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  • Skyscraper in Rayscaper

    Gallery rayscaper render
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    7 Votes
    8 Posts
    75 Views
    L
    This was my first experiment with wobbly windows. It is my thought that even the pane frames may be technically flat, the glass panes are flexible an would not sit 100% flat due to the adhesive thickness would not be absolutely flat.![image: 1736836046847-su.jpg]
  • 1921 Multifamily

    Gallery render
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    3 Votes
    5 Posts
    52 Views
    Bryan KB
    Excellent as always!
  • Piano with Rayscaper

    Gallery rayscaper sketchup render
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    6 Votes
    20 Posts
    120 Views
    Rich O BrienR
    @nlipovac said in Piano with Rayscaper: @ntxdave This is an online generator, I made a few for when I do UV mapping. https://uvchecker.vinzi.xyz/ You made that?
  • Guitar Pick Stool

    Gallery sketchup rayscaper render
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    5 Votes
    3 Posts
    76 Views
    pixelcruncherP
    @Rich-O-Brien Very nice texturing and render!
  • Rayscaper New Releases

    Extensions & Applications Discussions rayscaper render
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    1 Votes
    108 Posts
    968 Views
    Rich O BrienR
    @majid If you go to C:\Users\SomeName\AppData\Roaming\Rayscaper\UserAssets you will find the custom materials you have made zipped. If you unzipped you will see the preview image. If you change that image and zip it making sure to delete the original zip and name the new one the same you get custom icons. [image: 1752063787583-4c1832ff-37c2-4d79-b815-966627ec47ca-image.png]
  • 0 Votes
    10 Posts
    52 Views
    S
    @pixelcruncher thank you very much
  • Lab license

    SUbD render plugins extensions
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    0 Votes
    2 Posts
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    Rich O BrienR
    Is this related to SUbD? If so go to... https://evilsoftwareempire.com/subd
  • 0 Votes
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    K
    Hi Rich; thanks for your hint. But it does not run like your suggest. The triangles cannot be moved. At least on my surface. They light up red yes; but cannot be moved. I suspect I have somewhere else unintentionally changed a parameter in the main settings. Because I have already created several animations with clips that do not have such a timeline bar because the length of the clip is selected via the "duration" function. ![on this picture you can see within the main timeline the clip called "erste palette"](/uploads/imported_attachments/oGPS_1.PNG "on this picture you can see within the main timeline the clip called "erste palette"") ![here you can see the opened clip "erste palette" there is not this white line with the triangles](/uploads/imported_attachments/HenH_2.PNG "here you can see the opened clip "erste palette" there is not this white line with the triangles")
  • 0 Votes
    42 Posts
    112k Views
    fredo6F
    Is there a double quote (after 1:4) in the name of the folder where Animator. Also, if you post a trace, please use the txt file (_EventLog_video_generation.txt). This is easier to read than a screen capture.
  • 0 Votes
    21 Posts
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    fredo6F
    @pawelludwa said: Can I save each frame as a scene in Sketchup ? How to take each frame seperately to actually create scenes from them ? This is not possible with the current version of Animator. Anyway, it would create potentially hundreds of scenes.
  • [Tips] Animator Tips and Tricks

    Animator Beta render plugins extensions
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    0 Votes
    74 Posts
    254k Views
    faBcnF
    Hi there! When dealing with kinematics, it's very useful to be able to graphically manage speeds instead of positions (slope of positions law) I see that a lot of non-linear laws are availables during a movement, but as far I understand, it's only useful between 2 keyframes. When dealing with more keyframes within a same general movement, I didn't manage to have some smooth transitions... Here is a simple case: Let's say we want to animate a car, constant speed (100km/h) between KF#1 and KF#2. Then it decelerates between KF#2 and KF#3 so that it reaches another constant speed (50km/h) from KF#3 up to KF#4. I didn't manage smooth transitions without generating some weird stuff... Is there some kind of tricks using available non-linear laws? Thanks!
  • Welcome to Animator Beta Testers

    Animator Beta render plugins extensions
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    0 Votes
    50 Posts
    158k Views
    fredo6F
    @rich o brien said: I spend some time looking at those .animator file to see if we can implement them into animated browser embeds. Also I was hoping those files could some be imported into larger scenes to animation to objects. The .animator file is purely technical, in case something happen to the model. I was thinking also to have an animation specification file, that would be easier to build and in clear language to specify an animation by the sequences and time line (like "Object1 3.0 4.2 Rotate 90 (1, 0, 0)" for a rotation of 90 degrees around the X axi, starting at 3s and for a duration of 4.2s, applied to Object1. Not sure however if this would be useful and what we could do with it. Somehow, there is a concept of parametric composed animation, which could probably be make more generic with this approach. Fredo
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    fredo6F
    @alexpacio2013 said in [Plugin Beta] Animator - v4.4a - 01 Jun 25: Looking more carefully in the manual, I found how to create scene animations from V-Ray, but it doesn't include object animation—only the transition between scenes. It would be nice to have the transitions in batch with Fredo Animator. If you wish to have the objects animated, then it means you rely on Animator. Neither Sketchup nor VRay can move objects between scenes. With the latest version of Animator and VRay 6 or 7, you can use the VRay batch mode, or the VRay cloud for remote rendering.
  • Lighting with high ceilling - vray render

    V-Ray render plugins extensions
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    0 Votes
    2 Posts
    554 Views
    majidM
    As a matter of fact, our eyes (mind) works differently from photos or computers. i.e light attenuation is based on inverse square ratio, but when one adjusts them in this way will find it more like what a camera captures and not what our eyes captures. So I've experienced that it will give a better result if adjust the attenuation as "inverse". the result will be more smooth and less contrast ,a better solution for interiors. and do not neglect some fake lighting using rectangular lights, here and there ... .
  • V-Ray fast start

    V-Ray render plugins extensions
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    0 Votes
    14 Posts
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    majidM
    http://sketchucation.com/forums/viewtopic.php?t=58560, first of all I must thank for kind feedback and confess that due to the fact thaat my book covers V-Ray V2x version it would be great if I had the chance to prepare a book on V3x version of V-Ray as it is more user friendly... As the change rates are so fast that it seems I must wait for V4x...
  • Finished render image has unfinished areas

    V-Ray render plugins extensions
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    0 Votes
    1 Posts
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    No one has replied
  • Sketchup Vray Problem

    V-Ray render plugins extensions
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    0 Votes
    1 Posts
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    No one has replied
  • I purchased SubD license but it's not working

    SUbD render plugins extensions
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    0 Votes
    2 Posts
    8k Views
    G
    @sju05322 said: I purchased license a few minutes ago, and i received license number. But it's not working with a message, " Failed to connect to license server." And i cant connect to evilsoftwareempire homepage to chrome internet. HOW CAN I USE THIS PULGIN???? My country is korea and my email address is sju05322@naver.com PLEASE HELP. In order to activate your licence your SketchUp needs to be able to access our licensing server. Please ensure that you are connected to the internet when you are activating your licence and no firewalls are blocking the internet communication. If you are behind a firewall, whitelist the sketchucation.com domain and all it's subdomains.
  • Light gen not working

    V-Ray render plugins extensions
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    0 Votes
    1 Posts
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    No one has replied
  • Fast equirectangular (360x180) projection

    V-Ray render plugins extensions
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    0 Votes
    3 Posts
    2k Views
    P
    Found this one: cubicVR. A free plugin by Sketchup Podium. Description and download here: https://www.suplugins.com/podium/help/cubicVR.php It generates the equirectangular output in one clic. The drawing lines are pretty sketchy, but it's sufficient for my current needs of fast prototyping. Though, I would be glad if someone knows of a cleaner alternative. [image: AEPI_su1.jpg] [image: hlwz_zPanoramaOutput1.jpg] [image: taNd_zPanoramaOutput2.jpg]