Thanks for the bug report.
Do you mind sending me a file where the first issue happens (i.e., the faces without materials)?
For the second issue, I can reproduce this with the temple model. I will have a look at it.
Regards,
Thomas
Beta testers of Rayscaper
Thanks for the bug report.
Do you mind sending me a file where the first issue happens (i.e., the faces without materials)?
For the second issue, I can reproduce this with the temple model. I will have a look at it.
Regards,
Thomas
@pixelcruncher said in Victorian Bookcase:
I didn't get the 1st dibs joke
Check out the prices...
For Sale on 1stDibs - A meticulously curated set of silver-plated cutlery, the '4100 Stockholm Laurel' series, was designed in 1955 by Kurt Mayer for WMF Germany, Württembergische
1stDibs.com (www.1stdibs.com)
...I think that's the punchline 
Hmm, I didn't get the 1st dibs joke
But nice model for sure!
Sorry Pixelcruncher, that's my faulty translation... I really want to highlight Rayscaper! I love the photorealistic quality of RS's path tracing. I meant the opposite in my post and I've corrected it.
Phew
I'm happy you like it!
Compared to D5 Render Plus and D5 Render AI Enhancement, it's very mediocre!
What exactly is mediocre, or what are you missing? That helps me improve the software. Now I can only guess at what's mediocre compared to D5 render.
Cheers,
Thomas
If you are seeing viewport irregularities its most likely hardware related.
As per your other post you are on a very old SketchUp version. That is probably the reason it is not supported.
Really hard to be retroactively supportive of really old builds of SketchUp because of the sheer difference between that Ruby API and a more modern version.
Have you pre-picked the object prior to zooming/orbitting?
Pick Move, pick object then zoom/orbit.