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  • Plugin to make board and group

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    Dave RD
    What's wrong with a keyboard shortcut? I honestly think you're trying to make this harder than it needs to be.
  • [req] tracing bitmaps?

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    jo-keJ
    The result is perfect! I've quickly used "make faces" and pushpull and the result looks like that: (of course many lines (doors, fonts,...) need to be corrected but that is easy with that result.) [image: u12a_trace-Loft-1.jpg]
  • Custom Toolbars Plugin Broken under Sketchup 8

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    thomthomT
    Windows has done that since XP. Zip files act as regular folders. To zip a file (or files) you just select them, right-click, Send To > Compressed (Zipped) Archive
  • [Plugin] Antiprism v1.1 20101114

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    S
    @tig said: Here's v1.1 http://forums.sketchucation.com/viewtopic.php?p=287140#p287140 It fixes a rare potential 'PI' glitch if you don't have certain other scripts installed... Thanks!
  • Plugin push/pull

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    D
    @unknownuser said: A4chitect has this http://forums.sketchucation.com/viewtopic.php?t=17040 I haven't tried it though as I don't see the need. Let us know if it's any good? this scales the group no puss/pull or are i doing somthing wrong
  • [Req] Style Consolidation

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    Dave RD
    I have SketchUp set up to Warn of Style Changes.
  • VMV - plugins

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    fredo6F
    @diego-rodriguez said: I do not know if Fred and tig are aware of the improper use of the plugins I was not aware. But as I don't understand Dutch, it is not clear to me whether JPP is part of the VMV delivery, or just there as an example of the toolbar customization. If someone from Holland can translate, this would help. Fredo
  • I must be computer illiterate

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    TIGT
    @barn builder said: I have downloaded some plugins, some free, some paid for and I do not get any license code for them. They are Space design and 1001 tool bits. Am I doing something wrong? Does 1001 have a tool bar ? I installed like the tut said but where are all those time saving tools. I am spending more time trying to find them than modeling. I hate to seem so dumb but I am playing with all the cards I was dealt. Thanks in advance! @unknownuser said: Shine Your Shoes, Comb Your Hair and have Confidence The 'free' plugins usually just work 'out of the box' - assuming you've put them into the correct folders as their instruction advised and you look for them in the appropriate menus sections etc... They usually have good instructions... The 'paid' plugins often have a 'free-trial' period and will tell you when that is about to expire - their web-sites will also advise how to pay/register... Assuming you have 'paid' - then what were the company's instructions ? These vary by product... You really need to contact each supplier in person to resolve any issues... If you have a particular problem with a 'free' plugin you downloaded from here then post a message in the relevant thread and you can be sure that someone will try help you to resolve any issues... I see you might have specific problems with 'Toolbars'... Sometimes a plugin Tool is loaded an 'Extension' and it then needs to be first-time 'activated' under the Menu>Window>Preferences>Extensions tab 'Name'... and even then you might need to make its Toolbar active under Menu>View>Toolbar>'Name' to add it to those shown on your normal screen... Hope this helped...
  • Plugin to create visual part (component) list?

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    T
    @dave r said: The custom board sizes is a feature that is coming. Great, I'm looking forward to that!
  • Multiple Selection-->Multiples Components by TIG

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    pilouP
    Can be useful for things like this [image: file.php?id=58372] Explosion =Radial Move by C.Plassais Fredo6/ Pilou
  • SimLab 3D PDF plugin adds Unicode support

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    A
    I sent you all the information, waiting for the translation
  • With any plugin to make this model

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    L
    Tig, I was thinking along the lines of Chris's script which locates a component on every face. I take it would be very difficult to align the connector or component "radial" to the joint. Thanks,
  • Animation

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    Chris FullmerC
    I've got a plugin that lets you manipulate the camera differently than scenes really allow. Rick wilsons also has a few camera tools. So there are ways to improve over just scenes, which is why I was asking if that was of interest here. But its looks like probably not the genre you are looking for. Martin Reinhart was working on a plugin of some sort to help with moving objevts, though I never quite got into it. Jim had a version of Mover at one point [EDIT: I see Jims is actually listed above arleady, great!) Dynamic components are also a ruby script, and they allow some animation. And Chris Glasier has also been working feverishly on a machine that plugs into SU and can help animate objects, though its scope is amazingly larger than just that. But you have to conatct him directly about it I think. I don't know if he's posted the source to it yet? Sorry, not terribly helpful without direct links. But I just don't have the time to track them down right now. Chris
  • Reporting plugin

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    D
    We are waiting for a better version - http://forums.sketchucation.com/viewtopic.php?f=80&t=29835&start=30
  • Radial Bending changes colors

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    jeff hammondJ
    the geometry is jacked.. this color shift often happens after strange intersections or other 'unorthodox' transformations to the geometry.. here's a quick example caused by a boolean subtraction.. the affected face consists of weirdly positioned edges at the point of intersection.. it can also happen from softening some of but not all of a group of lines defining the adjacent edge between two faces.. solution: pretty much, it needs cleaner geometry.. meh.skp [image: 6NPO_screen2010-11-10at2.02.03AM.jpg]
  • Script for Floor Area Calculation Tag/text

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    3
    Thanks TIG i'll check it out
  • Merge model textures (unwrap)

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    GaieusG
    Hi Aerilius, Indeed it is possible (just do not forget NOT to select to merge coplanar faces when combining faces). There is a topic somewhere (I thought in the Newbie dept but cannot find it there) which deals with exactly this way of combining the textures.
  • How Do I Copy Camera Positions To Other Models

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    Dave RD
    There are a couple of things you could do without a plugin, though. You could delete the entities in the first model (and purge the unused components) but leave the secens as they are. Save the results as a new file. Then copy the second model into this saved file. Presto! If both models share stuff like background or have common parts, you could associate a layer with "version 1" and another layer with "version 2" in the same SketchUp file. Leave the things that would show in both versions on a third layer or Layer 0. Then go to each of your existing scenes and swap version 1 for version 2. Create new scenes for the version 2 views. After you've completed that, you can reorganize the scenes so all the version 1 scenes are together and all hte version 2 scenes are together. Takes longer to write about than to do.
  • Neoaxis game system SketchUp plugin

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    numbthumbN
    Sorry Jim, I am not sure who you are referring to, but this is what I had in mind. A possibility of exporting from SU to game engine could be interesting to some people, I guess. There are some other plugins that serve the same purpose of exporting levels/models from SketchUp into game engines like Unity, CryEngine and Source: http://www.playuptools.com/ http://developer.valvesoftware.com/wiki/SketchUp_Source_Tools
  • Spirixcode: revolve / extrude plugin

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    pilouP
    Seems miss a chapter (move + size + rotate in the same time) but this one yet exist: Grow by TIG

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