Hey, Rayscaper users!
Another release, finding my groove!
Rayscaper 0.9.34 Beta is available in the SketchUcation store. More fixes and improvements. As always, I recommend upgrading to the latest version.
What Changed?
Improvements
Pause/Resume
Works as advertised. Pauses the render and resume at a later time.
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Internally, Rayscaper uses the meter as the scene unit. I made that more explicit in some inputs by having a unit. I will follow up with a feature to configure display units for folks who like something different than meters.
Improve the speed of the picking operations.
Display the material we are hovering over when dropping a material/texture on the viewport. This makes it clear where the dropped texture or material will apply.
Bug Fixes
Fix the specular tint texture slot. Loading an image in this slot would load it in the normal map texture
slot.
When applying a custom material (i.e., from the material library) and subsequently modifying the material. These
changes would not persist on saving. This is fixed in the current release.
Fix a scrolling/clipping issue in the render viewport.
Lights would get an empty name after modifying the light component (for example, moving the light). This is fixed.
Fix an application freeze caused by light selection.
Help me build the community 👍
I'm on Twitter (X) now: https://twitter.com/Rayscaper3d/ - Please follow the @Rayscaper3d that will help me grow the community and spread the word about Rayscaper! 🙏
If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is super motivating and will help me showcase its capabilities to new users.
Happy Rendering!