sketchucation logo sketchucation
    • Login
    1. Home
    2. pixelcruncher
    πŸ€‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now
    Offline
    • Profile
    • Following 0
    • Followers 2
    • Topics 20
    • Posts 369
    • Groups 3

    pixelcruncher

    @pixelcruncher

    Extension Creator
    120
    Reputation
    60
    Profile views
    369
    Posts
    2
    Followers
    0
    Following
    Joined
    Last Online
    Age 40
    Website rayscaper.com
    Location Belgium

    pixelcruncher Unfollow Follow
    Rayscaper Beta Testers Extension Creator registered-users

    Best posts made by pixelcruncher

    • RE: Rayscaper New Releases

      Hey, Rayscaper lovers (and haters?),

      Rayscaper 0.9.8 is available in the SketchUcation store . It has more improvements, so we recommend upgrading to the latest version

      What Changed?

      1. Fix a self-intersection bug causing dark lines in CPU renders.

      2. Add support for a near-clipping plane to the camera. With the near-clip plane, you can configure a near-clip plane at a distance orthogonal to the camera, and Rayscaper will cut away all geometry before the clip plane. It's not as powerful as section cuts (which are planned), but it can help for some use cases.

      f9f3b1c3-2850-46c4-945a-22cc9e10baae-image.png

      1. Improve the sliders in Rayscaper:

        • Every slider now supports dragging.
        • Scrolling is consistent across sliders. Each mouse scroll wheel increment/decrement will step up/down by one slider step value. Holding shift will step up or down with 10x the slider step value.
      2. Make global illumination (GI) the default render method for new scenes. Using approximate GI as the initial render method might give new Rayscaper users the wrong impression because of its non-physical hacks and limitations.

      Happy Rendering!

      posted in Extensions & Applications Discussions
      pixelcruncherP
      pixelcruncher
    • RE: A piece from my real job, not really sketchup related.

      @Box Thanks for sharing those pictures. It must be a hard life for sure πŸ™‚ I assume this is somewhere in Australia based on the Whitsundays reference.

      posted in Corner Bar
      pixelcruncherP
      pixelcruncher
    • RE: Rayscaper New Releases

      Hey, Rayscaper users!

      Rayscaper 0.9.10 is available (0.9.9 was a test release) in the SketchUcation store. More good stuff so we recommend you upgrade to this version.

      What Changed?

      • Support for SketchUp 2024.
      • Add a panoramic projection mode to the camera.

      81059f6b-e7e9-40fc-949c-892ea2034120-image.png

      • Add an orthographic projection mode. The camera is the Rayscaper equivalent of the parallel projection in SketchUp.

      1c8b0d5d-d777-4ab5-a9e6-a19caa4e43ef-image.png

      • Optionally sync the SketchUp field-of-view with the Rayscaper perspective camera. Note that the FOV in SketchUp differs from the value displayed in Rayscaper because SketchUp uses a vertical FOV value while Rayscaper uses a horizontal FOV.
      • Add a focal length control to the perspective camera. This is coupled to the horizontal FOV. I introduced this for users who prefer to work with focal length instead of FOV.
      • Add a toggle to turn DOF on/off explicitly.
      • Express the depth-of-field effect with a blurriness value instead of lens radius. This should make it easier to control the DOF effect.

      02c34497-7308-4df5-9b6b-cdbc6d9deab9-image.png

      • Bugfix: Ensure the rendered image keeps panning when the render restarts. Before this change, the panning would reset on every render restart, which was annoying.

      Happy Rendering!

      posted in Extensions & Applications Discussions
      pixelcruncherP
      pixelcruncher
    • RE: I need a model of a cushion

      @majid Hang in there friend, an opportunity for someone as talented as you will come.

      posted in Corner Bar
      pixelcruncherP
      pixelcruncher
    • RE: Rayscaper New Releases

      Hey, Rayscaper users!

      Rayscaper 0.9.13 is available (0.9.11 and 0.9.12 were internal test releases) in the SketchUcation store. There is more good stuff, so I recommend you upgrade to this version.

      What Changed?

      • Fix flaky material picking. Sometimes, material picking would not work, or pick the wrong materials. This is fixed.
      • Fix a cursor problem after viewport dragging; sometimes, the hand cursor would not go away.
      • This release also features a simplification of the user interface:
        • Add more readable icons for the Rayscaper window.
        • Improved editors for the scene settings with more intuitive controls.

      4c92244e-d09e-44b5-981d-56c78a71ce04-image.png

      Reworking the editors was a significant code change, so let me know if something is not working or some things don't make sense to you. I'm here to help!

      I'm also on Twitter (X) now: https://twitter.com/Rayscaper3d/ - Please follow the @Rayscaper3d that will help me grow the community! πŸ™

      Happy Rendering!

      posted in Extensions & Applications Discussions
      pixelcruncherP
      pixelcruncher
    • RE: Lamp on table

      @Rich-O-Brien What an amazing result! Keep those Rayscaper renders flowing πŸ™‚

      posted in Gallery
      pixelcruncherP
      pixelcruncher
    • RE: Rayscaper New Releases

      Hey, Rayscaper friends!

      Rayscaper 0.9.15 is available (0.9.14 was an internal test release) in the SketchUcation store. A lot of fixes and new things so I recommend you upgrade to this version.

      What Changed?

      Improvements

      Desktop Scaling

      Some users complained that Rayscaper was not legible on high-res, especially with display scaling enabled. I added a configuration option to scale the user interface to make it more readable on such displays.

      7912036f-c41f-4b63-9c9b-33eb26bfe809-image.png

      Fast Tone Mapping

      Improve the speed of the tone mapping operations. All operations now run in real-time, even on big render resolutions.

      More Intuitive Exposure Control

      Make the exposure slider more intuitive. Negative values darken the image, and positive values brighten itβ€”an exposure step value of one doubles or halves the brightness. A value of 0 means a neutral exposure.

      e55e195a-a692-4302-a875-0347a56cf778-image.png

      More Zoom Controls

      Add zoom controls to the Rayscaper toolbar and the option to fit the viewport.

      df508f8f-a0eb-4b0f-876c-09b13a8e4b7b-image.png

      Fewer Watermarks

      Although Rayscaper is commercial ( and I think it is a very affordable piece of software πŸ™‚ ), I also wanted to reduce the watermarking to improve the experience for free users.

      7d836c01-55d8-472b-a483-b60655e47f69-image.png

      Bug Fixes

      • Add the option to scale the user interface. This makes Rayscaper a lot more legible on high DPI displays.
      • Bring back the capability to configure the following texture types (cc: @sashapepperspray):
        • Noise Texture
        • Uv Texture
        • Mix Texture
        • Checkerboard Texture
      • Bring back the double-sided and fake emission controls for light-emitting materials (cc: @majid).

      Help me build the community πŸ‘

      I'm on Twitter (X) now: https://twitter.com/Rayscaper3d/ - Please follow the @Rayscaper3d that will help me grow the community and spread the word about Rayscaper! πŸ™

      Happy Rendering!

      posted in Extensions & Applications Discussions
      pixelcruncherP
      pixelcruncher
    • RE: Living Room by FYM.

      @Mike-Amos

      I would like to set GPU as the render default please, is this in the timeline?

      Yes, this is in the timeline. @Rich-O-Brien asked for something similar. The idea is to save a particular configuration as the default and then load your preferred configuration whenever you set up a new scene. So, let's say your preferred default is "Approx GI" + GPU rendering. Every time you set something new up from scratch, that would be your starting default.

      Also, the hearts un favourites (HDRI) seem to breed like bunnies on a motorway centre reservation. Can this be turned off please?

      That's a nice way of describing it πŸ™‚ It's definitely a bug. The next release contains a big UI rework, and this should be fixed. Tap my shoulder if it isn't after the next release.

      The orange and white (?) checker on the 'all HDRIs title here, what is that? Aberrant or intended?

      Another bug, should be gone in the next release.

      posted in Gallery
      pixelcruncherP
      pixelcruncher
    • Rayscaper - Keep window always on top

      This is a quick tip for those who want to keep the Rayscaper window always on top. You can do this with a nifty utility called Microsoft PowerToys.

      • Install PowerToys.
      • Bring the Rayscaper window to focus and hit CTRL + WIN + T. The window should have a colored border and stay on top.
      • To turn off this behavior, again, hit CTRL + WIN + T.

      40cbd739-d78a-4e83-b999-e4fead304f8e-image.png

      Will work for other windows as well, not just for Rayscaper πŸ™‚

      posted in Extensions & Applications Discussions rayscaper tip
      pixelcruncherP
      pixelcruncher
    • RE: Rayscaper Render.

      Well done @Mike-Amos !

      posted in Gallery
      pixelcruncherP
      pixelcruncher

    Latest posts made by pixelcruncher

    • RE: Rayscaper New Releases

      Back from a holiday, but whatever Rich says makes sense πŸ™‚

      posted in Extensions & Applications Discussions
      pixelcruncherP
      pixelcruncher
    • RE: Alfa Romeo 4C Renders HQ.

      Hey Mike, great to see you picking up Rayscaper again! Beautiful car, and great render!

      posted in Gallery
      pixelcruncherP
      pixelcruncher
    • RE: Rayscaper New Releases

      @Krass Great to hear that! Still more good stuff coming.

      posted in Extensions & Applications Discussions
      pixelcruncherP
      pixelcruncher
    • RE: Alfa Romeo 4c.

      Nice Render!

      I'm working hard to get that next update out! This one is taking a bit more time than expected. Sometimes, I go into the deep end with making changes to the software, and then it takes a while to stabilize it. But I'm taking all those bug reports very seriously.

      Cheers!
      Thomas

      posted in WIP
      pixelcruncherP
      pixelcruncher
    • RE: Rayscaper New Releases

      Hey, Rayscaper users!

      Another release!

      Rayscaper 0.9.50 Beta is available in the SketchUcation store. More fixes and improvements. As always, I recommend upgrading to the latest version.

      What Changed?

      • Bring back the transparency shadows option for the glass material. This option makes the glass material invisible to
        shadow rays, allowing direct light to pass through the glass. This is useful for allowing direct light through glass
        in indoor scenes.
      • Add extra logging to help diagnose failed installations.
      • Cyrillic glyph support: The user interface now supports Cyrillic characters.
      • Improved pixel filtering: Fixed an issue where edges appeared overly jagged with the default settings.
      • Enhanced texture sliders: Scale and translation sliders now have more intuitive ranges.

      Help me build the community πŸ‘

      If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and will help me showcase its capabilities to new users.

      Happy Rendering!

      posted in Extensions & Applications Discussions
      pixelcruncherP
      pixelcruncher
    • RE: Twinmotion render

      @rv1974 Do you know if Chaos Vantage is path-traced? Or is it more like game engine realism, like D5, Enscape, or TwinMotion?

      posted in Corner Bar
      pixelcruncherP
      pixelcruncher
    • RE: Sofa image

      I like it!

      posted in Corner Bar
      pixelcruncherP
      pixelcruncher
    • RE: Rayscaper, My trip down the road to adjumacation.

      @Mike-Amos That's a good pointer, it does seem to get light emitting properties when using transparent PNGs. Will look into this.

      posted in WIP
      pixelcruncherP
      pixelcruncher
    • RE: Twinmotion render

      @L-i-am said in Twinmotion render:

      Chaos is Billed yearly AU $1 080 so USD $680

      That's probably V-RAY, I couldn't find a price for Chaos Arena.

      posted in Corner Bar
      pixelcruncherP
      pixelcruncher
    • RE: Twinmotion render

      @rv1974 I think this is about Chaos Arena, which is still an impressive product, but not geared towards SketchUp users. It doesn't advertise a price, so it's expensive.

      posted in Corner Bar
      pixelcruncherP
      pixelcruncher