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  • Weird stuff going on here…

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    Yup, deslecting hardware acceleration sucks big time but surprisingly I have not felt the slowdown. I'm working on several file, one at 7Mb and another at 12Mb and it been smooth so far may be just a tad slow on the resonce but still workable.
  • Fighting with pushpull tool

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    Wo3DanW
    Simon, Fait avec plaisir! Je regrette que mon français n’est pas comme il faut. J’ai oublié presque tout se que j’ai étudié pendant 7 années á l’école, beaucoup des mots, grammaire etc. Chaque fois quand ici quelqu’un écrit an français j’essaye de lire tout. Il me faut, pars que près que chaque année je passe mon vacance en France. Et chaque année (avant de..) je me promesse encore une fois d’ étudier français. Mais malheureusement je manque le temps. About P/P, I did not even include ‘wild’ plane contours in the list. As I said before, sometimes it just is not worth it to know all these things for it is much easier to correct/reverse faces. As long as you remember the basic rules with P/P. I did something similar with textures and how they are applied to faces when deleting a mutual line from two adjacent coplanar faces with different textures. My list became so complex since not only the size but also the used shapes and many other things seemed to be involved here. Which face inherits what texture? I simply gave up. I learned a lot from doing that though. Now I know how to go about if something isn’t right. I followed the other thread about the spiraloid shaped stairs. There is another way (as always) to do this but it takes a lot of work. But first you need to figure out what slab shape you want. One thing you found out already. To create a nice curved shape for the stairs with ‘Follow Me’. I might participate in that thread if I find some time and when the results do not satisfy you. Don’t forget to use the P/P here to repeat pulling out the separate face-segments from a single curved surface (in ‘show Hidden Geometry’ mode). This could in one way help you to get the basic structure. cheers, Wo3Dan
  • Edges opacity adjusting problem

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    you can change the color of the lines from black to grey but they will still not be transparent.
  • Wrong visualization color (screen color) of a face

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    @alan fraser said: In other words, your red example logically ought to show the same difference as the green...but it doesn't...because it's red. OK! Thank you for your opinion and for the really pretty phrase I have quoted ! In my task I have to work with lines (edges) on the faces backgrounds. Therefore the relation between the edge screen colors (stable) and the faces screen colors (changeable) is very important to me. So I really see a problem . Thank you again for your answer. I will take into consideration the SketchUp color visualization properties you have mentioned. Good luck!
  • 2 focus elipse

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    Sorry for the long reply time, got caught up in other stuff. Jean, the pointer to the tutorial that you left is just what I needed, thanks. I would have thought that it wouldn't be necessary to go through such a rigamarole, but, if it gets the job done. Thanks again for all of the help, Greg
  • Help- Lost a Browswer!

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    jim smithJ
    Thanks Nick. Something like that happened quite a bit when I moved my lap top between office and home, but was suprised when it happened on my office desk top which Is always in two screen mode. Some how I managed to move the component screen off the edge of the world!
  • Kerkythea invisible textures

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    thanks, I think I worked it out now. I couldn't find any mention in that guide to clipping masks but I knew what they were so just inverted the texture in photoshop and used that. here's the result: [image: EQLo_goal3.jpg]
  • IMPORTING FROM AUTOCAD

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    Regarding using Lisp in LT, there is a great software at a very low price. It is LT Extender. Please look at this: http://www.lt-extender.com/LT-Extender/englisch/default.htm With best regards PRSS
  • Another use of the balustrade with componets

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    charly2008C
    Hi, I have the same problem as Dave. I have already tried everything.I also studied the manual again and again. If i select one or two lines, nothing happens. I do not get it to work. If i use a Panel Component, named PA as described in the manual i get the message: (See Image below). The version is : 1.1 & 1.2. - November 2005. I think this is the actual version. Karlheinz SU 7.1 Win 7 64-bit [image: AoIl_Bild1.jpg]
  • Who's trick was it...

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    tinanneT
    What a great tip!!! Thanks Alan and thanks Tom for bringing it back up.
  • Generic Shrubbery

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    GaieusG
    There are the so called "bonus packs" where you can find one for landscape architecture (with a bunch of plant components) too. Still in the warehouse you can find additional stuff creatd by users.
  • Back Face Color Gremlins

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    the nvidia quadro range are generally recognised as being pretty good for design applications.
  • Double shadows from one component

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    It's late so I'm probably confused...but is this what you are seeing? The grey shadow is on the ground plane, the black shadows are on the ground faces (one happens to be below the ground plane. Turning off casting on faces will mean no shadows on vertical faces as well...not to pleasant for architectural work, IMHO. [image: ev4L_tn_ground-groundplane.jpg]
  • Mouse problem with SketchUp

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    No one has replied
  • Applying skin surface to this kayak?

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    As juju says, the Skin.rb will manage that very well. You will probably have to do 2 rings at a time and move along.
  • Material Edit/usage

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    TrixtaT
    Thank you Dave R. Ye. Had a virus issue after plugging my H/D into someone else's Laptop. Spent days sorting out permissions. Anyway, thanks again.
  • Texture size question

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    GaieusG
    Hi, There are a whole lot of applications that can batch resize images (at home I use the simplest Windows tools for this). If you resized an image, you can reload it from the material editor (click on an image there and go to the edit tab). Now I don't know how this - resized - image would "behave" with photomatched models though.
  • New here - totally confused

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    pilouP
    This site is a true gem for the free tuts video on line! http://go-2-school.com/
  • Reducing Sketchup file size.

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    I think a lot has been said already on how to reduce the poly-count of a model. 1.using a lower size eg.sides 12,sides 8 when drawing a circle or arc 2,Using components(especially for windows ,doors etc that repeat quite often if you are modelling a building. 3,Importing models with small polycount especially trees.Using trees with very high detail will slow your computer down considerably.You may want to use trees that are "face-me component instead. 4.If I have to use a texture image bigger than 1MB,I first open it up in Microsoft picture manager or paint , reduce the pixel size and save it as a Jpeg File.An Image file of 5MB can yield 602kB through this process.You can now use the Image with its reduced file size on your model thereby reducing your polycount. 5.You shouldn't also forget to purge your model of unwanted/unused materials and component
  • How can I model a twisting / looping arrow?

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    Jeff: Your corkscrew is great, the video really shows just how quick it should be. I agree with you that the 'red shockwave' click animation is a bit over the top, though it does make it very clear when yu have clicked! I think the idea that I've not yet addopted is adding dummy geometry to act as a rotation point / guide for my model. Here is a render of a similar corkscrew (not as pretty as yours though, too compact!) Thanks for taking the time out, to help a relative noob! [image: aMCJ_Corkscrew.png]