sketchucation logo sketchucation
    • Login
    1. Home
    2. juan974
    ๐Ÿ›ฃ๏ธ Road Profile Builder | Generate roads, curbs and pavements easily Download
    Offline
    • Profile
    • Following 1
    • Followers 0
    • Topics 18
    • Posts 99
    • Groups 1

    juan974

    @juan974

    11
    Reputation
    6
    Profile views
    99
    Posts
    0
    Followers
    1
    Following
    Joined
    Last Online
    Age 48

    juan974 Unfollow Follow
    registered-users

    Best posts made by juan974

    • RE: Export skp 2 pdf 3d

      Hello,
      New web site merged pdf3d with html and more : http://webgl.tarn.us
      Regards

      posted in Extensions & Applications Discussions
      juan974J
      juan974

    Latest posts made by juan974

    • FREDO6 Animator - data extraction

      Hi from La Rรฉunion,

      Iโ€™m a amateur coder.
      Regarding Sketchup, I already coded converter like :

      • https://webgl.tarn.us
      • https://3dcompare.tarn.us

      Today iโ€™m developing an online 3d viewer, the goal is to share my drawings or my 3d captures or both mixed :

      • https://3d.tarn.us/?=africa.glb
        (chatgpt threejs mentor help a lot for this one)

      As a Sketchup user, sometimes I bring my drawings to life thank to Fredo6 and his wonderfull plugin Animator.

      Animator allows you to move the parts inside Sketchup and export to a set of images or/and a video.

      It saves an ascii file beside your animated Sketchup file.

      This ascii file (extension .animator) contains all the data in relation with the animation.

      My goal in this topic is to find helps to turn Fredo6 animator file syntax into a simplest as possible ascii describing trajectories and keyframes, then import them as meta in 3d or as an ascii file beside the 3d model just like FREDO6 does.
      Then code some line to animate model on online viewer.

      This one deserve an animation : https://3d.tarn.us/?=Malaxeur_C1_etude_manutention.glb

      Any help to map Fredo6 animator data ?
      (witch move is enabled or disabled, witch is in clip, I noticed length is not display as it is in the plugin โ€ฆ)

      Thank you for readรฎng

      posted in Developers' Forum animation python threejs animator fredo6
      juan974J
      juan974
    • RE: Export skp 2 pdf 3d

      Hello,
      New web site merged pdf3d with html and more : http://webgl.tarn.us
      Regards

      posted in Extensions & Applications Discussions
      juan974J
      juan974
    • Compare multiple 3d models

      I am delighted to share with you an application that I developed for my personal use and am now putting online in a WIP version: 3DCompare.

      3DCompare is an app that allows you to upload multiple STL (3D printer) or OBJ files and generate a standalone HTML file. This HTML file presents 3D windows with synchronized views, making model comparison easier. ๐Ÿ–ฅ๏ธโœจ

      Features:

      • Multiple uploads: Accepts multiple STL or OBJ files. ๐Ÿ“‚
      • Synchronized visualization: 3D windows with linked cameras for easy comparison. ๐Ÿ”
      • Standalone HTML: Generates a standalone HTML file for simplified sharing. ๐ŸŒ

      Note the dynamic upload form, specially developed for the app. ๐Ÿ”ฅ

      Future Developments:

      • Point cloud management. โ˜๏ธ
      • Z-axis coloring (ideal for topographic surveys). ๐ŸŒˆ
      • Textured model management. ๐ŸŽจ
      • Gcode format management. ๐Ÿค–

      I invite you to test 3DCompare and discover how this application can simplify your 3D model comparison processes.

      Try it now at the following address: http://3dcompare.tarn.usClipboard01.jpg

      posted in Extensions & Applications Discussions
      juan974J
      juan974
    • RE: SKP 2 WEBGL

      Hi all,
      Finally I add the ability to handle stl and glb files : convert to webgl (standalone file)
      Reagrds, Gilles

      posted in Extensions & Applications Discussions
      juan974J
      juan974
    • RE: SKP 2 WEBGL

      Hello, everyone,
      Some of you posted models and it helps a lot to debug some features :

      • how to handle components (linked copies)
      • how to handle some textures

      Now it seams ok

      now I will focus on :

      • translucent textures ability
      • fix some mesh have bad position in space
      • fix the xyz grid
      • notify users of the conversion process (reading, building 3d, publishing html) (with ajax ? any suggestions)
      posted in Extensions & Applications Discussions
      juan974J
      juan974
    • RE: SKP 2 WEBGL

      @ntxdave said:

      @rich o brien said:

      @ntxdave said:

      What the heck am I missing?

      It is web based online conversion of .skp files to .html with webgl embeds

      Another DUH on my part. ๐Ÿ˜ž

      I tried it on my iPad but so far have only wound up with a blank page. Am going to try it agin.

      Thanks for your patience! ๐Ÿ˜„

      Unfortunatly Iphone and Ipad won't open html file, Android do it well.

      posted in Extensions & Applications Discussions
      juan974J
      juan974
    • RE: Export skp 2 pdf 3d

      You are correct; Acrobat is the optimal choice for managing 3D PDFs. FoxIt Reader also has this capability, albeit with some complications related to internal JavaScript.

      I have extensive experience with 3D PDFs, having mastered this document format a long time ago. I wanted to push its limits to explore its full potential.

      Due to certain issues, I've begun exploring alternative avenues, such as branching into WebGL. You can find more information on my WebGL endeavors at http://webgl.tarn.us.

      Best regards,
      Gilles

      posted in Extensions & Applications Discussions
      juan974J
      juan974
    • SKP 2 WEBGL

      Hello everyone,

      This post is a follow-up to the one found here: https://sketchucation.com/forums/viewtopic.php?f=80&t=76306&p=694174#p694174. Due to limitations with PDF3D at work, I had to explore WebGL, and it's fantastic. So, I created my own SKP to WebGL converter witch give you a standalone html file : http://webgl.tarn.us. I hope to receive user feedback this time around.

      Best regards,
      Gilles

      posted in Extensions & Applications Discussions
      juan974J
      juan974
    • RE: Export skp 2 pdf 3d

      Hello everyone,

      I wanted to share some updates with you all. The latest version now includes support for handling textures and other exciting features. I haven't received any feedback or comments yet, so I've decided to release the app at the following link: http://pdf3d.tarn.us/.

      I'm aware that PDF 3D may not be the most popular 3D viewer in 2023, as it's starting to show its age. As a result, I've been focusing on developing a WebGL alternative. You can find it at: https://sketchucation.com/forums/viewtopic.php?f=80&t=76595.

      Best regards.

      posted in Extensions & Applications Discussions
      juan974J
      juan974
    • Export skp 2 pdf 3d

      Hi all,
      I started a new job at the end of 2022.
      My boss ask me to work on same software as him : Sketchup 2022.
      I use Sketchup at home since 2007.
      I m a cad drafter, usely I draw with Software like Catia, Autocad or Solidworks.
      Anyway, last days I worked on my own exporter to PDF3D, today I released it as a kind of beta webapp.
      Here is the link : http://skp2pdf.com
      Working with textures images is a mess, so I decide to by pass this.
      Comments are welcome.
      Regards, Gilles

      posted in Extensions & Applications Discussions
      juan974J
      juan974