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  • Vray materials compatible with podium?

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    No need to double post the other thread: http://www.sketchucation.com/forums/scf/viewtopic.php?f=41&t=11771
  • Need help: VRAY Techniques

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    Ok Be mindful of these tips. Do not use QMC. QMC calculation is the most exact yet the slowest. When using IR engine (say-5, -3) calculate faster but be aware of light leaks. when using IR engine, set up at least one Vray rectangular light (invisible) beyond the camera with low multiplier. This will act in certain way as fill light but at the same time areas will smoothen your image. (see my WIP tutorial at asgvis on this). Edit: adjust also in order to prevent artifacts set the QMC adaptive sampler to 0.85. Use Light Catche as your 2nd engine. the Default 1000/ samples .02 size/ make it 600 and samples 5 for quick review (a bit blurry but quicker) for final use .02 size and higer samples . Be sure you tick the glossy box something. Now its always advisable to save your IR and LC and reload them. so if you rerender again your image, vray wont calculate those things anymore and it will go direct to rendering. Also saves on the memory used in the final render process...very advised for HiRes Under global switches, turn off default lights and hidden lights. Its better always to override sun's parameter. Image Sampler... Adaptive Subdivision is often quicker than Adaptive QMC (most of the time, but not always. Adaptive subdivision with -2,1 is very quick. Antialiasing off. jsut use it for final render. If you are using Adaptive subdivision of -2,1, antialaising on is still quick. NOW this is the culprit... QMC noise threshold.. the lower the noise threshold the longer render time.. use default for test. final is may .005-.007 Lighting. the more lights yo have the longer render time Blurry reflection renders longers. the higher subdivision the more longer time Shadows... more subdivision more smoother, but longer render time BUMPS are easier to use, takes shorter time to render than Displacement. jsut use displacement if necessary. For final render, re-start your computer. this clears up memory from all of the different programs that wind up running. Damien of sgvis suggested even, if you really want to save as much memory as possible, then go through the programs that are loaded at startup and remove the ones that are unnecessary. Alway purge your file. all thsoe extra files takes space of yur memory, Damien added explode as many components as possible. Nested components might cause issues, and components also take longer to work with when reading the scene from SU. (dont explode the faces you want to apply displacement, displacement wont occur) displacement will only occur on only on Group objects or faces) Dont use caustic. calculation of caustics takes longer Glazes. avoid using double glazing.. cause refraction will be calculated many times. (But if you use sometimes single glaze, refractions are not really correct) Translucent materials takes looooooooooooooooong time to render. turn off sketchup shadow, outliner and all those extra windows in Sketchup during render time. (outliner is a big culprit) Use track mouse during render time. (Only test an area that you are concerned about- dont overdo it) point your moude to the area you want to see first. it will definitely save time. there are some more of course.. but i think 20 is enough. Now again its render time against quality. If you want super quality image, it will really takes longer render time.
  • HDRI for vray in sketchup

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    try to download the manual scenes and pdf from here this link http://rapidshare.com/files/129282354/V-Ray_for_SketchUp_Manual_scene_and_pdf.rar read about hdri inside the pdf and practice with the skp manual scenes. the vray option in hdri file will help you more! Try
  • Antialiasing

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    StinkieS
    Allrighty. Will try.
  • Vray pdf and skp manual scenes.

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    @juanjo06 said: gerbaus... is there a problem with the link? i try to download it and it worked good. sir, i tried downloading again today, but still got an error.. is it because im using the FREE USER account? do i need to be a premium member in rapidshare? is there another way to get your files? thankz in advance
  • (REQUEST) Scaling VRAY Textures

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    Hi, I had the same problem - on some surfaces in one SketchUp model the scaling of texture (in Materials Tray - Edit - setting different size of texture) was working, on some not (it was the same type of surfaces - wall). In SketchUp the size of texture was changing, but in the Vray render not. I don't know why but it helped to reverse the problematic faces and add the material with the texture again. Then it worked. If someone have the same problem, I hope this will also help him.
  • Help wanted with basics

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    why am i not getting the horizon of ground and sky like the second picture in the start post. do i have to model the ground also ? is a ground modeled in this pic (the one from tutorial)?
  • Disort Texture problem

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    No one has replied
  • Materials Install

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    chavinskeeC
    hi dylan! the images go to their coresponding diffuse, bump or displacement maps in the material editor. hope this helps as i'm also exploring vray myself
  • No shadows in render

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    Make sure you have the Sketchup sun on and make sure all your light have shadows enabled. Can you post a screenshot for us to look at? Either that or post the file and I can take a look at it. Scott
  • Vray sun and sky

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    ely862meE
    go to the settings of vray at the environment and select the GI and background and at the indirect ilumination select the gi
  • Raelistic Grass

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    @masterpaul said: Is there i guide on the internet, showing how do to realistic grass in v-ray? Using displacement or Bump mapping? Thanks http://asgvis.com/index.php?option=com_smf&Itemid=90&topic=3550.msg18038#msg18038
  • .mat to .vismat

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    I want that converter ,too!!!
  • My work Resort

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    Nice work pfund. Great settings for the vray. I just hope I can make work like yours soon. Can you tell me how you set up your vray settings? Thanks Tesmeko
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    in asgvis.com are many setting or .visop and try to use those.... and also use hdri setting for enviroment & background... download the vray manual and read what i am telling u! hdri option is a very usefull and realistic for exteriors interiors, day and night... try it!
  • Vray animation

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    @brokenstaral said: you can try adobe affter effects simple and fast That's simply not true (in my opinion).
  • Basics of V-Ray plug-in?

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    at asgvis.com there are many .visop (render options) and .vismat (vray materials) and download all of them, try to download the vray manual (pdf) and vray manual scenes (skp files to practices).... it is easy and funny!
  • Conflict with vRay ?

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    Ok, the problem is, that VRay 6.0 won't run with my Vista
  • Vray Sketchup Shadow problem

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    thomthomT
    @markojovanovic said: How do u make "sun size" increase? Does anyone have jpg or other image (ptcs) format sample of set up settings for proper exterior shadows scene? I would appreciate the same for interior scene also...THNX MARKO You change the sun size from the Sky map in the GI Environment setting.
  • Milwaukee art museum

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    Really nice work! Scott