Thanks!
That really helped a lot, everything going smoothly now. Also your cleanup ruby works wonders!
Thanks!
That really helped a lot, everything going smoothly now. Also your cleanup ruby works wonders!
I have been playing around with that recently, it's just that I am not too comfortable in using the physical camera. Also, in playing with the intensity multiplier settings for the GI, I am getting better results. I guess I just need to tweak the settings to come up with adequate results, I was just hoping that there was an easier way.
Also thank you for your post on my previous thread.
I am currently working in SKP v. 7.1.6860 w/ V-ray v. 01.05.30, and when I add Omni-directional lights to the model, the shadows I was previously getting from the sun disappear. I've checked this by saving before lights are added and the default sketchup shadow settings come up in the vray render, but when lights are added this light source is entirely removed from the rendering. Any help would be great!
It was my understanding that a GI map was not necessary for the Vray sun.I may be misunderstanding your question, GI is checked in the environment tab. Also in the global switches tab I have the Default Lights enabled.
Hey All,
I've been experiencing a strange phenomenon in my renderings where the sun is set up and the settings are correct but in the final render the shadows and sun do not show up. I am currently working in SKP v. 7.1.6860 w/ V-ray v. 01.05.30. I think it might be important to note that the file sizes I have been working in are rather large ranging between 24 and 60 mb. I have noticed that in the smaller files the sun and shadows work just fine but not in the large files. I have been using the standard ASGvis setting gi_irmap_medium.visopt. Any Help would be greatly appreciated.