sketchucation logo sketchucation
    • Login
    πŸ€‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    Help with holes

    Scheduled Pinned Locked Moved Newbie Forum
    sketchup
    8 Posts 3 Posters 1.5k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • J Offline
      JustSumGuy
      last edited by

      hello, I am really new to 3d design and just started with sketchup a few weeks back.
      Doing this for 3D printing and my first efforts are to make some modification parts for my printer.

      Ok my question is this:

      What can prevent the push/pull tool from making a hole from a basic circle?

      I know I am doing it right, I have my model and I make a hole on one face, push it thru to the other face and it meets up but does not make a hole, I can push it thru and back but when its on face it just vanishes below or leaves a circle on the face.

      I know I am doing it right because I can make a box right beside my model and do it fine to that box, but after hours and hours I cant get a hole drilled thru my model!!

      I have installed the Solid inspector 2 and it says everything is "shiny" but no luck.

      What can be stopping this???

      It did work fine, my orig model has holes in it, I just need to enlarge them slightly and I cant because well, I cant!!

      πŸ˜„ Thanx in advance

      1 Reply Last reply Reply Quote 0
      • pbacotP Offline
        pbacot
        last edited by

        It can depend on your model. Look at the model with hidden lines to see if your faces are clean (not actually a surface with many faces). The faces have to parallel. could something have changed that?

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

        1 Reply Last reply Reply Quote 0
        • J Offline
          JustSumGuy
          last edited by

          @pbacot said:

          It can depend on your model. Look at the model with hidden lines to see if your faces are clean (not actually a surface with many faces). The faces have to parallel. could something have changed that?

          I don't know how to check if everything is still parallel.

          no hidden lines tho.

          Attaching file if you want to look. You can see the circle on the face I want to push thru and you can see what I am doing because its done on the other side of the part.

          Sketchup 2017 btw


          E3D V6 holder -1.2.skp

          1 Reply Last reply Reply Quote 0
          • J Offline
            JustSumGuy
            last edited by

            @pbacot said:

            It can depend on your model. Look at the model with hidden lines to see if your faces are clean (not actually a surface with many faces). The faces have to parallel. could something have changed that?

            It appears your right, I checked it the two faces were parallel just by measuring distance on the four corners and they are not.

            Now to figure out how to make them so.....

            Thanx

            1 Reply Last reply Reply Quote 0
            • sdmitchS Offline
              sdmitch
              last edited by

              @justsumguy said:

              @pbacot said:

              It can depend on your model. Look at the model with hidden lines to see if your faces are clean (not actually a surface with many faces). The faces have to parallel. could something have changed that?

              It appears your right, I checked it the two faces were parallel just by measuring distance on the four corners and they are not.

              Now to figure out how to make them so.....

              Thanx

              Parallel problem fixed


              E3D V6 holder -1.2.skp

              Nothing is worthless, it can always be used as a bad example.

              http://sdmitch.blogspot.com/

              1 Reply Last reply Reply Quote 0
              • J Offline
                JustSumGuy
                last edited by

                Thanx sdmitch, can you tell me a little of how you did that?

                1 Reply Last reply Reply Quote 0
                • sdmitchS Offline
                  sdmitch
                  last edited by

                  @justsumguy said:

                  Thanx sdmitch, can you tell me a little of how you did that?

                  I used a couple of Ruby snippets. The first one gave the the Normal of the 'back' face.

                  The second one used that normal and a point on the 'front' face to define a plane. Then each vertex of the 'front' face was transformed so it was on that plane. This made the two faces parallel.

                  Nothing is worthless, it can always be used as a bad example.

                  http://sdmitch.blogspot.com/

                  1 Reply Last reply Reply Quote 0
                  • J Offline
                    JustSumGuy
                    last edited by

                    @sdmitch said:

                    @justsumguy said:

                    Thanx sdmitch, can you tell me a little of how you did that?

                    I used a couple of Ruby snippets. The first one gave the the Normal of the 'back' face.

                    The second one used that normal and a point on the 'front' face to define a plane. Then each vertex of the 'front' face was transformed so it was on that plane. This made the two faces parallel.

                    and as I look into that, I can see its way past my level for now πŸ˜„

                    Thank you much!!

                    P.S. my part is printing now and looking good πŸ˜„

                    1 Reply Last reply Reply Quote 0
                    • 1 / 1
                    • First post
                      Last post
                    Buy SketchPlus
                    Buy SUbD
                    Buy WrapR
                    Buy eBook
                    Buy Modelur
                    Buy Vertex Tools
                    Buy SketchCuisine
                    Buy FormFonts

                    Advertisement