Global Moderators

Forum wide moderators

Private

Posts

  • RE: Sketchup and Miniature Modelling STLs

    You have the Softening/Smoothing set ridiculouslu high for what you're modeling.

    Screenshot - 2_16_2026 , 7_59_53 AM.png

    Select all of the edges and set the angle to 20°.

    Screenshot - 2_16_2026 , 8_00_52 AM.png
    There's a lot of unneeded triangulation in the model due to the face it starts from a .stl file. That's what .stl files are.

    BTW, if you plan to 3D print the other thing in your model you'll need to correct the face orientation. There should be no exposed back faces (shown in blue). The back faces are all to point at the print media. White front faces are toward air.
    Screenshot - 2_16_2026 , 8_08_33 AM.png

    You also have some other issues to repair before it is 3D printable.
    Screenshot - 2_16_2026 , 8_10_52 AM.png

  • RE: Sketchup and Miniature Modelling STLs

    @Grizzly256 said in Sketchup and Miniature Modelling STLs:

    just the 5 day limit is annoying.

    It's not a free extension. If you need it and it saves you time, it's worth paying for. The alternative is to do what it does manually.

    @Grizzly256 said in Sketchup and Miniature Modelling STLs:

    it doesnt give me an option to set the import unit when doing so. I just click File-Import-Select File-Import. I never get the option to set import units.

    You can get the option to set the import units. After selecting the .stl and before clicking Import, click on the Options button.
    Screenshot - 2_15_2026 , 5_35_17 PM.png

    @Grizzly256 said in Sketchup and Miniature Modelling STLs:

    I cant figure why i cant find which settings to turn of to bring it back to normal.

    What's normal? Looks like you just need to adjust edge softening. Share the .skp file so we can see exactly what you are working with.

  • RE: Sketchup and Miniature Modelling STLs

    If you set the import units to meters the model will import as if millimeters are meters. and you'll be less likely to have issues with holes in surfaces. Rich's suggestion to use Skimp is a good one for simplifying the geometry after you have the .stl imported.

    Set model units to meters and leave the model at the larger size. When you export the .stl again it should be in meters but will open in the slicer in millimeters. Look at existing threads in this category to see some other examples I've shown.

    Screenshot - 2_15_2026 , 4_46_28 PM.png

    Screenshot - 2_15_2026 , 4_48_36 PM.png

  • RE: Sketchup and Miniature Modelling STLs

    Did you try using Skimp?

  • RE: [Plugin Library] LibFredo6 - v15.8e - 15 Feb 26

    @GavinG do you have the latest version of the Sketchucation Extension Store installed?

  • RE: [Plugin]T2H_BuildingStructureTools2.2.4 in20141207

    @DOUGLAS0712

    His tools are no longer supported.
    Sadly he died some time ago...

    Suas ferramentas não são mais suportadas.
    Infelizmente, ele faleceu há algum tempo...

  • RE: [Plugin] Animator - v4.6a - 18 Dec 25

    The scenes called "Animation" and "Csonclusion" [sic] are set to Parallel Projection.

  • RE: [Plugin] Animator - v4.6a - 18 Dec 25

    It fails at frame 252 with the following in the console

    #<TypeError: nil can't be coerced into Float>
    c:/users/rclub/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6camerainterpolator.rbe:192:in `*'
    c:/users/rclub/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6camerainterpolator.rbe:192:in `create_final_camera'
    c:/users/rclub/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6camerainterpolator.rbe:342:in `interpolate'
    c:/users/rclub/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6camerainterpolator.rbe:56:in `sucamera_interpolate'
    c:/users/rclub/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6viewpoint.rbe:372:in `sucamera_interpolate'
    c:/users/rclub/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6viewpoint.rbe:283:in `blend'
    c:/users/rclub/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_animator/animatoranimal.rbe:1582:in `animal_post_processing_visual_interpolation'
    c:/users/rclub/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_animator/animatoranimal.rbe:1530:in `animal_post_processing_visual'
    c:/users/rclub/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_animator/animatoranimal.rbe:1602:in `animal_animate_finalize_execution'
    c:/users/rclub/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_animator/animatoranimal.rbe:578:in `animal_animate_film'
    c:/users/rclub/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe:1359:in `clip_animate'
    c:/users/rclub/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_animator/animatorclipmanager.rbe:1537:in `notify_from_clip_animation'
    c:/users/rclub/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe:243:in `call'
    c:/users/rclub/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe:243:in `notify_event'
    c:/users/rclub/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_!libfredo6/body_lib6animationengine.rbe:451:in `perform'
    c:/users/rclub/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_animator/animatorvideomanager.rbe:2183:in `movie_robot'
    c:/users/rclub/appdata/roaming/sketchup/sketchup 2026/sketchup/plugins/fredo6_animator/animatorvideomanager.rbe:2241:in `block in movie_continue_after_frame'
    
  • RE: [Plugin] Animator - v4.6a - 18 Dec 25

    You need to provide more info. Does clicking the Generate Video button open the dialog?

    If it does screenshot that dialog so we can see the settings.

    Is FFmpeg properly linked?

  • RE: Share models

    @ntxdave

    Yes

    image.png