sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    How to use certain .vismat files (trees and people)

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
    3 Posts 3 Posters 3.8k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • X Offline
      x8lars
      last edited by

      Hello,

      I downloaded a pack of .vismat files that I am using with VRfSU. The pack includes a number of materials picturing people and trees, but I do not know how to use them.
      I tried to add them to a face as standard, but it does not appear correctly in SU nor does it render correctly (I just see the standard surface).

      I cannot upload vismat files, but uploaded the .jpg and .png files for an example tree .vismat file.

      Thanks in advance,

      Vray version: 01.05.30


      tree01_d.JPG


      tree01_mask.JPG


      tree_01.png

      1 Reply Last reply Reply Quote 0
      • EarthMoverE Offline
        EarthMover
        last edited by

        I'm guessing they came from here - http://www.3dxplore.com/remository/vray-materials-for-beer-buyers-specials/

        You need to first create a vertical plane and apply the diffuse .jpg image to it, then replace it with the .vismat material you downloaded. You can make the plane into a "faceme" component by double clicking on it and choosing Make Component. Then select always face camera and make sure the axis point is in the center.

        3D Artist at Clearstory 3D Imaging
        Guide Tool at Winning With Sketchup
        Content Creator at Skapeup

        1 Reply Last reply Reply Quote 0
        • thomthomT Offline
          thomthom
          last edited by

          Remember to reload the bitmaps in VfSU's editor when you load vismaps. vismaps stores the absolute path for the bitmap on the computer that created them, so when you load it on another computer all the bitmaps are most likely pointing to the wrong path.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

          1 Reply Last reply Reply Quote 0
          • 1 / 1
          • First post
            Last post
          Buy SketchPlus
          Buy SUbD
          Buy WrapR
          Buy eBook
          Buy Modelur
          Buy Vertex Tools
          Buy SketchCuisine
          Buy FormFonts

          Advertisement