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  • Error with Joint Push Pull

    Solved Plugins extensions bug
    3
    1 Votes
    3 Posts
    176 Views
    I
    @fredo6 Thanks a lot for the fast reply and solution. Just installed the update and tested it. It works! Up and running again.
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    32 Posts
    139 Views
    TIGT
    @gna-young What was your solution ? [for other members who might have similar issues]
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    1 Posts
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    No one has replied
  • 0 Votes
    2 Posts
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    Rich O BrienR
    Go to https://sketchucation.com/webshop/my-licences.php Sometimes our mails can end up in Spam. If you can't locate it or it's not at https://sketchucation.com/webshop/my-licences.php then send us a mail support@sketchucation.com with your Transaction ID and we'll look it up. PayPal can place payments in a pending state if banks don't fulfil the transaction.
  • 0 Votes
    8 Posts
    787 Views
    S
    Thank you
  • Lab license

    SUbD render plugins extensions
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    0 Votes
    2 Posts
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    Rich O BrienR
    Is this related to SUbD? If so go to... https://evilsoftwareempire.com/subd
  • My registered plugins

    Extensions & Applications Discussions extensions
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    BoxB
    @ntxdave said: My next issue will be the licensing of my Fredo6 plugins. I had received a set of emails with the license info but my laptop had died and I could only access it on my iPad since my laptop had died. Just another challenge when I do get a new machine. When you have your new machine your emails should be available on it, if you set it up to receive them. Then just add the license files to an appropriate folder and access them from there. Or download them to your ipad and email them to yourself when you need them, or pop them into an icloud location, I could go on.
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    K
    Hi Rich; thanks for your hint. But it does not run like your suggest. The triangles cannot be moved. At least on my surface. They light up red yes; but cannot be moved. I suspect I have somewhere else unintentionally changed a parameter in the main settings. Because I have already created several animations with clips that do not have such a timeline bar because the length of the clip is selected via the "duration" function. ![on this picture you can see within the main timeline the clip called "erste palette"](/uploads/imported_attachments/oGPS_1.PNG "on this picture you can see within the main timeline the clip called "erste palette"") ![here you can see the opened clip "erste palette" there is not this white line with the triangles](/uploads/imported_attachments/HenH_2.PNG "here you can see the opened clip "erste palette" there is not this white line with the triangles")
  • 0 Votes
    19 Posts
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    ezyuzinE
    @Bratthaus said in [Plugin] MultiTags for Sketchup: I know this may be redundant, but is there still a way to buy this plugin even tho you no longer support it? Sorry, no way, all used infrastructure was deconstructed. The source code is preserved and maybe someday a free version will be made, but now not have enough time to this. P.S./ On the Trimble forum says that this feature is not needed in Sketchup and it is enough to use Outliner and put the object in several nested groups. You can try use this free workaround way.
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    3 Posts
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    Bryan KB
    @box said: Make sure you have correctly updated each scenes style and updated any styles themselves. Perhaps you have turned off the warning message about styles having changed so something is being updated incorrectly. I did. And the scenes stay updated until I try to create an animation. Then all style changes revert back to default template. It's quite strange.
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    1 Posts
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  • Upscayl

    Extensions & Applications Discussions extensions
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    S
    @rich o brien said: Free and Open Source AI Image Upscaler for Linux, MacOS and Windows https://github.com/upscayl/upscayl You can find the relevent installer for you OS here... https://github.com/upscayl/upscayl/releases/tag/v1.2.0 For photo upscaling it does a good job considering... [image: SG6zNZ0.png] It can wash away detail somewhat but if you're in a pickle and need a quick render upscaled this is useful. I need crypto platform.
  • 0 Votes
    42 Posts
    112k Views
    fredo6F
    Is there a double quote (after 1:4) in the name of the folder where Animator. Also, if you post a trace, please use the txt file (_EventLog_video_generation.txt). This is easier to read than a screen capture.
  • 0 Votes
    4 Posts
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    pbacotP
    Thanks for the continuing great work, providing improvements to SketchUp! I would not personally need this ability but it looks like a great one for city projects!
  • 0 Votes
    21 Posts
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    fredo6F
    @pawelludwa said: Can I save each frame as a scene in Sketchup ? How to take each frame seperately to actually create scenes from them ? This is not possible with the current version of Animator. Anyway, it would create potentially hundreds of scenes.
  • [Tips] Animator Tips and Tricks

    Animator Beta render plugins extensions
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    74 Posts
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    faBcnF
    Hi there! When dealing with kinematics, it's very useful to be able to graphically manage speeds instead of positions (slope of positions law) I see that a lot of non-linear laws are availables during a movement, but as far I understand, it's only useful between 2 keyframes. When dealing with more keyframes within a same general movement, I didn't manage to have some smooth transitions... Here is a simple case: Let's say we want to animate a car, constant speed (100km/h) between KF#1 and KF#2. Then it decelerates between KF#2 and KF#3 so that it reaches another constant speed (50km/h) from KF#3 up to KF#4. I didn't manage smooth transitions without generating some weird stuff... Is there some kind of tricks using available non-linear laws? Thanks!
  • Welcome to Animator Beta Testers

    Animator Beta render plugins extensions
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    50 Posts
    158k Views
    fredo6F
    @rich o brien said: I spend some time looking at those .animator file to see if we can implement them into animated browser embeds. Also I was hoping those files could some be imported into larger scenes to animation to objects. The .animator file is purely technical, in case something happen to the model. I was thinking also to have an animation specification file, that would be easier to build and in clear language to specify an animation by the sequences and time line (like "Object1 3.0 4.2 Rotate 90 (1, 0, 0)" for a rotation of 90 degrees around the X axi, starting at 3s and for a duration of 4.2s, applied to Object1. Not sure however if this would be useful and what we could do with it. Somehow, there is a concept of parametric composed animation, which could probably be make more generic with this approach. Fredo
  • 0 Votes
    534 Posts
    2m Views
    alexpacio2013A
    @fredo6 Yes, I've seen it, but the problem is that you can't do object animation and scene transitions with Animator simultaneously. In practice, you have to make two videos and then work with a video editor, which doesn't seem like a good solution to me. It would have been nice if Animator's batch mode also included transitions, with an option.
  • Lighting with high ceilling - vray render

    V-Ray render plugins extensions
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    2 Posts
    554 Views
    majidM
    As a matter of fact, our eyes (mind) works differently from photos or computers. i.e light attenuation is based on inverse square ratio, but when one adjusts them in this way will find it more like what a camera captures and not what our eyes captures. So I've experienced that it will give a better result if adjust the attenuation as "inverse". the result will be more smooth and less contrast ,a better solution for interiors. and do not neglect some fake lighting using rectangular lights, here and there ... .