruby script tools to overcome some of these issues