So that error seems to relate to a missing directory or file.
You need to wait for the author to resolve this .
Sorry.
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RE: [Plugin] Smooth Zoom 2.1.0 - 24 October 2021
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RE: [Plugin] Smooth Zoom 2.1.0 - 24 October 2021
You need to install it into v2025 from the RBZ - with errors.
Then close SketchUp and find the RB file in your Plugins folder, open it it with Notepad++.exe and do the edit as outlined above...
The installed file is C:/Users/YOURUSERNAME/AppData/Roaming/SketchUp/SketchUp 2025/SketchUp/Plugins/ams_SmoothZoom/extension_manager.rb -
RE: New World
I figured the 1st was geometry based. It was the appearance of the water in the other that felt off in comparison to the scene.
Mainly how it was lit. That is why I was wondering if the prompt was the cause.
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RE: [Plugin] Smooth Zoom 2.1.0 - 24 October 2021
@kurdoc69
Read my reply above yours, it outlines how to do a manual fix on the RB file, until the author responds. -
RE: [Plugin][$] FredoCorner - v2.7a - 31 Mar 24
Yes, at https://sketchucation.com/plugin-list.php
But Fredo Corner is NOT in the Fredo Bundle. RoundCorner is part of Fredo Bundle just so you are aware.
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RE: AIM for SketchUp questions
I'd jump into their Discord: https://discord.gg/bmZUZ7ceTX
You'll get direct access to devs there
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RE: Unable to select group.
Something to consider when importing in SketchUp is that if the file is quite complex you are asking SketchUp to process every point, edge and face.
You may notice in other apps a 3D import will be blazing fast. But SketchUp is not like other apps, it is a conceptual design tool focussed on architecture. So recreating mesh data, in particular dense mesh data, will lead to long processing times.
Things like intersecting edges and faces can cause SketchUp to heal or merge meshes that would not be joined in the source import file.
Regarding resized icons. This might be a shot in the dark but maybe if you switch engines this cause toolbars icons to resize? I've not tested this but it might be the cause.
Here a little tip when dealing with imports. Use Blender to import your model then break your model up into chunks. Export the chunks as separate files and bring those into SketchUp.
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RE: New World
The Sketchup model is essentially 2 rather large planes.
That's kinda crazy to think about. Shows where we are headed in terms of what you put in and what you can get out.
Does this inpainting feature consider the elements in the scene or is it simply chucking in whatever prompt you use?
I prefer the top image because it has influence of the surroundings. Just interested to know if your inpainting prompt had enough info in it to get to match the scenes time of day etc.
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RE: Unable to select group.
Could be a flaky import?
Try poking around the Outliner and see if that selects things
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RE: [Plugin] Smooth Zoom 2.1.0 - 24 October 2021
Until there's a fix available, because the error is in a RB file you can edit it with a plain-text editor like Notepad++.exe
Find where it says File.exists? and change it to File.exist?
Both method coexisted for ever and were equivalent to each other, but in >=v2024 someone chose to deprecate the original correct-English sounding version, and cause authors issues.
After you save that edit restart SketchUp to see if that fixed it...