πŸ”Œ Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download

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  • The ideal place for beginners to get help using SketchUp
    9k Topics
    60k Posts
    ntxdaveN
    @Rich-O-Brien Thanks Rich. Now I know that I can share the link with Fredo6 on the Animator thread so he can download the file and look at it (to hopefully identify the problem I have been having trying to generate a video). You might also try generating an Animator video and see what results you get.
  • No decsciption available
    209 Topics
    2k Posts
    soloS
    Hey guys I am desperate for very high resolution/quality satellite maps, I use Placemaker and I also use Nearmap but the resolution is not that great, I have tried using AI to upscale but that too does not really solve my issues. Is there another solution?
  • No decsciption available
    821 Topics
    4k Posts
    T
    Hey Mike, I'm sure you figured this out already, but when you first create the attribute type a number with the inch mark like 0" or 0' in the value box and hit enter. This will set the unit for that attribute to inches. This only works for the first time a value is entered. After that first initial value, you will need to use the attribute info dialog to make changes. In addition, you can use 0 to set it to text (not "Default: Text") and 0cm to set it to centimeters. If anyone knows a shortcut for setting the unit to Decimal Number, I would love to hear it!
  • Hard to Read Documentation

    sketchup
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    pilouP
    In this particular case why not see the Videos ? http://www.youtube.com/watch?v=XClkab8aOes http://www.youtube.com/watch?v=qsKZpmrJkxs
  • Copying holes in a slab

    sketchup
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    pbacotP
    Or Dave's?
  • Model keeps crashing upon import

    sketchup
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    Dave RD
    Do you know there's absolutely nothing wrong with the file? Can you split out a chunk of it and import that?
  • .xml files?

    sketchup
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    TIGT
    The file-set that you have got seems to be a set of XML files, which can be opened / read by some specific program. BUT SketchUp cannot do that, directly. If you find the correct program to do it, then you can hopefully view / process the files. Perhaps that program can then export the data into another file format, which of course needs to be suitable for SketchUp to import - e.g. DAE, DXF etc. You got the original ZIP file from somewhere. It must have said what format it was in and what application you need to open it ?? You need to do some detective work...
  • Slow Save Sketchup 2015 Mac

    sketchup
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    S
    @schnipschnap said: Hi I tried about everyting.. still saving takes a long time. My drawing consists almost enterely of circles and arcs. (I build Dome Tents and Houses) I always used 1000 sides for circles to get a detailed drawing. Now i know thats too much... I used Autocad before, where circles are calculated somehow different, so i nerver thought this could be a problem. Now i know it is How many sides do you use? Does anyone know how to change number of sides in a entire model? Or do i just have to redraw the whole thing? Thanks for the help! Have you tried Window->Model Info->Statistics to see how many Edges and Faces your model contains? Edges don't take much data, so you could have an enormous number without getting all that large a file. The slow save might be SketchUp making sure the model is valid while saving it. Unlike Autocad, SketchUp does not have an abstract representation of a circle or arc. It represents one as a collection of Edge segments with some metadata tagging them as belonging them to a circle or arc. So, when you choose to use 1000 sides, you are affecting not just the visual presentation but also the size of the model, because each segment is saved individually. For what it is worth, unless you enlarge your view enormously you are very unlikely to see any difference in the view from increasing the sides to more than a couple hundred. There is no way to manually change the number of sides in every circle and arc at one go. Someone could probably write a Ruby to do it, but I don't know of an existing one.
  • 2015 - .skb Files

    sketchup
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    B
    same here, but also for the .skp files. Even with a new created 2015 pro version models i am forced to open in 2014 so i get an error. If i can not solve the issue (since i do not want to run 2015 version and then open the file via browsing or from the list below every annoying time) i guess i am going to uninstall the 2014 version. Any help will be very appreciated.
  • Help..need model Tom dixon lamp..

    sketchup
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    jo-keJ
    good work!
  • Metallic finish, how??

    sketchup
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    pilouP
    Thrupaint is your fiend! http://www.youtube.com/watch?v=l2QjLlUQVrY
  • How to edit imported 3D object

    sketchup
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    P
    @dave r said: Get the Select tool and double click on it somewhere. It'll open for editing. It might be that it's made up of sub-components. If you see more blue bounding boxes, double click again to open for editing. Do that until you get to the edges and faces. Thanks, this helped me.
  • Drawing rebar details

    sketchup
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    sdmitchS
    Yes, exactly like that.
  • Perplexing group editing message

    sketchup
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    P
    using pro version 2015. i just updated the profile.
  • Trouble with drawing a helix on part of a torus?

    sketchup
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    544 Views
    pilouP
    The Jeff sombrero! Some variation http://www.youtube.com/watch?v=yNf90Q87Gks
  • 64 bit pro

    sketchup
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    jason_marantoJ
    You certainly get the benefit of higher binned componnents, but the downside is they tend to be a generation behind. I've seen people try to hack the older gamer hardware with the workstation drivers to get the same results(for less money). The proven stability of the components combined with drivers geared for the openGL task and better support are what you pay for. Gamers get irritated about these types of cards because they are not gamer freindly, but I don't game so I don't care.
  • Im looking for Simple Bridge / Loft Tool

    sketchup
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    5 Posts
    781 Views
    jeff hammondJ
    @hirokamatsuiko2015 said: im using curviloft right now for bridging but im looking for quick bridge ( no command bar / prompt ) similar to this GIF image it will bridge instant with if only have same amount of vertices / edge hmm.. idk.. i thnk curviloft is your best bet for this.. you can window select all those at once and loft it.. set it to straight (junction by connected lines) with segments set to 1 for the results your showing in the gif. http://youtu.be/PiGfKVDkqAo
  • Thumbnail preview SketchUp 2013 for mac?

    sketchup
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    G
    Good work, John. This really help.
  • [Banned]

    sketchup
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    Wo3DanW
    @rich o brien said: The media lie? No, only one does. (they take turns). Then the rest can just copy the sh*t! .
  • PNG Transparency with Styles

    sketchup
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    Dave RD
  • Need Help With Components

    sketchup
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    pilouP
    Yes you can! But all your appartments must be "components" themselve! See Component Comparison Components by Thomthom After I don't know what the plugin accepts as complexity component ? Maybe this can help you for make components first ? By TIG Select something Copy all this "one line" inside the ruby console! Press Enter m=Sketchup.active_model; m.start_operation("Faces>Compos"); n=m.active_entities;m.selection.to_a.each{|e|(g=n.add_group(e.all_connected); g.to_component.definition.name="FaceSet#1")if e.valid? and e.parent==n.parent and e.class==Sketchup;;Face}; m.commit_operation [image: index.php?action=dlattach;topic=1622.0;attach=15209;image]
  • Hidden edges still visible in parallel projection.

    sketchup
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    Dave RD
    It's difficult to tell from that image but it looks to me as if you have internal faces. Delete or hide those as well and the lines on the surface would really be hidden. In the front I'm getting what I think you're showing. The one in the back has had the internal faces deleted. [image: cyU7_Lines.png]
  • Yosemite? Atos? SketchUp? Aaaargh!

    sketchup
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    12 Posts
    3k Views
    D
    big tip... don't load two renders at the same time, and I will go further to say don't load them unless your rendering... why? they use observers which really effect performance on a mac... some are slightly better than others, but they all create additional computation that when added to 'Autosaves' and "Outliner' updates crash SU... be brutal, only turn them on when YOU want not when they want... john

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