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  • Model doesn't load with Sketchup Vray

    V-Ray render plugins extensions
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    thomthomT
    I recommend you contact ChaosGroup support on this matter as they should be made aware of any crashes related to their product.
  • RT Coming to VR4SU?

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    A
    totally agreed
  • Tutorial: Animation Vray SketchUp

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    N
    no problem my interest level is also high. i hope not my cholesterol
  • 0 Votes
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    N
    Hi, thanks for the special mention. Resources are everywhere. I am blogging everythig particularly those useful things for us as visualisers. I also found out that, there are so many guys who share their stuff to others and and no one knows about them. Together with my tutorials and how others approach visualiser, I am like a treasure hunter. so yeah fell free to look at those treasures from other excellent people like Andy...
  • Vray Paralell projection

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    andybotA
    save as png format and make sure you have your alpha channel selected (in the VFB options) Then you will have a transparent background in your image.
  • Urgent question about omni's in a restaurant

    V-Ray render plugins extensions
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    V
    Using an emmissive material on a coil is insanity in my opinion. It just seems like overkill for an interior rendering. Are the lights meant to be clear glass so you see the coil inside? If this is the case, I would just make a generic flat 2d piece in the shape of a coil to reduce the amount of geometry. If its not a clear bulb, I would just make an emmissive material on the bulb glass and use a bulb model with as few faces as possible to get the effect. I would use omni lights along with rectagular lighting to get fill light and be aware, that the more lights in the model, the longer the rendering is going to take. For a production rendering, you are going to want to crank up the subdivisions on the lights also. I recently had some high detail interiors that used natural light along with omnis,IES, and rectangular lights and each view took 14 hours to cook.
  • Vray Material

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    andybotA
    it is a bug. If you copy geometry in SU without vray running, it seems to work. You can use thomthom's vray toys to turn off vray from loading.
  • The Making: Flowing Water tap

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    boofredlayB
    Turn the faucet off you are wasting water.
  • VRay rendering machine specs

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    brodieB
    I would say that those should be some pretty solid machines for a farm. 4gb is on the low end of what you would want for RAM but with good scene management it's usable. If you experience crashes you may need to bump it up but I'd probably wait and see how it goes first. A couple things for the modelers to watch for would be using too much geometry (again, if this is coming directly from SU, you'll probably be fine here) and the image resolution you're rendering (a 5000x3000 pixel image takes more ram to render than a 3000x2000). Maybe ask them to do a test using the most complex scene they have and run it at the highest resolution they'd normally run. -Brodie
  • How to give matt finish to vray material..

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    @ Dave : Vray is really vary powerful render engine you must try hands on it.. you will get awesome results in vray. I even use vray with 3ds max, and now i m trying it in sketch up.. its gr8... you can definitely work on animation using vray. @ hvan : Thnks a lot, i worked on it and achieved wat i was looking for.. thnks again..
  • Stained glass

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    More tonal adjustments in Photoshop. This is the final image. [image: qQwz_Chapel_Final.jpg]
  • Sketchup Vray material problem

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    V
    Andybot's right. I thought you were looking to get a blurred reflection. I second that tinting the relfection may help a bit. Is that a glass shelf on top? If so, make sure its a full solid group and apply a real glass texture with refraction in order to get the most real results.
  • IES light help...

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    andybotA
    The other factor in this is if you use the physical camera and use realistic values for night-time photography (low shutter speed, large aperture, high iso) you will be able to use more realistic lumen values.
  • My option editor for vray is not working

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    dkendigD
    If you are using version 1.48.66 or later, you can fix this issue by deleting your vfs preferences ini file. It's located in Windows 7: C:\ProgramData\ASGVIS Windows XP: c:\Documents and Settings\All Users\Application Data\ASGVIS OSX: /Library/Preferences/Qt/ASGVIS This file is responsible for remembering window size and position, as well as a few other settings behind the scenes. You could also edit the file so that only the part responsible for the options window's position gets removed, but it's easier to just remove the whole thing. This issue should not occur in 1.49.01, so if you are using that version, we would appreciate it if you could send us a bug report about this issue: vfswip@asgvis.com
  • Glass rendering problem...

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    V
    Seems like it may be a bug. Do you have any refraction on that glass material? Have you tried to use a glass material from the Chaos website to see if it creates the same issue?
  • Vrimg help urgent

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    andybotA
    That's what I mean, I think the channels may be what is messing up the vrimage. When I have alpha channel selected, the resulting vrimage won't convert correctly to exr. Good to know that it works with only the rgb channel.
  • Vray rendering issue with light/shadow

    V-Ray render plugins extensions
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    O
    i had the same promblem in the camera options you can unmark camera physics or you can adjust the 'f' 'iso' 'shutter speed' lower a bit the 'f' (to 6) and the shutter (60 to 120) , and raise a bit the iso (400 to 600) hope it helps and keep up the good work
  • [Tutorial] DR Spawner V-ray 1.49.01

    V-Ray render plugins extensions
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    dkendigD
    yes, DR stability is improved in 2.0 in all cases.
  • Render output quality

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    A
    Hi, another question,how much memory RAM you have for 5000 pixels renders? 4G it could be enough?
  • The Making: Modern Minimalist House

    V-Ray render plugins extensions
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    No one has replied