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  • ARmedia Exporter & Player available

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    Do you need to pay for the exporter or is there a trail version?
  • Exporting to artlantis?

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    If you apply materials in Sketchup (even just colors) then export to artlantis. Then while in artlantis you will be able to select by material. If you do not add any materials in Sketchup then it is a pain to add them in artlantis. Scott
  • Podium 1.7.1 Beta

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    The Mac version of Podium 1.7.1 beta is ready. It's available in the Registered User area. Happy rendering
  • Announcing Thea Render

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    Thea Render technology previews is updated with a sneak peak at the material system. http://www.thearender.com/forum -> Technology Preview (registration required).
  • Sketchup into Solidworks

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    As far as i know there is no easy method for getting polygon models (SU geometry) to NURBS models (solidworks geometry.)
  • Error problem

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    Thanks Chris, Sorry for coming back so late. Problem was with zip file creating extra folder with file name. Extra folder creates errors! However, still having problem with Projectsketch_loader error is showing. I have the Projectsketch_loader.rb in the Plugins folder [image: HGRs_error.jpg]
  • Faces missing in RPS 3D PDF

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    R
    We fixed this and posted a new beta version of RPS 3D PDF. The 3D models are also to scale now, so the measurement tool in Acrobat works correctly. The new beta version, IJ02, can be downloaded from our downloads page: http://www.renderplus.com/php/download_links.php
  • Component render bug and renders

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    thomthomT
    Go to the V-Ray Option Window - expand the About section - what version number does it say there?
  • Can't remember if ruby exists...

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    That was called xformclone.rb by some, Memory Copy by others.. http://forums.sketchucation.com/viewtopic.php?f=180&t=11143&hilit=xformclone
  • Create a multilight video with any renderer

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    EarthMoverE
    Really really cool Miguel!!! That gives me some ideas for doing landscaping lighting in my projects. Thanks a ton!
  • Sketchup Online

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    GaieusG
    Something Java based (maybe that's what modelhead means) is what I found a while ago but then didn't really have the interest to fully test is WireFusion: http://www.demicron.com/index.html Yet even this doesn't seem to allow you all that interactive freedom you are after and for a (rather short term) client interaction, it seems to be too cumbersome and I am not sure if it is worth the effort.
  • What is the best Rendering Package for Sketchup

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    pilouP
    Category "more easy" : Podium Only 2 cursors! What do you want more
  • Twilight and Hypershot

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    @frederik said: The difference between 2 or 4 mesh emitters, won't be significant... This is true of progressive render methods, but it matters a LOT with Easy methods 1-7. The time difference is most in methods 1,2,& 4 (the fastest settings)
  • Twilight?

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    GaieusG
    @xrok1 said: ...PS nice avatar Puck Yeah, he finally put it up. Cool.
  • Maxwell Materials

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    brodieB
    I use Maxwell. The basic process is to apply the texture from your flooring material onto your floor (so if your .mxm uses a jpg image you'll use that same jpg image in your sketchup model). Get the scale correct in your sketchup model. Use the Maxwell plugin to link that flooring texture to your .mxm file. Export model and you should be good to go. If I were to guess I'd bet you're applying a color (brown) to your flooring, linking that to your mxm and then exporting. Unfortunately if your SU material doesn't have an image telling it what scale to export out as it won't export any UV information at all. -Brodie
  • Kerkyhea Materials in Twilight

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    FrederikF
    @charly2008 said: The idea came to me when i read that Twilight could be a little similar to Kerkythea render machine. It's no secret that Twilight uses the KT SDK (based on Kerkythea 2008 Echo), so you can say that it's KT build into SU with A LOT of things that should make it really easy to use... In the tutorials you can easily learn how to use KT materials directly in Twilight Render...
  • Problem outputting arc to dxf file

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    I could change it so it recalculates the end_angle as well, that way I would not have to worry what SketchUp says the angle is. But I think I have bigger issues than that.
  • Thea Render - Call for Beta Testers

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    Thank you all. The call for this beta is closed now. It will take a moment until all ~200 applications are proceeded, but you will be contacted by email, when selections are done. Further information on Thea Render forum. @unknownuser said: ... Probably a small number (20 at most) distributed uniformly among all modeling applications. After this (short) period of closed beta testing, an open beta will appear where everyone can see our progress and evaluate Thea Render. best wishes Ioannis Pantazopoulos
  • Create faces in script

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    find_faces was exactly what I was looking for. Thanks,
  • Optimize dwg file for import

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    brodieB
    btw, I starting reading Google SketchUp for Site Design: A Guide to Modeling Site Plans, Terrain and Architecture (the name alone takes up the first 12 pages of the book! ) yesterday and it talks a lot about importing CAD drawings and gives some really helpful advice on a couple different methods to through the cleanup process, as well as some various ruby scripts which speed things up. He also has some interesting ways of using a few tools that help with site modeling as well. I've only skimmed it so far but if you work a lot with terrain you might check it out. There don't seem to be many SU books out there yet so getting detailed info can be tricky, at least that's my experience. arklandesign started a thread on the book here... http://forums.sketchucation.com/viewtopic.php?f=179&t=21371 -Brodie

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