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    GD3Design

    @GD3Design

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    Latest posts made by GD3Design

    • RE: [Plugin] ClothWorks v1.8.0 - 28 Apr 2024

      Hey Michael,
      Windows update's cause me all kinds of trouble. I have no idea if it will help with this situation or not, but after Windows updates I often need to uninstall & reinstall 'Microsoft C++ Distributables' to get my programs functioning again. If Clothworks uses C++ it could be ​affected...?

      (After last months update, I lost one of my NVMe drives from showing up in BIOS...and I still havent' got it working again.... (thanks MS)) 😞

      posted in Plugins
      GD3DesignG
      GD3Design
    • RE: Working with SubD

      You may want to check out Enscape. It is about as close to 'plug and play' as you can get. I use Enscape from time to time, and it produces great results for the time you put in, but still mainly use Vray for the high quality photo-realistic renders. Enscape is lacking in a few areas, like metal reflections. I've had to switch back over to Vray when rendering kitchens with all stainless steel appliances because they just werent up the level we needed for super-high-end renderings. Also when we needed advanced multi-layered materials, need the power of a renderer like Vray for that. But still, Enscape is pretty amazing for what it does and how quickly it does it.

      To get good results with whichever tool you decide to go with, you will have to learn the basics of materials & textures.  Diffuse, reflections/glossiness, bump/normal maps...and creating good seamless non-tiling textures.   I should also note, Chaos Group has great getting started tutorials....maybe give their tutorial on materials a shot and see how you go.  They also have a pretty extensive library of ready to render materials built in now.  Here are the quick start tuts: [https://www.chaosgroup.com/vray/sketchup/tutorial-videos](https://www.chaosgroup.com/vray/sketchup/tutorial-videos)
      
      posted in SUbD
      GD3DesignG
      GD3Design
    • RE: Working with SubD

      You just need to set 'Boundary Corners' to 'Smooth'. With your object selected, click the 'i' in the SubD toolbar to open entity info. You'll find the settings for boundary corners there. More info here: https://evilsoftwareempire.com/subd/manual/entity-info#boundary-corners

      posted in SUbD
      GD3DesignG
      GD3Design
    • RE: Grayed-out tag names in 2021

      @pipingguy said:

      Still looks the same.

      That is your layer tray. Greyed out means the layer is turned off. Click the eyeball at left to turn layer back on.

      Woops. Just read your earlier post and got context of your post. Sorry. Yes, that is pretty light. Which brings me to one of my Sketchup wishes: User interface customization....

      posted in SketchUp Discussions
      GD3DesignG
      GD3Design
    • RE: Using PushPull on Objects Inside a Group

      Hey Seasdes,
      Check out Curic's plugins. He has a lot of tools that will dig down into nested groups and allow you to edit without actually 'clicking' into the groups.

      I get bugsplats with everybody's plugins, including Curic & Fredo. It's just part of life if you're a sketchup user (and push it to it's limits). A lot of Curic's tools have become indispensable to me over the past couple years. And honestly, I think Sketchup would be pretty useless to me without Fredo6's plugins.

      Look into Curic Drawing Tools.(DIO2,OI,Stretch,Extend). Neat stuff & really useful. You can copy edges, push/pull face and a lot of other functionality and options without even entering any groups or components and a lot without even exiting or re-entering the tool.

      Also check out his free stuff. Many useful plugins there, too.

      cheers

      posted in SketchUp Discussions
      GD3DesignG
      GD3Design
    • RE: [Plugin][$] TopoShaper - v2.7a - 01 Apr 24

      Update:
      I got it to work. exploded, copied to new drawing, etc. All good now. 👍

      posted in Plugins
      GD3DesignG
      GD3Design
    • RE: [Plugin][$] TopoShaper - v2.7a - 01 Apr 24

      Hello,
      TopoShaper just started giving me problems. I've used for years without any hickups..no idea why I'm getting errors now.

      When I select contours and run TopoShaper, I get 'cannot hide layer that is a part of the active path' Error.

      This is happening on both office and home pc. Sketchup Pro 21.1.299, Windows 10 pro. error log attached, one from office, one from home office. If anyone has any ideas or has time to check this out, I'd sure appreciate it. Thanks!


      Ruby Error - CLEANSING - 09-Sep-21 17_50_56.txt


      Ruby Error - CLEANSING - 09-Sep-21 18_00_29.txt

      posted in Plugins
      GD3DesignG
      GD3Design
    • RE: Stitching Landscape

      If you select just the edges that you want to connect, turn them in to a group, then draw an edge(or an arc/curve) on each end to bridge to gap to create 'closed geometry', you could then use Soap Skin & Bubble and get a mesh created.

      You could also use Curviloft: Select just the edges that you want to connect, turn them in to a group, run 'BZ Polyline Segmentor' to create equal segments on both edges, then run Curviloft to bridge the gap.

      posted in SketchUp Discussions
      GD3DesignG
      GD3Design
    • RE: Follow me

      PEBCAK

      posted in SketchUp Discussions
      GD3DesignG
      GD3Design
    • RE: Edge intersection on faces

      Sure thing. If you run into to one of those more complicated examples, just share a skp file and I'll be happy to take a look and let you know if there are any better workarounds I know of or plugins that could help in a different situation. Cheers! GD

      posted in SketchUp Discussions
      GD3DesignG
      GD3Design