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  • Vray causing weird image distortion

    V-Ray render plugins extensions
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  • Object ID renders black

    V-Ray render plugins extensions
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    T
    If you select an object in your sketchup model and then right click, at the bottom of the list you will find Vray Object ID which you can then use to assign values to various objects in you scene. Then if you have an object id render element you will see object rendered a color based on the value you assigned them. The colors are randomly assigned but everything you assign as 1 will be the same color. It takes some fiddling with and I find that material id usually does the job better but you never know when this would come in handy.
  • VRAY PROGRESS STOP AT 66%

    V-Ray render plugins extensions
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    P
    Ok, I have fresh news I start to the beginning and I test all my texture to find the ONE that do bug everything and is...... a carpet texture make with VRAY FUR. But I don't know why my render stop at 66% with the texture (it's a png that insert with BITMAP on material menu), maybe my setups are not good ? Thanks
  • MAckbook pro for rendering

    V-Ray render plugins extensions
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    S
    Anyone please help
  • Slicer not working

    Extensions & Applications Discussions extensions
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    D
    I'm having trouble exporting the DXF in Sketchup 2025. It doesn't save the file at all. Any help?
  • Texture question

    V-Ray render plugins extensions
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    P
    In this second set of images I am using the select and apply drop down in V Ray to copying the material from the right to the pillow on the left. I don’t know why size/scale changed differently. I checked and changed both the SketchUp and V Ray U/V sizes and they both change sizes up or down accordingly. With this being curve surfaces I do not have access to the texture drop down menu. [image: M95P_SKUModel-1.jpg] [image: NbvC_VRayImage-1.jpg]
  • Convert VRay 1 materials to VRay 2

    V-Ray render plugins extensions
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    andybotA
    @eidam655 said: ...write a converter for the old materials It may be worth asking this request on the Chaos Group forums. Maybe they can figure out something that can write the old materials with the reflection and refraction layers into one BRDF layer. That would in fact be quite useful. @unknownuser said: Thanks for the answer. You're welcome!
  • Hardware - PC Build SU+V-Ray

    V-Ray render plugins extensions
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    D
    @solo said: At the time it cost $3600 but that same setup now is around $2800. Though in no way cheap, that's actually less than I would have thought. Thanks.
  • Vray isn't using GPU, don't know why.

    V-Ray render plugins extensions
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    P
    Are you using the latest version V Ray 3.6? ifso your answer is can be found here: https://www.youtube.com/watch?v=HZ_FeuG9WSE you need to go to your settings tab and pick the GPU button then click on the 3 dots and look to see if your graphic card is showing up there , you can then pick its on or off. when on a check will show up next to name. [image: TT8I_VR-GPU.jpg]
  • MaterialID renders black

    V-Ray render plugins extensions
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    A
    You are right, that was the problem... thank a lot for your quick and useful reply!!
  • What have I done wrong?

    V-Ray render plugins extensions
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    A
    [image: LkSj2pE.jpg] Is it better? I'm afraid that I can't do better, larger picture. I mean I can but it will take ages.. So.. what happened? As I said I'm new in sketchup and v-ray but it never happened to me before. Sofa, ceiling, walls, floor...
  • Render Region Division in 3.4?

    V-Ray render plugins extensions
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    R
    Turn off "Progressive" on Renderer sub menu (left Tab),and now you can see "Bucket size" menu appear on Sub menu off Optimization (Right Tab). Bucket size is similiar to Region Divison. I hope this can solve your problem. i'm sorry for my bad english...
  • 0 Votes
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    Paul RussamP
    I played with it a few years ago and it was good, the demo only allowed for 1 card but as I understand it you can have several so you could have a card for a site, another for the existing building and another for the proposed. You could then have the 1st 2 within view of the camera, remove the 2nd one, introduce the 3rd etc. You only get to see the result on screen though, on the desk is only the qr code like cards and unless you’re willing to move the webcam around by hand you only have the 1 viewpoint.
  • Maxwell Licenses to sell

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  • Fbx importer advice

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  • BUG

    Animator Beta render plugins extensions
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    fredo6F
    @xufeng, Can you check you run the latest version of Animator and LibFredo6. I tested on SU2015 (as it seems to be your version) and found no problem. [image: wFqr_XufengFollowpath.gif] Fredo Xufeng - path1 - SU2015.skp Xufeng Follow path.mov
  • Vray 3.6 texture issue

    V-Ray render plugins extensions
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  • V-Ray 3.4 IES Light NOT On

    V-Ray render plugins extensions
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    J
    Thank you, I'm here because of a similar problem. I am glad that this forum is visited by some people who understand something about this issue. Also check https://newestmovieshdapk.org
  • [?] Questions Using FlexTools

    FlexTools render plugins extensions
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    halroachH
    Hi Bob, For each Flex component, there are two component types to choose from, depending on the modeling situation. There are 'Standard' components and 'Single-Face-Cutting' components (Not wall cutting!). Standard: The standard components are the kind you can place anywhere, rotate them, scale them, move them - they don't stick to any faces, and they don't have any wall geometry included in them. They are suitable for if you have pre-cut holes. (So for the example you showed, where there is a pre-cut hole on the left, you'd want to use a 'Standard' component). Cutting: The cutting components stick to the faces you place them on, and by default they cut through a single face, as long as they are placed directly on the geometry they are cutting. They can be used in two different situations: For mass modeling with walls that have no thickness (single face). The cutting components cut through the face, and come with their own wall geometry. (You can change the wall thickness from within the component settings). This is very convenient for quick modeling of exteriors, where the interior is not important. In combination with 3rd party plugins, like 'double-cut', you can cut through double-faced walls (which I believe is what you were trying to do with the window on the right). Flex components and the double-cut plugin work together, but I don't feel it is a complete solution. There are still some issues that need ironing out. To toggle between 'standard' and 'cutting' components: [image: HfLu_flextools_cutting-toggle-standard.png] [image: TTTF_flextools_cutting-toggle-cutter.png]