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  • Extension vs plugin...what's the difference?

    sketchup
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    TIGT
    I assume you are using the SketchUcation toolset ? In v2017 SketchUp introduced its own Extension Manager [Window menu v/ Preferences] The current SketchUcation toolset includes the ExtesionWarehouse³ AND Managers for Extensions and Plugins. In effect all RB [Ruby] files installed in your Plugins folder are 'plugin' files, and these are auto-loaded as SketchUp starts. Simple RB files load and offer some functionality. Other RB files have a supporting subfolder of scripts to add functionality. These 'Plugins' appear in the SCF 'Plugins Manager' and can be disabled/enabled. Other 'Extension' RB files also have a similar subfolder - they are defined by their authors to be a particular subset of Plugin - 'Extension' - that is mandatory in anything available from the EWH. These files load like other Plugins, but if the are disabled using the native 'Extension Manager' OR the SCF 'Extensions Manager' then they are not displayed in menus or toolbars etc. If you disable an RB file using the SCF Plugins Manager, which might have loaded an Extension, that possibility is sidestepped. So you can enable/disable both simple Plugins AND complex Extensions, if you disable the 'loader' RB that would have loaded an Extension it never gets listed... Note that NOT all scripts load main menu items - some are run from the context-menu, or are 'helpers' or run from Ruby Console - and then their menu items are not restricted to the Plugins [now renamed Extensions] menu
  • Ungrouping a group

    sketchup
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    TIGT
    It is in the main menu too ? The context-menu varies with the selection, and it is replicated in drop-down menu associated with the last item in the Edit menu. The title of the last item will vary depending on the selection - here, for a group it'd say 'Group' etc - like Entity Info does...
  • How to do repetitive stitching holes .

    sketchup
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    F
    Thanks Dave R for taking time to guide me through this!Will have a go at this now:)
  • Newbie here...

    sketchup
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    pbacotP
    Welcome. Have fun!
  • Follow Me and Rotate Plugin not working

    sketchup
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    TIGT
    This tool fails in v2017 [like several others]. It also has several longstanding coding deficiencies, which would require wide-ranging recoding... Fixing it won't be an easy task...
  • Soap skin not working

    sketchup
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    Dave RD
    @goranmax said: do you know a plugin that generates line shapes to bezier curves?....they work better or to generate smoother curves? They do work better. I used the Bezier tool from Fredo's Bezier Spline which is available here in the Sketchucation Extension Store.
  • How to Model Black and Decker Driller

    sketchup
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    kimi kimiK
    Just be patient. That's most important, this sort of work takes time. Stick to quads. This is more about understanding topology and having a good plan when you model, than it is about the plugins.
  • Hi and Looking for a few tips

    sketchup
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    bazB
    Congrats on the new job. Checkout the special interests/woodworking part of the forum. Lots of good stuff. And have a look at DaveR's posts, he is the woodworking guru around here. For example: https://sketchucation.com/forums/viewtopic.php?f=183%26amp;t=64609
  • Component creation causes crash

    sketchup
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    Dave RD
    @jerrymich said: What causes the faces to be reversed? A common cause when it's things like walls is that the user starts with by drawing the perimeter which creates a face with the back face up. Then they draw lines for the interior walls before extruding them up with P/P. The walls will be inside out and if you orbit to look at the bottom, there's no faces at the bottoms of the walls. Although this might be unexpected, SketchUp is doing the right thing. It's the same as pushing a hole into a face. If you delete the face representing the floor and leave only the face at the bottom of the wall, you'll get the correct extrusion. Of course you could also reverse the faces at some point. It's a good idea to stay on top of face orientation and fix incorrect orientation as it happens. Much less work and less likely to create problems down the road. Keep in mind the back face color on top of a face drawn on the ground plane is normal since it is expected you'll make it a 3D shape.
  • Looking for a FREE mirror command extension

    sketchup
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    Dave RD
    @artbyjay said: Thought I could find one here but alas, nope. please assist, if you can. thanks in advance, J How did you try to find one here and not turn up the one SRX linked to?
  • Mesh (unwanted) showing when I hide something

    sketchup
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    BoxB
    Go to View and untick Hidden Geometry.
  • Exercises about quadface tool, SubD and vertex tools?

    sketchup
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    S
    Thank you so much, guys, I'll take a look
  • Deck Builder

    sketchup
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    J
    Hmmmm, works now. Just needed some karma I guess. Thanks anyway
  • Help with holes

    sketchup
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    J
    @sdmitch said: @justsumguy said: Thanx sdmitch, can you tell me a little of how you did that? I used a couple of Ruby snippets. The first one gave the the Normal of the 'back' face. The second one used that normal and a point on the 'front' face to define a plane. Then each vertex of the 'front' face was transformed so it was on that plane. This made the two faces parallel. and as I look into that, I can see its way past my level for now Thank you much!! P.S. my part is printing now and looking good
  • Ground Plane work position

    sketchup
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    Dave RD
    The ground plane position is fixed in the model. It is not determined by the location of the origin or red and green axes. The axes can be moved but the ground plane cannot. You can move the model up if you need it positioned above the ground plane. You can't move the ground plane down, though.
  • Help Background disappear into my scene update

    sketchup
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    filibisF
    I'm not sure what you're doing wrong but here is some gifs that might help you. Also check this: Creating Scenes That's a watermark image (overlayed). [image: C7Kb_Creating_Watermark.gif][image: dsSO_Creating_Scenes.gif]
  • Sketchucation password woes

    sketchup
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    Rich O BrienR
    Email sent with login details
  • Trying to Import shortcuts.dat into SketchUp 2015 on Mac OS

    sketchup
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    Rich O BrienR
    Nice, Would be better as a plugin that launches in a dialog in SketchUp. Maybe add a filtered search too.
  • Mode d'affichage

    sketchup
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    F
    @pilou said: Un petit coup de "Zoom Etendu" ne remet pas les choses en ordre ? Merci de la réponse mais non ça ne marche pas.
  • Sketchup and vectorworks

    sketchup
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    S
    I have found that exporting polylines from Vectorworks to Sketchup causes errors in display, the lines seem to have been 'smoothed' and the reality is you lose a lot of detail Im new to vectorworks so assume it is an export setting, has anyone had this occur? Tracing over polylines with lines seems to fix it but its not really a fix... Any ideas appreciated thanks EDIT - FIXED Decomposing polylines under the edit menu allows export normally

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