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RE: Unability to activate my license
While you are preparing the info for Rich can I also ask: the A0C error means the computer name and what's in the license file don't match., so have you changed your computer name ? Or copied license files between different computers ? Or perhaps your computer-name [or even user-name?] contain non-standard characters [like accented letters or other non-standard characters] - the Microsoft requirement is for computer names to have only ASCII alphanumeric characters [A-Za-Z0-9] and a few common punctuation characters, and not following this can result in weird issues when comparing licenses and computers etc - I am guessing you are perhaps french so accents could be the issue...
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RE: Unability to activate my license
Please run the Window > Libfredo Settings > Fredo6 Plugins Information for Sketchucation Support menu command in SketchUp and copy/paste the output into your reply.
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RE: 2d tools
V8.0 is released https://sketchucation.com/pluginstore?pln=2Dtools
Or via the ExtensionStore dialog.It fixes a glitch with v2026 whereby some MAC users could not get the TAB key press/up to work to open dialogs in some tools, and some PC users had to press/up 4 times to make TAB work. But <=2025 users had no issues.
I've now improved the onKeyUp methods to optimize TAB use in v2026, but it can still be flaky for some users. including me needing 4x press/up!
So as an additional option I've added one press/up on the Shift key which will also open the dialogs, in certain tools like LineStyle and Hatching. The Help pages explain this dialog opening more fully.Please try and report back issues...
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RE: TIG 2D Tools Line Style and Hatch Dialog Box Not Opening
A new signed Version 8.0 of the toolset is available as an RBZ in the PluginStore https://sketchucation.com/pluginstore?pln=2Dtools or for AutoInstall/Update through the ExtensionStore dialog.
It addresses the TAB keycode weirdness recently reported when trying to open a dialog for certain tools, like LineStyle and Hatching etc.
The TAB press/up was itself introduced for >=v2020 when the right-click in empty-space context-menu option was removed from the Ruby API. It had to be a TAB press/up because MAC has always ignore a simple TAB press.Recently it's been found that in v2026 on a MAC a TAB press/up sometimes fails to work at all, and other times on PCs x4 press/up were needed to get TAB to call the dialog - whilst weirdly some users experienced no issues with it at all, on either OS !
I have now error trapped the keycode capture for TAB as best I can, note that on <=v2025 there's no problems with TABx1 press/up [sadly my own PC still needs TABx4 press/up with v2026], and TABx1 may work with v2026 for some users and OSs,
BUT as a fallback I've now introduce an alternative additional key press/up - Shift - which [I hope] works with one press/up on any OS and SketchUp version. So if you have any v2026 TAB annoyance you can now just press/up the Shift key instead to open the dialogs.Please try it and report any issues.
I've updated the More-Info>Release-Notes and the toolset's Help HTML files to reflect these changes. -
RE: Scene animation with Animator
@ntxdave said in Scene animation with Animator:
Can you give me a clue as to why I cannot delete some of the unwanted/unneeded clip names.
Would you consider that if you have unused animation elements in your model that this is animation data saved into the file?
The clue:

Could it be that marking unused animation data that is saved into the file for purging needs to be saved?
Could the save icon go from disabled to enabled after you have told Animator to trash it?
Also if you do mark unused elements to be purged by clicking the Maintenance of Data button and Save Changes and then Exit the tool using the Exit Tool button are you prompted that there are changes that have not been saved?
The clue:

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RE: Scene animation with Animator
@ntxdave said in Scene animation with Animator:
For some reason, the animation stops after the 3rd clip (right). I have not been able to figure out why.
That's a bug. I discovered that today playing with your file. Fredo is aware and will post a fix with a new Libfredo.
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RE: Scene animation with Animator
@ntxdave said in Scene animation with Animator:
How do you create a nice smooth transition
If it is movement between Camera A position and Camera B position you can see how that is done in the file I shared further up.
If the element in your timeline is stretched or fills the duration between A and B then the transition has no space to occur.
So lets say you capture camera position at 0.0 and make it last 1 sec and then capture at 1.0 for another 1sec. You are essentially telling Animator keep that captured view held from 0.0 to 1.0 then switch to the next view at 1.0 etc.
What should happen is you capture at 0.0 and then set the duration you want that held for. Then space for the Fadeout before your next captured view.
In that 'space' the Fadeout will execute.

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RE: Scene animation with Animator
@ntxdave said in Scene animation with Animator:
I cannot get a smooth transition from one of the views to another

That is because the Scene is Static. Hover the buttons to see the tooltips.
Use the first icon

Click the Scene tab and then Capture View. Repeat for each Scene.