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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    M
    thank You I can't believe I am benifiting something from 2013
  • No decsciption available
    209 Topics
    2k Posts
    L
    BlenderGIS can get you pretty good images.. you do need an API key to get set up but it's all free and you can even generate 3d geometry based on the elevations in the satellite images.. it tiles in blender so you the more you zoom the better the image quality to a point.
  • No decsciption available
    821 Topics
    4k Posts
    T
    Hey Mike, I'm sure you figured this out already, but when you first create the attribute type a number with the inch mark like 0" or 0' in the value box and hit enter. This will set the unit for that attribute to inches. This only works for the first time a value is entered. After that first initial value, you will need to use the attribute info dialog to make changes. In addition, you can use 0 to set it to text (not "Default: Text") and 0cm to set it to centimeters. If anyone knows a shortcut for setting the unit to Decimal Number, I would love to hear it!
  • UTC - SU 2015

    sketchup
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    micioneM
    Exactly, Dave. My time zone corresponds to "UTC + 01: 00". Can I set it up, but it is not kept in memory. (As, instead, occurs in the previous versions)
  • So tell me about Quads...

    sketchup
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    oceanembersO
    I think it's just about usability - as far as I know, the game environment treats everything as tris. SU doesn't export models in a nice, quadrilateralised form, since it was never made with quad-based modelling in mind. A face with some rounded corners, some holes cut, and maybe some arching edges may seem simple in SU, but actually translates to a lot of tris that export in whatever arbitrary way SU decides, making it difficult to edit in Maya, Max, Blender, etc. Quadrilateralising the mesh helps, as it arranges the tris nicely, but even so, they are still tris. The main reasons I like quads: -Easily editable. Dragging vertices around on a quad mesh creates predictable results. ngons act strangely in this situation. -Edge loops. Edge loops are a huge part of most modeling applications, and allow for easier selection, division, and readability. tris and ngons do not produce good edge loops. -Deformation. Quads deform predictably and smoothly, making them much more presentable in an animated mesh.
  • Fillet multiple corners

    sketchup
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    BoxB
    It does work on non rectangular shapes, as you can see in the animation I did elsewhere. However Polygons are a different beast as they are welded edges so it doesn't see the corners. A quick explode of the curve and the sides become different edges allowing the double click to work. [image: Three%20Edges.gif] [image: Poly.gif]
  • Still need Shadow Strings Fix in 2015

    sketchup
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    5 Posts
    326 Views
    hellnbakH
    The plugin for 2014 seems to work a lot faster than the built-in one in SU8
  • Transfer Toolbar setup from 2014 to 2015?

    sketchup
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    5 Posts
    236 Views
    Dave RD
    It would be nice. It's never been a feature in past versions, though. I used it as an opportunity to get rid of some tools that I never use. Since I almost never use Dimensions or the text tools so I freed up some real estate.
  • Plugin Location in Windows 7

    sketchup
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    5 Posts
    281 Views
    KrisidiousK
    Nice tip Jim...
  • SU 2015 crashes on statup

    sketchup
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    7 Posts
    887 Views
    BoxB
    It's been moved to C:\Users\YouUserName\AppData\Roaming\SketchUp\SketchUp 2015\SketchUp\Plugins Your system may have it hidden, so if you can't find it turn on hidden files.
  • BuildEdge Plan - SU 2015 64Bit

    sketchup
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    5 Posts
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    ntxdaveN
    @box said: You should look at this thread too as you are interested. http://sketchucation.com/forums/viewtopic.php?f=15%26amp;t=59710 I took the survey.........
  • Bugsplat with a circle?

    sketchup
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    4 Posts
    217 Views
    Mike AmosM
    Finished the windows update session and the 'problem' appears to have gone. Weirder than politics.
  • V2015 Issues...

    sketchup
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    3 Posts
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    D
    cheers, I suspected it was an incorrect memory of something I never do... I was doing a rendering test where it may have been useful... john
  • 2015 Licensing?

    sketchup
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    10 Posts
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    D
    maybe there's a clue from this webpage... [web 100%,700:1zuoda1t]http://help.sketchup.com/en/article/3000078[/web:1zuoda1t]
  • Alpabetize plugins/extensions in the pulldown list?

    sketchup
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    8 Posts
    485 Views
    TIGT
    The SketchUcation toolset's Plugins Manager displays your Plugins' files by name order, and its Extensions Manager lists the Extensions' by name order too... To order menus by the items' names is not practicable. The files adding them load in alphabetical order, by loaded folder, but the menu item's name will never follow the file's name... Back in SketchUp v5/6, when there were far fewer plugins, I set up a tool that did the restructuring of categorized plugins under plugins submenus, by renaming their files and editing their menu-loading code, but this is entirely unworkable given the explosion in the number of plugins available, and their complexity and the disproportionate efforts involved in updating any such setup, etc.
  • Smooth models turn to mesh. Stays that way.

    sketchup
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    BoxB
    Plus smoothing the furniture rather than hiding the edges would work too. A simple example of the difference between soft and hidden. [image: bptC_SoftHide.JPG]
  • Openstudio installation problem

    sketchup
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    7 Posts
    1k Views
    john2J
    Thanks a gigaton! I've been pulling my hair in frustration for the past two months about this openstudio problem. Then i installed legacy openstudio plugin but got stuck somewhere else. Frustration at peak.. But now, everything is cool... I'm feeling like Tom Cruise of Jerry Maguire movie screaming "Show me the forums . I love SCF people" Thanks from the bottom of my heart..
  • An odd solid conundrum.

    sketchup
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    11 Posts
    471 Views
    BoxB
    Excellent, Thanks Tig, never seen the Klein before. Also the shape I made is not dissimilar to a volute I think.
  • Any News for Sketchup 2015?

    sketchup
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    33 Posts
    3k Views
    jeff hammondJ
    @jql said: I prefered the previous numbering and, if they missed the point with 2013 wich should have been 9, then I believe this would be Sketchup 10. Imagine: Sketchup X! Sketchup X with the trimble logo in black! Pretty stylish if you'd ask me! Maybe the X could be the move icon... that's an apple thing https://www.apple.com/final-cut-pro/ https://www.apple.com/osx/ pretty sure 'X' is out of the name game pool
  • Does the amount of video memory matter for SU?

    sketchup
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    471 Views
    S
    @oceanembers said: @slbaumgartner said: Pretty vague, sweeping, and in my experience (I use a Mac) unsubstantiated statement! There are some problems that occur only on Windows and some that occur only on Mac, but neither is "slightly problematic". Ok ok you got me -holds hand in air- I used a vague and unsubstantiated statement in the hopes of convincing this kind man to avoid paying for overpriced hardware in a pretty box with a clunky OS Seriously, not gonna go any further into this because I have a definite bias here, but I really don't think a Mac is worth the price you pay. I'm also not interested in a religious war. I use both PC and Mac. But I object to innuendo offered without any facts, just based on rumor and bias. I would react the same way to a Mac bigot.
  • Sketchup Pro 2015 64bit

    sketchup
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    6 Posts
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    FrederikF
    Please also note that it's not just SU Pro which is 64-bit... Even SU Make is 64-bit... I suggest that discussion continues in the SketchUp 2015 is 64bit thread...
  • Subdivision modelling

    sketchup
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    7 Posts
    773 Views
    D
    maybe you need to weld vertices? I think I recall a function in 3dsmax that merges all overlapping vertices.
  • Set Arc/Circle defaults in SU template?

    sketchup
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    11 Posts
    1k Views
    C
    Thanks for the responses. I guess it will go into the wish list for 2016.

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