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  • Problem loading vispot

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    A

    Hi thomthom

    Sorry for being late in responding to your kind reply. I have solved the problem via reinstalling V-ray. It’s working perfectly now. Many thanks for your concern.

    Regards,

    Alshamsi

  • Displacement noise / render error

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    Ok, so here is my correction for the first post:
    I've tried many different render settings, except this one... 😄

    Edge length 1px solved the problem.

    Thank you thomthom!!

  • Help: noise with emissive material

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    thomthomT

    Yes - emmissive materials cause noise. Should not be used for primary lighting in a scene.

  • VRay & UVmap?

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    V

    Ok, now it works, and with rather good results as you can see. Thank you.
    I wonder how many hours/days woúld I have wasted if I had not got help?

    example3.jpg

  • Extreme High res textures

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    thomthomT

    @arjunmax09 said:

    @earthmover said:

    so my model size is frequently 60-100MB. I keep my models running quickly by constantly purging, doing layer management and keeping shadows turned off.

    60-100 mb???!!!! eeee!!! 😮 my highest till date is 28 mb.. lot of contours and trees.. the sketchup started to cry 😆 inspite of hidden geometry, layer management and groups and components what's your pc config??

    Got a number of 100-200+ models at work. but they are usually due to large textures or scene watermarks.
    Earlier I used to embed high res textures in my models, now I use the linking trick I described earlier. Keeps the model more responsive, saves disk space, increases the save/load speed of the model.
    But I do find that my co-workers often use a 10megapixel photo as a texture, but only utilising small portion of the actual photo. I cringe every time I see that.

    It's worth noting that a model of 10-20MB can be much slower than a 100MB model. The reason is that the file size is not a direct reflection of the amount of geometry - which is the biggest slow down factor. If you have a model with lots of components that can have smaller file size but more geometry than a model using less components.
    The most accurate indication of the size of a model - in terms of complexity and how performance hungry - is the model statistic. Number of edges, faces, groups and components.

  • Free upgrade to the latest version....

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    dkendigD

    arjunmax09 - Please contact the appropriate support channel so you can actually have your issue resolved. This is not the ASGvis forums, nor an official support channel. You are experiencing an issue that can not be resolved by anyone other than ASGvis.

  • 0 Votes
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    thomthomT

    Remember to reload the bitmaps in VfSU's editor when you load vismaps. vismaps stores the absolute path for the bitmap on the computer that created them, so when you load it on another computer all the bitmaps are most likely pointing to the wrong path.

  • Exterior glass vray setting

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    S

    thanks Thomthom, for the information...

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    thomthomT

    Default Lights are not related to the V-Ray Sun.

    In order to get the V-Ray Sun you must enable GI under Environment and ensure that it's map is Sun/Sky.

  • Vray for sketchup

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    thomthomT

    There are a number of causes for this. Most common appear to be materials.
    I'd advice you to check out the ASGVis forum where you will find a sticky that describes how to get hold of the error log. Then you can submit that error log and model to ASGVis support.

    Just in case you have come across a new issue.

  • 0 Votes
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    jenujacobJ

    its a new render engine from the makers of kerkythea...
    Thea Home Page << Click Here

  • SU pro 7 demo + V-Ray demo = license problem

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    dkendigD

    When the error message popped up telling you that you had already activated a demo license, it should also have told you to send an email with the request code. Please follow those instructions, it's the only way you're ever going to get it to work properly.

  • Issues in Grass material

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    will surely upload my model......no i didn't check the messages .. the grass material was itself already in the sketchup material library.. it wasn't loaded from anywhere else... i mean any external jpeg images..has anyone experienced a problem where the alpha channels for transparency load into sketchup but don't show in the renders?? this file maybe got corrupt because the flowers showed up in render when i copy pasted them into a new untitled file

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    thomthomT

    Can you share a test scene?

  • Vray output issues

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    thomthomT

    You're using parallel perspective. VfSU doesn't work well with that. At least not with physical camera. I remember people talking about various ways to do this, but I don't know what they did. I never had to use parallel projections.
    The ASGVis forum should have a few posts on this.

  • Brushed Aluminium

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    Rich O BrienR

    Hi,

    Another member, oli, recently did an extensive/exhaustive test with Twilight on this subject. Some of his final renders are amazing and deserves to be read.

    I know it's not VRay but his experience and suggestion might help?

    Click here

    http://www.twilightrender.com/phpBB3/download/file.php?id=3071

    @oli:

    Hope you don't mind?

  • Vray 1.05.30 Glass

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    thomthomT

    Every length unit in VfSU refer to inches. Displacement multiplier for instance 1.0 = 1 inch.
    Override focal distance - inches.

  • Different renders to reassamble later

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    thomthomT

    You must use the VrImage to .exr tool found on ASGVis website, then open the .exr in an image editor and resave in the format you want.

  • Re-use light cache?

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    No one has replied
  • Vray distributed render question

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    dkendigD

    just a heads up, the OP posted this thread 4 years ago.