Check out Febhouse | New extensions for Shadow Analysis in SketchUp Download

Subcategories

  • The ideal place for beginners to get help using SketchUp

    9k Topics
    60k Posts
    J
    Does trimble still support Sketchup viewer for iphone?
  • No decsciption available

    209 Topics
    2k Posts
    L
    BlenderGIS can get you pretty good images.. you do need an API key to get set up but it's all free and you can even generate 3d geometry based on the elevations in the satellite images.. it tiles in blender so you the more you zoom the better the image quality to a point.
  • No decsciption available

    821 Topics
    4k Posts
    T
    Hey Mike, I'm sure you figured this out already, but when you first create the attribute type a number with the inch mark like 0" or 0' in the value box and hit enter. This will set the unit for that attribute to inches. This only works for the first time a value is entered. After that first initial value, you will need to use the attribute info dialog to make changes. In addition, you can use 0 to set it to text (not "Default: Text") and 0cm to set it to centimeters. If anyone knows a shortcut for setting the unit to Decimal Number, I would love to hear it!
  • Modeling curved surfaces

    sketchup
    22
    0 Votes
    22 Posts
    3k Views
    T
    I came across this yesterday when I exported my model to Illustrator for editing. When I selected individual segments to change the stroke size, other segments were also altered. I was using the direct selection tool which should have isolated the segment I wanted to change. It seems that when an image from SU is exported it is comprised of compound paths and groups. The way to make the image behave like it should in Illustrator is to do the following. Select the entire image (select all). Under Object, select Compound Path and Release. Again select all and under Object again select Ungroup. Now every segment is isolated and can be edited without effecting any other one. This will also allow you to group together segments in a way you want. I don’t know how many will find this useful but it will work if you need to export to Illustrator. Have a great holiday weekend. Tim
  • How do I paint with a map on curved surface ???

    sketchup
    8
    0 Votes
    8 Posts
    1k Views
    C
    let's see if this even works. http://www.reddirtdesign.com/bob2.htm Olo does this vid make sense? Basically you import an image file position it above the plane and explode it. Then sample the image and paint bucket on the surface.
  • Shadow Study

    sketchup
    4
    0 Votes
    4 Posts
    874 Views
    M
    Every video format has pros and cons, but you have to understand first what video format your client can watch. On windows OS you can sure open an uncompressed AVI file, but this is not the best format to atach to an email, since it generates huge sized files. You can easy create a DVX or XVID avi file: there is plenty of free applications that can do it automatically, but be sure that your client can open such formats. There is even some free program to create FLASH videos. Flash videos can be compressed and are platform independent. Every good internet browser can play them, with the flash plugin installed. In such cases, if my client has a minimum of computer knowdlege and skills, I suggest to install Sketchup. Then I send directly the .skp file. You save a lot of KB or MB and this is sure the best way to watch what you created. Moreover, your client can fully explore your creation.
  • Exporting to Quicktime on a PC?

    sketchup
    12
    0 Votes
    12 Posts
    2k Views
    L
    The "Extended" version of Photoshop CS3 also has the capability to assemble an image sequence into a video, and then export it as either MOV or any other available format. Since the imported sequence of stills appears as a single video layer, you can resize it or apply (some) filters or layer effects to it before rendering it out to video. Or you can rotoscope individual frames (haven't tried it yet, but sounds neat). Or you can layer multiple video layers and control their transparency at various points during the timeline. Of course, PS CS3 is a much more expensive option than Quicktime Pro.
  • Understanding complex rendering

    sketchup
    6
    0 Votes
    6 Posts
    1k Views
    GaieusG
    No prob. I guessed so and thus my reply above
  • SU7 news!

    sketchup
    52
    0 Votes
    52 Posts
    9k Views
    Alan FraserA
    Yes, I got the same impression, Lewis. But I wouldn't be surprised if someone figures out a way of parsing the 3Dxml file to 3ds or whatever before too long. I thought the Convention was excellent...well, apart from cancelling the shuttle buses and causing queues for the taxis that took hours to clear. Thank God for the T. Sorry I missed you too. I haven't been to Boston for years...well before the Big Dig...Wow! but it's changed some. It always amazes me how quickly the thing gets dismantled. They were rolling up the carpets past our booth within 5 minutes of the final whistle. When we went back Sunday morning the entire place looked like the last shot from the first Indiana Jones movie...just a giant hall filled with packing crates.
  • Embedding the SU viewer into a website...Possible?

    sketchup
    3
    0 Votes
    3 Posts
    739 Views
    FrederikF
    Also - have you tried to see if Hypercosm could work for you...??
  • Face selections: lost keyboard shorcuts in Sketchup 6

    sketchup
    3
    0 Votes
    3 Posts
    713 Views
    M
    Remus, thank you - I've been blind finding the keyboard shortcut from that list. Abot my second question, I'll post it in the Ruby Forum. Just to explain what I mean with similar faces selection: in Wings 3D, the subdivision modeler, by selecting similiar faces, the program let me select all faces with the some shape and area (not really the some, but with a tolerance that tends to zero. That's why it's named select similar, instead identical - in some complex models it selects unexpected faces sometimes). The selection cares about the bounding geometry too. Here a couple of screenshots to explain it better: the red highlighted faces are selected. This works with the edges too. This saves a lot of time, when editing complex geometries: in sketchup I had to select manually the faces with ctrl + left-click. [image: QVKd_wings3D-select-similar.jpg]
  • Exporters

    sketchup
    18
    0 Votes
    18 Posts
    3k Views
    jujuJ
    Anssi, I think the question is regarding exporters available in SU Pro and not SU Free. Emulating existing SU functionality that would normally only be available in the Pro version and making it available for Free users. There have been a few functions emulated for Free that is normally only available in Pro, another (apart from those already mentioned) is the ability to set location and set the North angle.
  • Color by Layer/Material

    sketchup
    5
    0 Votes
    5 Posts
    1k Views
    cmdC
    Yep.... it is called layers_materials.rb - http://www.crai.archi.fr/RubyLibraryDepot/Ruby/en_ren_page.htm ...... although it will pick random colors to be applied to the layered geometry. If one wanted to match the colors that are in the layer system, one will have to do it manually. It is a nice script and could be the solution for you. CMD
  • Texture bug

    sketchup
    7
    0 Votes
    7 Posts
    955 Views
    GaieusG
    Attach the model (and the image file separately as well) so that we can look intio it - if possible.
  • Drape Tool for DTM Roads

    sketchup
    21
    0 Votes
    21 Posts
    5k Views
    GaieusG
    @remus said: wow, 96 hours is a long time I cant help but wonder what the hell SU was doing all that time... Probably dropped by the local Corner Bar for a couple of drinks in the meanwhile... Anyway, impressive for sure. Now comes the modeling (and stamping) part!
  • SU "Steam Engine"

    sketchup
    3
    0 Votes
    3 Posts
    1k Views
    pilouP
    Look this one
  • Color

    sketchup
    4
    0 Votes
    4 Posts
    967 Views
    S
    Great! Good luck! // Olle
  • Animation outa SU - Modell vanishes at Scene transitions

    sketchup
    3
    0 Votes
    3 Posts
    694 Views
    B
    Thanks Juju. Now I know it is a bug too. I used Quicktime Pro and erased the frames in quetion. In fact, my last animation had so many "flashes" that I quit SU, restarted my machine while tossing all chaches and exported it anew. Now I was only left with the flahes at the exact exact transition point which where then easy to erase w/out too much damage to the animation. Truth to be told, I keep pondering if I should put money into my SketchUp skills with all the drawbacks, known bugs and limitations. Maybe I rather pay for tutoring in an established 3D programm like C4D or something. I still can construct in SU but do animations and rendering in C4D. Any suggestions anybody? Thanks Wolf
  • Organic modelling question

    sketchup
    21
    0 Votes
    21 Posts
    4k Views
    F
    A variation on Remus's approach. It's not your Daddy's SketchUp ... subd and smooth ... oh my gosh ... the possibilities! [image: nyds%20small.jpg]
  • 3D Rendering

    sketchup
    7
    0 Votes
    7 Posts
    1k Views
    T
    Thanks, Remus. That was very clear. Tom
  • Modeling question

    sketchup
    6
    0 Votes
    6 Posts
    863 Views
    J
    http://sketchup.google.com/3dwarehouse/details?mid=d0658dd8334c7c2da76655b2a48d2c2f It was doing my head in writing a tute. Hopefully you'll be able to work it out from that.
  • 3d modeling program

    sketchup
    16
    0 Votes
    16 Posts
    2k Views
    T
    OK, I've now got the Subdevide-Smooth tools. It will take me a little while to learn the moves, but this is real progress. Once I get closer to a final model for Stonehenge, I'll start a new thread to let you know how it's going. Thanks to you all for your help. Solo, Isn't it the middle of the night in Dallas? Tom
  • Problem with origin when exporting to DWG

    sketchup
    10
    0 Votes
    10 Posts
    2k Views
    S
    @unknownuser said: When I select File>Export>2D Drawing and select the DWG file type, the DWG file origin is placed at the center point of my current view in SU. There's the problem then - I exported it in parallell projection, and it is, as shown earlier a 2D shape. Well, well. I'll go over to the CNC-guys and program the router directly instead, at least for now. Next time I'll guess I'll better come up with a sollution Thanks everyone, for your input and everything! // Olle

Advertisement