If your AI is clever enough. you need to ask it how to process the entities inside definitions [i.e. components and groups] using an iteration...
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Posts
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RE: Define the scale" of a group of objects or multiple selected components simultaneous with nested objects
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RE: Small Engines and Stuff
A compound steam engine directs the exhaust steam from the first cylinder (smallest one) into the next cylinder which is larger. In the case of a triple expansion engine, a third cylinder (largest of the three) gets the steam from the second cylinder. This works because the steam still has energy to expand after the first and second cylinders. It does require the cylinders get progressively larger.
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RE: Small Engines and Stuff
Thanks. No scavenger system for the exhaust. It's just dumped out into the room. On the other hand it's only compressed air going in.
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RE: Small Engines and Stuff

Here's a little boxer engine intended to run on compressed air. For reference, the large gear is about 50mm dia.Like usual I haven't added screws
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RE: Create new or adjust materials
@ntxdave said in Create new or adjust materials:
The only problem I am having now is that when I rotate the object (actually the camera)
So you mean orbit the camera?
@ntxdave said in Create new or adjust materials:
the image on the back side of the heart comes and goes
Sounds like Z-fighing. Make the image of the heart a texture and apply it to just the back face of the heart. Turn on Hidden Geometry so you can paint the back separately from the rest.
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RE: Create new or adjust materials
You appear to have Back Edges turned on. K is the default keyboard short. Tap it and the Back Edges should turn off.
Are you rotating the object or orbiting the camera?
@ntxdave said in Create new or adjust materials:
I do have an F1 key but I am having some new problems.
What problems? F1 is a hard coded shortcut so you can change that one.

